At a Glance
- Tasks: Teach and support students in Computing and Game Development, focusing on mathematics and coding.
- Company: Join Falmouth University's innovative Games Academy with a vibrant teaching team.
- Benefits: Enjoy a competitive salary, pension scheme, and annual increments.
- Other info: Part-time, flexible role with opportunities for professional growth.
- Why this job: Make a real impact by guiding the next generation of game developers.
- Qualifications: Ideal for game dev pros or recent grads with programming skills in C++ or Python.
The predicted salary is between 30000 - 40000 £ per year.
Falmouth University’s Games Academy is looking for an Associate Lecturer to join our dynamic teaching team across Computing and Game Development courses at undergraduate and postgraduate levels. The key duties of the role are primarily to deliver teaching material in our timetabled sessions and support students in one‑on‑one, small group, and workshop contexts. The focus will be on supporting mathematical sessions and, if applicable, supervising and guiding Game Development teams through the game development process.
Duties of the role also include:
- Troubleshooting students’ code and solving computing and mathematical problems
- Supervising and assisting students with their game development work in the studio
- Assisting programmers with individual practice projects, possibly including specialisms such as human‑computer interaction, graphics, A.I., or networking
- Running workshops and tutorial sessions for mathematics
- Assessing students’ projects
This role suits a current game development or computing professional, or a recent graduate of a Games Development or Computing programme, with experience of freelance or contract work. Qualifications and experience we are looking for include:
- Good understanding of the role of a Games Programmer
- Good understanding of mathematics appropriate to the programmes
- In‑depth knowledge of programming languages such as C++ or Python
- Confidence with implementation in Unreal and/or Unity Game Engines
- Experience with low‑level programming libraries such as SDL
- Experience working on game projects or similar
- Familiarity with Agile project management
This Associate Lecturer will also assist with programming and maths tuition and help students gain familiarity with industry standard game software tools, including the latest versions of Unity and/or Unreal. This is a fixed‑term, part‑time, hourly paid position based at our Penryn campus. The closing date for the position is Monday 22 June 2026.
We offer excellent facilities and benefits, including:
- Teachers' Pension Scheme
- Annual salary increments (until top of grade reached)
- Enhanced Maternity/Paternity Pay/Adoption Pay
Falmouth University welcomes and encourages job applications from people of all identities and backgrounds, particularly those under‑represented and/or marginalised, as we strive for a diverse range of candidates. Equal Opportunity Statement: The University is an equal opportunity employer.
Associate Lecturer: Computational Mathematics in Penryn employer: Falmouth Exeter Plus
Falmouth University is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration within the Games Academy. With access to excellent facilities, a supportive teaching environment, and opportunities for professional growth, employees can thrive while contributing to the development of future game developers. The part-time, flexible nature of the Associate Lecturer role at our picturesque Penryn campus allows for a balanced work-life experience, making it an ideal choice for those passionate about education and the gaming industry.
StudySmarter Expert Advice🤫
We think this is how you could land Associate Lecturer: Computational Mathematics in Penryn
✨Tip Number 1
Network like a pro! Reach out to your connections in the gaming and computing industry. Attend events, join online forums, and don’t be shy about asking for introductions. We all know that sometimes it’s not just what you know, but who you know!
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your projects, especially those related to game development and programming. Make sure to include any relevant work with C++, Python, or game engines like Unity and Unreal. We want to see what you can do!
✨Tip Number 3
Prepare for interviews by brushing up on common questions related to teaching and technical skills. Think about how you would explain complex mathematical concepts or troubleshoot code. We’re looking for clear communicators who can engage students effectively!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us. Don’t miss out on this opportunity to join our dynamic team!
We think you need these skills to ace Associate Lecturer: Computational Mathematics in Penryn
Some tips for your application 🫡
Tailor Your Application:Make sure to customise your CV and cover letter to highlight your experience in game development and mathematics. We want to see how your skills align with the role, so don’t hold back on showcasing relevant projects or teaching experiences!
Show Your Passion:Let your enthusiasm for teaching and game development shine through in your application. We love candidates who are excited about sharing their knowledge and helping students succeed, so share any personal stories or experiences that reflect this passion.
Be Clear and Concise:When writing your application, keep it straightforward and to the point. We appreciate clarity, so avoid jargon unless it’s necessary. Make sure your key points stand out, as we’ll be sifting through lots of applications!
Apply Through Our Website:Don’t forget to submit your application through our official website! It’s the best way to ensure your application gets to us directly. Plus, you’ll find all the details you need about the role and our team there.
How to prepare for a job interview at Falmouth Exeter Plus
✨Know Your Maths and Programming Inside Out
Make sure you brush up on your mathematical concepts and programming languages like C++ or Python. Be ready to discuss how you've applied these skills in real-world scenarios, especially in game development.
✨Showcase Your Teaching Style
Prepare to demonstrate how you would engage students during your sessions. Think about interactive teaching methods or examples from your past experiences that highlight your ability to support students in one-on-one or group settings.
✨Familiarise Yourself with Game Engines
Since the role involves working with Unreal and Unity, be prepared to talk about your experience with these engines. Bring examples of projects you've worked on and be ready to troubleshoot common issues that students might face.
✨Emphasise Your Industry Experience
If you've worked on game projects or have freelance experience, make sure to highlight this during the interview. Discuss how your background can help bridge the gap between theory and practice for students, especially in areas like Agile project management.