At a Glance
- Tasks: Lead the design of next-gen GPUs and collaborate with teams to innovate graphics technology.
- Company: Join a pioneering semiconductor company shaping the future of graphics technology.
- Benefits: Enjoy hybrid working, life insurance, and ample free parking at a cutting-edge tech firm.
- Why this job: Make a significant impact in a collaborative environment while advancing your career in graphics architecture.
- Qualifications: 5+ years in graphics software development with expertise in modern 3D graphics APIs.
- Other info: Opportunity for patenting inventions and occasional travel to support global customers.
The predicted salary is between 130000 - 180000 £ per year.
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Elite People Partners Ltd provided pay range
This range is provided by Elite People Partners Ltd. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
Base pay range
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Senior Principal Graphics Architect – £130k – £180k – Multiple Locations Across the UK
My Client, a pioneering force in the semiconductor industry, is seeking a Senior Principal Graphics Architect , We are looking for passionate Graphics architects who are committed to efficiency and innovation.
You will work with a dedicated team to understand industry trends, communicate with stakeholders, and develop detailed architectural feature specifications. Your role will involve deep analysis to meet power, performance, area, and bandwidth requirements, as well as collaboration with our research, modeling, and product teams to advance our technology roadmap.
Senior Principal Graphics Architect Key Responsibilities:
- Architecture Development: Define and deliver detailed architectural feature specifications for next-gen GPUs.
- Industry Insight: Stay abreast of industry trends and their impact on GPU design.
- Collaboration: Work with stakeholders to gather new ideas and requirements.
- Technical Analysis: Perform in-depth analysis to meet PPA and bandwidth targets.
- Innovation: Collaborate with the research group to map novel algorithms to efficient implementations.
- Roadmap Development: Contribute to defining a forward-looking technology roadmap with the product team.
- Implementation Support: Assist the implementation team through design and verification phases.
- Performance Validation: Work with the performance team to review data and validate completed implementations.
- Engineering Reviews: Participate in reviews and recommend improvements.
- Influence and Innovation: Influence our long-term technology roadmap and advance our innovations.
- External Collaboration: Liaise with key customers and industry standards bodies as needed.
- Intellectual Property: Patent your inventions.
The main technical skills needed for the Senior Principal Graphics Architect role are:
- A background of 5+ years in commercial software development in a graphics-related field.
- In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal).
- Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks).
- Experience with GPU profiling or API tracing tools.
- Knowledge of how to write and optimize graphics shaders or compute kernels.
- Understanding of both the fixed-function and programmable aspects of GPU architecture.
- Experience of working directly with senior technical stakeholders and mapping their requirements and requests back into product roadmap items.
- Excellent problem-solving abilities along with the ability to break down and solve problems and complex situations which lack existing solutions.
- Experience of architecting software products spanning multiple development teams and enabling iterative development.
The highly desirable skills needed for the Senior Principal Graphics Architect role are:
- A solid understanding of computer architecture at both instruction level and system level, e.g. understanding memory and communication interfaces and how they impact software.
- Experience of working closely with silicon architects and design engineers to improve platforms for software applications.
- Exposure to graphics/display drivers for Android/Linux/Windows operating systems.
- Experience interacting with open-source communities and external ecosystems.
- Understanding of debug or performance analysis hardware in support of application development.
- Experience with presenting at a technical conference or supporting external events and shows.
- Occasional willingness to travel, working onsite to support or train our customers around the world.
- A breadth of software programming experience that spans multiple languages and development platforms.
Salary and Benefits:
- Salary £130,000 – £180,000 per annum (Salary depends of experience and skillset bring to the role)
- Hybrid Working – 2 days on Site per Week
- Life insurance
- Ample free car parking
- Opportunity to work at a cutting-edge technology company
- Chance to make a significant impact on the future of wireless technology
- Collaborative and supportive work environment
My client offers a 3-stage process that can be completed within 2 weeks subject to your availability.
Seniority level
-
Seniority level
Mid-Senior level
Employment type
-
Employment type
Full-time
Job function
-
Industries
Semiconductor Manufacturing
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Principal Graphics Software Architect employer: Elite People Partners Ltd
Contact Detail:
Elite People Partners Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Principal Graphics Software Architect
✨Tip Number 1
Network with professionals in the semiconductor and graphics software industries. Attend relevant conferences or meetups to connect with potential colleagues and industry leaders who can provide insights and possibly refer you to opportunities at StudySmarter.
✨Tip Number 2
Stay updated on the latest trends in GPU architecture and graphics APIs. Follow industry news, read research papers, and engage in online forums to demonstrate your passion and knowledge during interviews.
✨Tip Number 3
Prepare to discuss your previous projects in detail, especially those that involved collaboration with cross-functional teams. Highlight your problem-solving skills and how you've contributed to architectural developments in past roles.
✨Tip Number 4
Familiarise yourself with the specific technologies and tools mentioned in the job description, such as Vulkan or DirectX. Being able to speak confidently about these will show your technical expertise and readiness for the role.
We think you need these skills to ace Principal Graphics Software Architect
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience in graphics software development, particularly focusing on your knowledge of 3D graphics APIs and any relevant projects you've worked on. Use specific examples to demonstrate your technical expertise.
Craft a Compelling Cover Letter: In your cover letter, express your passion for graphics architecture and innovation. Mention how your background aligns with the key responsibilities outlined in the job description, such as architecture development and collaboration with stakeholders.
Showcase Relevant Skills: Clearly list your skills related to GPU profiling, shader optimisation, and experience with various programming languages. Highlight any experience you have working with silicon architects or in open-source communities, as these are highly desirable.
Prepare for Technical Questions: Anticipate technical questions related to GPU architecture and performance validation. Be ready to discuss your problem-solving approach and how you've tackled complex situations in previous roles.
How to prepare for a job interview at Elite People Partners Ltd
✨Showcase Your Technical Expertise
Be prepared to discuss your in-depth knowledge of 3D graphics APIs and your experience with GPU profiling tools. Highlight specific projects where you optimised software for these ecosystems, as this will demonstrate your hands-on experience and technical prowess.
✨Stay Updated on Industry Trends
Research the latest trends in GPU design and semiconductor technology before your interview. Being able to discuss how these trends impact architectural decisions will show that you are proactive and engaged with the industry.
✨Prepare for Problem-Solving Scenarios
Expect to face technical challenges during the interview. Practice breaking down complex problems and articulating your thought process clearly. This will showcase your problem-solving abilities and how you approach innovative solutions.
✨Demonstrate Collaboration Skills
Since the role involves working closely with various teams, be ready to share examples of past collaborations. Discuss how you gathered requirements from stakeholders and contributed to a product roadmap, highlighting your ability to work effectively in a team environment.