GPU HARDWARE ARCHITECTURE | ARCHITECT TO FELLOW
London or Cambridge Permanent Five days onsite
Elite People Partners is recruiting for a UK graphics R&D team developing GPU hardware for mobile and desktop. I’m interested in speaking with GPU Hardware Architects at Architect, Senior, Principal, Senior Principal, Distinguished Engineer and Fellow level.
You’ll build and extend C++ models of GPU hardware, investigate performance bottlenecks and use the results to guide architecture and microarchitecture decisions. The work spans shader-core architecture, fixed-function graphics pipelines and ray-tracing hardware.
Hands-on C++ GPU hardware modelling is essential. I’d like to hear about a block or feature you personally modelled, how you validated the model and what hardware decision it helped the team make. Depth in one of the three areas above is valuable, alongside an understanding of shader execution, compiler fundamentals and Vulkan or OpenGL. RTL experience is an advantage.
UK visa sponsorship and relocation support can be considered.
Technical Architect employer: Elite People Partners Ltd
Elite People Partners Ltd is an exceptional employer, offering a dynamic hybrid working environment that fosters collaboration and innovation in the field of GPU and AI compute architecture. With a strong emphasis on employee growth, the company provides significant benefits such as a 30% performance-related bonus, pension, and private medical insurance, making it an attractive place for talented engineers to thrive and advance their careers.