Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote in London
Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote

Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote in London

London Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Develop and optimise real-time materials and shaders in Unreal Engine.
  • Company: Escape Velocity, a forward-thinking studio with a focus on innovation.
  • Benefits: Generous PTO, private healthcare, mental health support, and top-notch tech for your home.
  • Why this job: Join a creative team and push the boundaries of visual quality in gaming.
  • Qualifications: 3+ years in Technical Art, strong Unreal Engine skills, and a passion for visual storytelling.
  • Other info: Fully remote role with excellent career growth and a collaborative culture.

The predicted salary is between 36000 - 60000 £ per year.

Escape Velocity is looking for an Outsourcing Technical Artist, who is focused on materials development and responsible for developing, maintaining, and optimizing real‐time materials within Unreal Engine. This role will support the art and engineering teams by building scalable shader systems, ensuring high visual fidelity while maintaining performance across multiple platforms.

Responsibilities:

  • Work with art and engineering to understand visual requirements and performance constraints
  • Develop, optimize, and maintain advanced materials and shaders using Unreal Engine
  • Create reusable material functions and dynamic systems to support a wide range of surface types (environment, characters, VFX)
  • Research and prototype new shading techniques to push visual quality and efficiency
  • Collaborate with rendering engineers to identify and resolve performance bottlenecks related to materials
  • Help define and maintain material pipelines and documentation for the art team

What you will bring:

  • 3+ years of experience in a Technical Art or Material/Shader Art role
  • At least one released title on the current or previous console generation (gen8, gen9), preferably AAA
  • Strong knowledge of Unreal Engine's material system (Material Editor, Material Functions, Material Instances)
  • Deep understanding of PBR workflows, surface response, and lighting fundamentals
  • Experience creating and optimizing complex shaders for real-time performance
  • Proficiency with Substance Designer/Painter, Photoshop, or similar texturing tools
  • Familiarity with scripting or shader languages (HLSL, GLSL, Python) a plus
  • Ability to balance visual quality and technical constraints
  • Strong communication skills and ability to collaborate with multiple disciplines
  • Excellent time management and creative problem‐solving skills
  • Ability to work independently with a high level of autonomy

Benefits:

  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top‐range tech for your home setup
  • Other benefits based on your region

How to apply: Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal‐opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote in London employer: Escape Velocity Entertainment

Escape Velocity is an exceptional employer that fosters a collaborative and innovative work culture, allowing Outsourcing Technical Artists to thrive in a fully remote environment across North America and Europe. With generous benefits including private healthcare, a robust health and wellbeing allowance, and dedicated studio closures for holidays, employees are supported both personally and professionally. The company prioritises employee growth through access to top-tier technology and encourages creative problem-solving, making it an ideal place for those seeking meaningful and rewarding careers in the gaming industry.
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Contact Detail:

Escape Velocity Entertainment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote in London

Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those who work at Escape Velocity or similar companies. A friendly chat can sometimes lead to opportunities that aren’t even advertised.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work with Unreal Engine and shader systems. Make sure it’s easy to navigate and showcases your ability to balance visual quality with performance.

Tip Number 3

Prepare for interviews by brushing up on common technical questions related to materials and shaders. We recommend practicing how you’d explain your past projects and the challenges you faced while optimising them.

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, you’ll get updates directly from us about your application status.

We think you need these skills to ace Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote in London

Materials Development
Unreal Engine
Shader Systems
Visual Fidelity
Performance Optimisation
PBR Workflows
Substance Designer
Photoshop
HLSL
GLSL
Python
Communication Skills
Time Management
Creative Problem-Solving

Some tips for your application 🫡

Tailor Your CV: Make sure your CV is tailored to the Outsourcing Technical Artist role. Highlight your experience with Unreal Engine, materials development, and any relevant projects that showcase your skills in shader systems.

Showcase Your Work: Include a portfolio or links to your previous work that demonstrates your expertise in creating and optimising shaders. Visual examples can really make your application stand out!

Be Clear and Concise: When writing your application, keep it clear and to the point. Use bullet points for your skills and experiences to make it easy for us to see why you’re a great fit for the team.

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. We can’t wait to see what you bring to the table!

How to prepare for a job interview at Escape Velocity Entertainment

Know Your Unreal Engine Inside Out

Make sure you brush up on your knowledge of Unreal Engine's material system. Be ready to discuss your experience with the Material Editor, Material Functions, and how you've optimised shaders in past projects. This will show that you're not just familiar with the tools, but that you can leverage them effectively.

Showcase Your Problem-Solving Skills

Prepare examples of how you've tackled performance bottlenecks or visual quality issues in previous roles. Discuss specific challenges you faced and the creative solutions you implemented. This will demonstrate your ability to think critically and work collaboratively with both art and engineering teams.

Bring Your Portfolio to Life

Have a portfolio ready that highlights your best work, especially any materials or shaders you've developed. Be prepared to walk through your process and the decisions you made along the way. This is your chance to showcase your skills and creativity, so make it engaging!

Communicate Clearly and Confidently

Strong communication skills are key for this role. Practice articulating your thoughts clearly, especially when discussing technical concepts. Remember, it's not just about what you know, but how well you can share that knowledge with others. Confidence goes a long way in making a great impression!

Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote in London
Escape Velocity Entertainment
Location: London

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