At a Glance
- Tasks: Create stunning 3D models and textures for immersive game environments.
- Company: Join Fallen Planet, a leading VR studio with acclaimed titles since 2013.
- Benefits: Enjoy a creative work environment and the chance to shape the future of VR gaming.
- Why this job: Be part of a passionate team, working on cutting-edge VR projects that push boundaries.
- Qualifications: Bachelor's degree in Fine Arts or 3D Design; 2+ years in 3D modelling for games required.
- Other info: We celebrate diversity and encourage applications from all backgrounds.
The predicted salary is between 30000 - 42000 £ per year.
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Join to apply for the 3D Artist role at Fallen Planet Studios
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- Create high-quality 3D models and textures for game environments and props.
- Optimize models and textures for real-time rendering in VR.
- Collaborate with designers and programmers to bring game concepts to life.
- Maintain a consistent art style and adhere to project deadlines.
- Keep up to date with the latest industry trends and techniques in 3D modelling and game development.
- Contribute to the development of efficient workflows and best practices.
- Participate in feedback sessions and iterate on assets as needed.
Responsibilities
- Create high-quality 3D models and textures for game environments and props.
- Optimize models and textures for real-time rendering in VR.
- Collaborate with designers and programmers to bring game concepts to life.
- Maintain a consistent art style and adhere to project deadlines.
- Keep up to date with the latest industry trends and techniques in 3D modelling and game development.
- Contribute to the development of efficient workflows and best practices.
- Participate in feedback sessions and iterate on assets as needed.
Qualifications
- Bachelor’s degree in Fine Arts, 3D Design, or related field.
- 2+ years of professional experience in 3D modeling and texturing for games.
Requirements
- Experience working with VR projects.
- Strong proficiency in industry-standard 3D software such as Maya, 3ds Max, or Blender.
- Excellent understanding of texture creation and UV mapping.
- Knowledge of real-time rendering and optimization techniques for VR.
- Good understanding of game engines, such as Unity or Unreal.
- Strong problem-solving and communication skills.
- Ability to work well in a team and take direction from art leads and creative directors.
- Portfolio demonstrating excellent 3D modeling and texturing skills.
About Us
Developing exclusively for VR since 2013, Fallen Planet has released titles on Oculus, Steam, and PlayStation, to critical acclaim. In addition to our consumer releases, we have extensive experience creating installations for the location-based VR industry.
Fallen Planet Studio are an equal opportunity employer. We welcome and encourage applications from all suitable applicants regardless of age, disability, sex, gender reassignment, sexual orientation, pregnancy and maternity, race, religion or belief and marriage and civil partnerships.
Seniority level
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Seniority level
Entry level
Employment type
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Employment type
Full-time
Job function
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Job function
Design, Art/Creative, and Information Technology
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Industries
Computer Games
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3D Artist employer: Fallen Planet Studios
Contact Detail:
Fallen Planet Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land 3D Artist
✨Tip Number 1
Make sure to showcase your best work in your portfolio. Highlight projects that demonstrate your skills in 3D modelling and texturing, especially those related to VR. Tailor your portfolio to reflect the style and quality that Fallen Planet Studio is known for.
✨Tip Number 2
Stay updated with the latest trends in 3D modelling and game development. Follow industry leaders on social media, join relevant forums, and participate in online communities. This knowledge will not only help you in interviews but also show your passion for the field.
✨Tip Number 3
Prepare to discuss your experience with VR projects in detail. Be ready to explain the challenges you faced and how you optimised models for real-time rendering. This will demonstrate your expertise and understanding of the specific requirements for the role.
✨Tip Number 4
Practice your communication skills, as collaboration is key in this role. Be prepared to discuss how you've worked with designers and programmers in the past. Showing that you can take direction and contribute to a team will make you a strong candidate.
We think you need these skills to ace 3D Artist
Some tips for your application 🫡
Tailor Your Portfolio: Make sure your portfolio showcases your best 3D modelling and texturing work, especially projects related to game environments and VR. Highlight any relevant experience with industry-standard software like Maya, 3ds Max, or Blender.
Craft a Compelling Cover Letter: In your cover letter, express your passion for 3D art and VR. Mention specific projects you've worked on that align with the responsibilities listed in the job description, and explain how your skills can contribute to the team at Fallen Planet.
Highlight Relevant Experience: When writing your CV, focus on your 2+ years of professional experience in 3D modelling and texturing for games. Include details about your familiarity with real-time rendering techniques and any experience you have with game engines like Unity or Unreal.
Showcase Collaboration Skills: Since collaboration is key in this role, mention any past experiences where you worked closely with designers and programmers. Highlight your ability to take direction and iterate on feedback, as this will demonstrate your teamwork capabilities.
How to prepare for a job interview at Fallen Planet Studios
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best 3D models and textures. Be prepared to discuss the techniques you used and the challenges you faced while creating each piece.
✨Demonstrate Technical Knowledge
Brush up on your knowledge of industry-standard software like Maya, 3ds Max, or Blender. Be ready to answer technical questions about real-time rendering, optimisation techniques, and UV mapping.
✨Collaborative Mindset
Since collaboration is key in this role, be prepared to discuss how you've worked with designers and programmers in the past. Share examples of how you contributed to team projects and adapted to feedback.
✨Stay Updated on Industry Trends
Familiarise yourself with the latest trends and techniques in 3D modelling and game development. Mention any recent developments you've followed and how they could apply to the role you're interviewing for.