Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote
Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote

Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote

Full-Time 28800 - 48000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Identify and resolve technical issues in gameplay software while collaborating with a passionate team.
  • Company: Escape Velocity, a fully remote studio dedicated to creating rewarding gaming experiences.
  • Benefits: Generous PTO, private healthcare, mental health support, and top tech for your home setup.
  • Why this job: Join a unique project and make a real impact in the gaming industry.
  • Qualifications: Experience in debugging, strong analytical skills, and familiarity with Unreal Engine.
  • Other info: Enjoy a culture of play and constant improvement in a supportive environment.

The predicted salary is between 28800 - 48000 £ per year.

Here at Escape Velocity, we are looking for a Debug Engineer who will be responsible for identifying and resolving technical issues. This role involves performing in-depth analysis and debugging to ensure the product meets high quality/world class standards. The candidate will collaborate with engineering and support teams to enhance system performance and reliability.

Requirements

  • Create internal tools that assist in problem solving, improve developer ease to maintain, and identify issues.
  • Diagnose and troubleshoot game features and stability.
  • Perform in-depth debugging and analysis of system failures.
  • Collaborate with engineering and support teams to resolve technical problems.
  • Develop, modify, and debug gameplay software in script and C/C++.
  • Assist in the development and implementation of system improvement strategies.
  • Conduct root cause analysis and provide recommendations for corrective actions.
  • Utilize diagnostic tools and techniques to identify issues in a timely manner.

What you will bring:

  • An appetite to cover a wide spectrum of game systems and become a core knowledgebase to support the development team.
  • Ability to decipher 3D math, concepts and apply it to primitive rendering concepts for visualizations.
  • Proven experience in debugging and troubleshooting software systems.
  • Strong analytical and problem-solving skills.
  • Excellent communication and collaboration abilities.
  • Familiarity with diagnostic tools and methodologies.
  • Experience with Unreal Engine.

Benefits

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.

A few benefits you can expect from us:

  • A generous PTO allowance
  • Summer and Winter holidays studio closure (separate to PTO allowance)
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • A generous annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for your home set up
  • Other benefits based on your region

Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote employer: Escape Velocity Entertainment Inc

Escape Velocity is an exceptional employer that champions a fully remote work culture, allowing talented developers from around the globe to contribute to a once-in-a-career project. We prioritise employee well-being with generous PTO, private healthcare, and a commitment to continuous improvement, ensuring that every team member feels valued and empowered to excel in their role. Our focus on autonomy and collaboration fosters a rewarding environment where creativity thrives, making it an ideal place for those seeking meaningful and impactful work in the gaming industry.
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Contact Detail:

Escape Velocity Entertainment Inc Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those who work at Escape Velocity. A friendly chat can open doors and give you insights that might just land you an interview.

✨Tip Number 2

Show off your skills! Create a portfolio showcasing your debugging projects or any gameplay software you've worked on. This is your chance to shine and demonstrate your problem-solving prowess.

✨Tip Number 3

Prepare for the technical interview! Brush up on your C/C++ skills and be ready to discuss your debugging experiences. We want to see how you tackle challenges and improve system performance.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets noticed. Plus, it shows you're genuinely interested in joining our team at Escape Velocity.

We think you need these skills to ace Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote

Debugging
Troubleshooting
C/C++ Programming
3D Math
Analytical Skills
Problem-Solving Skills
Communication Skills
Collaboration Skills
Diagnostic Tools
Unreal Engine
System Analysis
Root Cause Analysis
Game Systems Knowledge
Software Development

Some tips for your application 🫡

Tailor Your Application: Make sure to customise your CV and cover letter for the Debug Engineer role. Highlight your experience with debugging, C/C++, and any relevant tools you've used. We want to see how your skills align with what we’re looking for!

Show Off Your Problem-Solving Skills: In your application, share specific examples of how you've tackled technical issues in the past. We love seeing your analytical thinking in action, so don’t hold back on those success stories!

Be Clear and Concise: When writing your application, keep it straightforward. Use clear language and avoid jargon unless it's relevant. We appreciate a well-structured application that gets straight to the point!

Apply Through Our Website: We encourage you to submit your application through our website. It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it’s super easy!

How to prepare for a job interview at Escape Velocity Entertainment Inc

✨Know Your Debugging Tools

Familiarise yourself with the diagnostic tools and methodologies mentioned in the job description. Be ready to discuss your experience with these tools, especially in relation to Unreal Engine. This shows you’re not just a theoretical candidate but someone who can hit the ground running.

✨Showcase Your Problem-Solving Skills

Prepare specific examples of how you've diagnosed and resolved technical issues in the past. Use the STAR method (Situation, Task, Action, Result) to structure your answers. This will help demonstrate your analytical skills and ability to collaborate effectively with engineering teams.

✨Brush Up on 3D Math Concepts

Since the role involves deciphering 3D math for rendering concepts, make sure you can explain these concepts clearly. You might be asked to solve a problem on the spot, so practice explaining your thought process as you work through it.

✨Emphasise Collaboration

Escape Velocity values teamwork, so be prepared to discuss how you’ve worked with others to enhance system performance and reliability. Highlight any experiences where you’ve collaborated with support teams or other engineers to resolve issues, showcasing your communication skills.

Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote
Escape Velocity Entertainment Inc
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