At a Glance
- Tasks: Design and develop advanced GPU compiler technologies for next-gen graphics architectures.
- Company: Leading semiconductor company at the forefront of GPU innovation.
- Benefits: Competitive salary, flexible working options, and opportunities for professional growth.
- Other info: Collaborative environment with exciting projects in mobile, AI, and high-performance computing.
- Why this job: Join a dynamic team shaping the future of GPU technology and make a real impact.
- Qualifications: Degree in relevant field and experience with GPU architectures and graphics APIs.
The predicted salary is between 60000 - 80000 Β£ per year.
We are currently partnering with a leading semiconductor company developing next-generation GPU IP for mobile, AI, automotive, IoT, and high-performance computing platforms. As part of their growing graphics engineering team, they are looking to hire Senior & Staff level GPU Compiler Engineers to develop advanced compiler technologies that maximise GPU performance, power efficiency, and programmability across future graphics architectures. This is an excellent opportunity to work closely with GPU architects, hardware designers, and graphics driver teams to shape the software stack behind cutting-edge GPU technology.
Key responsibilities
- Design and develop GPU compiler architecture and software components
- Implement and optimise compiler pipelines, code generation, linking, and optimisation passes
- Develop advanced compiler transformations to improve GPU performance, power efficiency, and code quality
- Collaborate closely with GPU architecture, hardware, and driver engineering teams to support new hardware capabilities and graphics APIs
- Analyse compiler behaviour and debug code generation issues across complex GPU workloads
- Optimise compiler performance for graphics, compute, and AI applications
- Influence future GPU architectures by providing compiler and software insights
- Work across multidisciplinary engineering teams to deliver production-quality compiler technologies
Key requirements
- Degree in Computer Science, Computer Engineering, Electrical Engineering, or a related discipline
- Knowledge of GPU architectures and graphics pipelines
- Experience with SIMD architectures or vector processing
- Familiarity with graphics and compute APIs including Vulkan, OpenGL, Direct3D, or OpenCL
If you are interested in this position, please send your CV to.
Senior/Staff GPU Compiler Engineer β LLVM / Graphics Compiler / GPU Architecture in Cambridge employer: European Tech Recruit
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