At a Glance
- Tasks: Create stunning game environments and assets for epic gaming worlds.
- Company: Join a leading AAA gaming studio known for its innovative projects.
- Benefits: Enjoy a highly competitive salary and flexible remote/hybrid work options.
- Why this job: Work on exciting projects that push creative boundaries in the gaming industry.
- Qualifications: 3-5 years of experience in game development as a 3D Environment Artist required.
- Other info: Opportunity to collaborate with talented designers and programmers in a dynamic environment.
The predicted salary is between 36000 - 60000 £ per year.
Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop
Do you dream of creating epic graphic art?
Do you want to join one of the biggest AAA gaming studios?
My client are looking for a talented Senior Environment Artist to work on their amazing game worlds, creating beautiful environment art, game assets, props, and flora.
You will be responsible for the creative design and technical implementation of these game worlds.
If your portfolio is full of beautiful stylised organic environment art, foliage, compositional pieces, and shows a good understanding of composition, lighting and textures, then we want to see it.
CONTRACT
Highly competitive salary equivalent
Remote/Hybrid Working
18 Month contract
WHAT WE\’RE LOOKING FOR
• Someone to work closely with the Environment Lead to create 3D props, define and build vast, scalable, open-world environments.
• Create outstanding game assets from concept that meets our quality bar.
• Iterate and improve the look of pre-existing game assets to use in our world that improves player experience.
• Prototype content, workflows and features and create documentation where required.
• Work with OS partners ensuring the assets they deliver maintain the high quality bar.
REQUIREMENTS
• A minimum of 3-5 years’ experience in game development as a 3D Artist specialising in Environment Art.
• Excellent design and compositional skills.
• Familiar with next-generation asset creation pipelines and tools.
• A good artistic eye for detail, colour, value, tone, silhouette, composition etc.
• Experience in world or level building in one or more current generation engines/modelling tools (UE4/5, Unity, CryEngine, 3DS Max, Maya etc.).
• Competent in relevant art creation software – Maya, Z brush, Photoshop, Substance Painter and Designer.
• Portfolio demonstrating relevant artistic skills, art styles.
DESIRABLES
• Have shipped at least one AAA Console/PC title as an Environment/Prop Artist.
• Creative and passionate approach to problem-solving.
• Proactive and able to effectively collaborate with game designers and programmers.
• A love of stylised artwork/games.
If this sounds like the perfect role for you then please apply with your most up to date CV and Portfolio for immediate review
Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop
Environment Artist for a leading Gaming Studio employer: Experis UK
Contact Detail:
Experis UK Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Environment Artist for a leading Gaming Studio
✨Tip Number 1
Make sure to showcase your best work in your portfolio. Highlight pieces that demonstrate your skills in creating stylized organic environments, as well as your understanding of composition, lighting, and textures. This will help you stand out to the hiring team.
✨Tip Number 2
Familiarize yourself with the latest trends and techniques in environment art. Being knowledgeable about next-generation asset creation pipelines and tools like Unreal Engine, Maya, and Zbrush will show that you're up-to-date and ready to contribute from day one.
✨Tip Number 3
Network with other professionals in the gaming industry. Attend events, join online forums, or participate in game jams to connect with people who might refer you to opportunities at leading studios like ours.
✨Tip Number 4
Prepare to discuss your creative process during interviews. Be ready to explain how you approach problem-solving in your projects and how you collaborate with designers and programmers to create immersive game worlds.
We think you need these skills to ace Environment Artist for a leading Gaming Studio
Some tips for your application 🫡
Showcase Your Portfolio: Make sure to include a link to your portfolio that highlights your best work in environment art. Focus on pieces that demonstrate your skills in creating stylized organic environments, props, and foliage.
Tailor Your CV: Customize your CV to emphasize your experience as a 3D Artist specializing in Environment Art. Highlight relevant projects, especially those involving AAA titles, and mention your proficiency with tools like Unreal Engine, Maya, and Zbrush.
Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for game development and your creative approach to problem-solving. Mention specific experiences that align with the job requirements and express your enthusiasm for working with the studio.
Highlight Technical Skills: In your application, clearly outline your technical skills related to asset creation pipelines and tools. Mention your familiarity with next-generation engines and any experience you have in world or level building.
How to prepare for a job interview at Experis UK
✨Showcase Your Portfolio
Make sure to bring a well-organized portfolio that highlights your best work in environment art. Include a variety of pieces that demonstrate your skills in composition, lighting, and textures, as well as any stylized organic environments you've created.
✨Understand the Studio's Style
Research the gaming studio's previous titles and their artistic style. Be prepared to discuss how your work aligns with their aesthetic and how you can contribute to their upcoming projects.
✨Prepare for Technical Questions
Expect questions about your experience with tools like Unreal Engine, Maya, and ZBrush. Be ready to discuss specific techniques you've used in past projects and how you approach asset creation and iteration.
✨Demonstrate Collaboration Skills
Since the role involves working closely with other team members, be prepared to share examples of how you've successfully collaborated with game designers and programmers in the past. Highlight your proactive approach to problem-solving and teamwork.