At a Glance
- Tasks: Teach and support students in Computing and Game Development, focusing on mathematics and coding.
- Company: Join Falmouth University's innovative Games Academy with a vibrant teaching team.
- Benefits: Enjoy a competitive salary, pension scheme, and annual increments.
- Other info: Part-time, flexible role with opportunities for professional growth.
- Why this job: Make a real impact by guiding the next generation of game developers.
- Qualifications: Ideal for game dev pros or recent grads with programming skills in C++ or Python.
The predicted salary is between 30000 - 40000 £ per year.
Falmouth University’s Games Academy is looking for an Associate Lecturer to join our dynamic teaching team across Computing and Game Development courses at undergraduate and postgraduate levels. The key duties of the role are primarily to deliver teaching material in our timetabled sessions and support students in one‑on‑one, small group, and workshop contexts. The focus will be on supporting mathematical sessions and, if applicable, supervising and guiding Game Development teams through the game development process.
Duties of the role also include:
- Troubleshooting students’ code and solving computing and mathematical problems
- Supervising and assisting students with their game development work in the studio
- Assisting programmers with individual practice projects, possibly including specialisms such as human‑computer interaction, graphics, A.I., or networking
- Running workshops and tutorial sessions for mathematics
- Assessing students’ projects
This role suits a current game development or computing professional, or a recent graduate of a Games Development or Computing programme, with experience of freelance or contract work. Qualifications and experience we are looking for include:
- Good understanding of the role of a Games Programmer
- Good understanding of mathematics appropriate to the programmes
- In‑depth knowledge of programming languages such as C++ or Python
- Confidence with implementation in Unreal and/or Unity Game Engines
- Experience with low‑level programming libraries such as SDL
- Experience working on game projects or similar
- Familiarity with Agile project management
This Associate Lecturer will also assist with programming and maths tuition and help students gain familiarity with industry standard game software tools, including the latest versions of Unity and/or Unreal. This is a fixed‑term, part‑time, hourly paid position based at our Penryn campus. The closing date for the position is Monday 22 June 2026.
We offer excellent facilities and benefits, including:
- Teachers' Pension Scheme
- Annual salary increments (until top of grade reached)
- Enhanced Maternity/Paternity Pay/Adoption Pay
Falmouth University welcomes and encourages job applications from people of all identities and backgrounds, particularly those under‑represented and/or marginalised, as we strive for a diverse range of candidates. Equal Opportunity Statement: The University is an equal opportunity employer.
Associate Lecturer: Computational Mathematics employer: FALMOUTH UNIVERSITY
Falmouth University is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration within the Games Academy. With a commitment to employee growth through professional development opportunities and a supportive environment for teaching and mentoring students, this role provides a unique chance to engage with the next generation of game developers while enjoying the benefits of a Teachers' Pension Scheme and annual salary increments. Located at the picturesque Penryn campus, employees can thrive in a diverse community that values inclusivity and innovation.
StudySmarter Expert Advice🤫
We think this is how you could land Associate Lecturer: Computational Mathematics
✨Tip Number 1
Network like a pro! Reach out to your connections in the gaming and computing industry. Attend events, join online forums, and don’t be shy about asking for introductions. You never know who might have the inside scoop on job openings!
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your projects, especially those related to game development and programming. Make sure it’s easy to navigate and highlights your best work. This will give potential employers a taste of what you can bring to the table.
✨Tip Number 3
Prepare for interviews by practising common questions and scenarios related to teaching and game development. Think about how you would troubleshoot coding issues or guide students through their projects. Confidence is key, so rehearse until you feel ready to shine!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to engage with us directly. So, get that application in and let’s make some magic happen!
We think you need these skills to ace Associate Lecturer: Computational Mathematics
Some tips for your application 🫡
Tailor Your Application:Make sure to customise your CV and cover letter for the Associate Lecturer role. Highlight your experience in game development and mathematics, and show us how your skills align with what we're looking for.
Show Your Passion:Let your enthusiasm for teaching and supporting students shine through in your application. We want to see your commitment to helping others learn and grow in their understanding of computational mathematics and game development.
Be Clear and Concise:When writing your application, keep it straightforward and to the point. Use clear language to describe your qualifications and experiences, making it easy for us to see why you’d be a great fit for our team.
Apply Through Our Website:Don’t forget to submit your application through our official website! This ensures that we receive all your details correctly and helps us keep track of your application efficiently.
How to prepare for a job interview at FALMOUTH UNIVERSITY
✨Know Your Stuff
Make sure you brush up on your knowledge of programming languages like C++ and Python, as well as your understanding of mathematics relevant to the role. Be ready to discuss how you've applied these skills in real-world scenarios, especially in game development.
✨Showcase Your Teaching Skills
Since this role involves teaching, think about how you can demonstrate your ability to explain complex concepts clearly. Prepare examples of how you've supported students or peers in the past, whether through one-on-one sessions or group workshops.
✨Familiarise Yourself with Game Engines
Get comfortable with Unreal and Unity before the interview. You might be asked about your experience with these engines, so be prepared to discuss specific projects you've worked on and any challenges you faced while using them.
✨Emphasise Your Teamwork Experience
Collaboration is key in game development. Be ready to talk about your experience working in teams, especially in Agile environments. Highlight any roles you've had in guiding or supervising others, as this will show your leadership potential.