Gameplay Designer (Characters) | North America | Canada | Europe | Fully Remote in London

Gameplay Designer (Characters) | North America | Canada | Europe | Fully Remote in London

London Full-Time 49500 - 60500 £ / year (est.) Working from home possible
Escape Velocity Entertainment

At a Glance

  • Tasks: Design exciting characters that enhance gameplay and develop combat mechanics.
  • Company: Join Escape Velocity, a forward-thinking game studio with a passion for creativity.
  • Benefits: Generous PTO, private healthcare, mental health support, and top tech for your home setup.
  • Other info: Fully remote role with a commitment to diversity and inclusion.
  • Why this job: Bring unique characters to life and shape the future of gaming.
  • Qualifications: 2+ years as a Character Designer with a love for third-person combat.

The predicted salary is between 49500 - 60500 £ per year.

Job Overview

We are looking for a Character Designer with a passion for making games to join Escape Velocity.

This role focuses on designing characters that play a central part in the gameplay experience.

Responsibilities

  • Find opportunities to bring exciting new gameplay hooks to characters within the game.
  • Develop and oversee the player's combat mechanics, weapons, and abilities.
  • Work closely with animators, gameplay programmers, and other teams to prototype and implement combat features.
  • Take character designs through a full development cycle from concept to release.
  • Use metrics, player feedback, and a multitude of diverse analytics to improve and refine the design.

Qualifications

  • Experience as a Character Designer on multiple titles for at least 2 years, with a proven history of taking characters from ideation to shipped.
  • A passion for third‑person combat mechanics and extensive experience playing a wide variety of different titles.
  • Proven track record of bringing uniquely thematic characters to life in video games.
  • A thorough understanding of creating strengths, weaknesses and counterplay within the character experience.
  • Enjoys working with hands‑on prototypes.
  • Experience working with UE5 blueprints to design abilities.
  • Excellent written and verbal communication skills.

Benefits

  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home setup
  • Other benefits based on your region

How to Apply

Click apply and complete an application along with a Resume / CV.

If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through the process.

Escape Velocity is proud to be an equal opportunity employer.

We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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Gameplay Designer (Characters) | North America | Canada | Europe | Fully Remote in London employer: Escape Velocity Entertainment

Escape Velocity is an exceptional employer that prioritises employee satisfaction and well-being, offering a fully remote work environment that allows for flexibility and autonomy. With a strong focus on professional growth, generous benefits including private healthcare, wellness allowances, and dedicated time off, we foster a collaborative culture that values creativity and innovation. Join us in creating meaningful experiences while enjoying a supportive atmosphere that encourages continuous improvement and personal development.

Escape Velocity Entertainment

Contact Details:

Escape Velocity Entertainment Recruitment Team

We think you need these skills to ace Gameplay Designer (Characters) | North America | Canada | Europe | Fully Remote in London

Character Design
Gameplay Mechanics
Combat Mechanics
Prototyping
Collaboration with Animators
Collaboration with Gameplay Programmers
Player Feedback Analysis