At a Glance
- Tasks: Architect and optimise GPU drivers and systems for cutting-edge graphics and AI performance.
- Company: Leading fabless semiconductor company in Cambourne with a focus on innovation.
- Benefits: Competitive salary, flexible working options, and opportunities for professional growth.
- Other info: Collaborative environment with opportunities to mentor and influence future technology.
- Why this job: Make a real impact on next-gen GPU architecture and work with industry-standard APIs.
- Qualifications: Experience in GPU drivers, fluent in C/C++, and deep understanding of GPU internals.
The predicted salary is between 70000 - 90000 £ per year.
European Tech Recruit are working closely with a leading fabless semiconductor company, based in Cambourne, who are looking for a talented Principal GPU Driver & System Engineer to join their team.
Responsibilities as Principal GPU Driver & System Engineer:
- Architect, develop, and optimize features for industry-standard APIs including Vulkan, DirectX, OpenGL ES, and OpenCL.
- Work deep in kernel-mode drivers and GPU firmware to improve hardware control, stability, scheduling, memory management, and execution efficiency.
- Identify, analyze, and eliminate bottlenecks across the stack—including driver overhead, memory bandwidth, GPU scheduling, compute throughput, and power/performance tradeoffs.
- Partner closely with Architecture, Micro‑architecture, Compiler, and GPU Model teams to influence next‑generation GPU design and ensure the software stack fully leverages the hardware.
- Lead complex debug efforts, guide design decisions, mentor engineers, and help raise the technical bar across the GPU driver team.
- You are not restricted to only the API layer, kernel driver, firmware, or performance. You can work across the entire GPU software stack.
- Your software insights will directly influence next‑generation GPU architecture and micro‑architecture.
- Your contributions will help turn silicon capability into real‑world graphics, compute, and AI performance.
Required:
- Experience of building GPU drivers, graphics systems, or low‑level systems software.
- You are fluent in C/C++ and comfortable working close to hardware.
- You have deep expertise in one or more industry‑standard APIs such as Vulkan, DirectX 12, OpenCL, or OpenGL ES.
- You understand GPU internals at a deep level, including memory hierarchies, command submission, scheduling, synchronization, pipeline architecture, and performance bottlenecks.
- You enjoy working across boundaries—from API design to kernel drivers, firmware, compiler interaction, and hardware architecture.
Preferred Qualifications:
- Background in GPU performance analysis, firmware, virtualization, compiler, or runtime optimization for GPUs or accelerators.
- Familiarity with ML/AI workloads, DNN operators and their mapping onto GPU or accelerator architectures.
- Experience collaborating with architects, micro‑architects, compiler, and model teams.
If this role is of any interest please apply directly on LinkedIn or send a copy of your CV to nh@eu-recruit.com.
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Principal GPU Driver & System Engineer in Cambourne employer: European Tech Recruit
Join a leading global technology organisation in Edinburgh, where innovation meets collaboration. As an AI Engineer, you'll be part of a dynamic research and development team dedicated to pushing the boundaries of multimodal AI and edge computing. Enjoy a supportive work culture that fosters professional growth, offers competitive benefits, and provides unique opportunities to work on groundbreaking projects that shape the future of intelligent mapping and spatial reasoning systems.
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We think this is how you could land Principal GPU Driver & System Engineer in Cambourne
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We think you need these skills to ace Principal GPU Driver & System Engineer in Cambourne
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