Wanted: Principal GPU Architect

Wanted: Principal GPU Architect

Full-Time 63000 - 77000 Β£ / year (est.) No working from home possible
European Tech Recruit

At a Glance

  • Tasks: Design and optimise cutting-edge GPU architectures for high-performance computing and AI applications.
  • Company: Leading fabless semiconductor company in Cambourne, known for innovation and collaboration.
  • Benefits: Competitive salary, flexible working options, and opportunities for professional growth.
  • Other info: Exciting projects with potential for significant impact in the tech industry.
  • Why this job: Join a dynamic team and shape the future of GPU technology with your expertise.
  • Qualifications: Advanced degree in Computer Science or Engineering and 7+ years of relevant experience.

The predicted salary is between 63000 - 77000 Β£ per year.

European Tech Recruit are working closely with a leading fabless semiconductor company, based in Cambourne, who are looking for a talented Principal GPU Architect to join their team .

Responsibilities as Principal GPU Architect: Build and maintain cycle-accurate / performance / functional models of GPU subsystems (e. g., shader cores, fixed-function units, memory hierarchy, interconnect).

Use modeling and profiling to explore architectural trade-offs (performance, power, area) and guide microarchitecture decisions.

Analyze workloads (games, graphics benchmarks, GPU compute, AI/ML kernels) using simulation and hardware profiling to identify bottlenecks and optimization opportunities.

Collaborate closely with model, RTL, DV, driver and compiler and performance teams to ensure architectural intent is correctly implemented, verified and tuned.

Provide architectural input to compiler/driver/runtime teams to maximize utilisation of GPU hardware through software optimisations.

Develop methodologies, tools and automation flows for GPU performance estimation, capacity planning and regression analysis.

Lead the debug and root cause analysis of performance, power and bandwidth issues observed in models, emulation and silicon.

Drive cross-team technical discussions, present modelling results and architectural proposals, and influence roadmap decisions for next generation GPUs.

Required: BS, MS or Ph D degree or equivalent in Computer Science, Electrical or Computer Engineering or related majors. 7+ years of industry experience.

Experience in GPU, graphics, high performance compute, AI accelerator, or related architecture/modeling areas.

Strong experience with performance and/or cycle accurate modelling, simulation frameworks, or architectural exploration for complex So Cs or accelerators.

Solid understanding of graphics and compute APIs such as Vulkan, Open GL, Direct X and/or GPU compute frameworks (e. g., Open CL, CUDA, Metal).

Proficiency in at least one modelling or implementation language (e. g., C/C++, System C, Python) and familiarity with scripting for data analysis and automation.

Experience with performance analysis tools, profiling methodologies and workload characterization for games, benchmarks and/or GPU compute workloads.

Good written and oral communication skills, with the ability to present complex technical topics clearly and drive consensus across teams.

Preferred

Qualifications: Experience with mobile/low power GPU design and power/performance trade off analysis.

Background in compiler, driver, or runtime optimisation for GPUs or accelerators.

Familiarity with ML/AI workloads, DNN operators and their mapping onto GPU or accelerator architectures.

Experience collaborating with silicon implementation, physical design and DV teams on performance and power sign off.

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Wanted: Principal GPU Architect employer: European Tech Recruit

Join a leading global technology organisation in Edinburgh, where innovation meets collaboration. As an AI Engineer, you'll be part of a dynamic research and development team dedicated to pushing the boundaries of multimodal AI and edge computing. Enjoy a supportive work culture that fosters professional growth, offers competitive benefits, and provides unique opportunities to work on groundbreaking projects that shape the future of intelligent mapping and spatial reasoning systems.

European Tech Recruit

Contact Details:

European Tech Recruit Recruitment Team

We think you need these skills to ace Wanted: Principal GPU Architect

Cycle-Accurate Modelling
Performance Modelling
Functional Modelling
Architectural Trade-Off Analysis
Workload Analysis
Simulation and Hardware Profiling
Collaboration with Cross-Functional Teams