At a Glance
- Tasks: Lead the creation of stunning 3D art for a new cosy game.
- Company: Join an established PC/Console studio known for their unique stylised projects.
- Benefits: Enjoy remote work flexibility and be part of a creative team.
- Why this job: Shape a brand new IP while leading a passionate team in a fun environment.
- Qualifications: Must have experience as a Lead Artist and proficiency in Unity & Blender.
- Other info: This role is remote but applicants must be based in the UK.
The predicted salary is between 42000 - 84000 £ per year.
Eleven Eleven are partnering with an established PC/Console Studio who are known for creating stylised projects. The team now require an experienced Lead 3D Artist with experience working with Blender & Unity to support the development of a stylised cosy game which will be a brand new IP.
They are now looking for someone who:
- Must have experience working as a Lead Artist
- Must have worked with Unity & Blender
- Must be based in the UK, with right to work secured (unfortunately visas can't be sponsored!)
- Be open to working remotely
Lead 3D Artist employer: Eleven Eleven
Contact Detail:
Eleven Eleven Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead 3D Artist
✨Tip Number 1
Network with other professionals in the gaming industry, especially those who have experience with stylised projects. Join relevant online communities or forums where you can connect with artists and developers who might have insights or even referrals for the Lead 3D Artist position.
✨Tip Number 2
Showcase your portfolio effectively by highlighting projects that demonstrate your leadership skills and expertise in Blender and Unity. Make sure to include any stylised work you've done, as this aligns perfectly with what Eleven Eleven is looking for.
✨Tip Number 3
Prepare for potential interviews by brushing up on your knowledge of the latest trends in 3D art and game development. Be ready to discuss how you can contribute to a new IP and lead a team in creating a cosy game that resonates with players.
✨Tip Number 4
Research Eleven Eleven and their previous projects to understand their style and vision. Tailor your discussions during interviews to reflect your understanding of their work and how your experience aligns with their goals for the new game.
We think you need these skills to ace Lead 3D Artist
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience as a Lead Artist, particularly with Blender and Unity. Showcase relevant projects that demonstrate your leadership skills and artistic style.
Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for creating stylised games. Mention specific projects you've worked on and how they relate to the new IP the company is developing.
Showcase Your Portfolio: Include a link to your portfolio that features your best 3D art pieces. Make sure to highlight any work that aligns with the cosy game aesthetic and demonstrates your proficiency in Blender and Unity.
Highlight Remote Work Experience: If you have experience working remotely, mention it in your application. Discuss how you effectively communicate and collaborate with teams in a remote setting, which is crucial for this role.
How to prepare for a job interview at Eleven Eleven
✨Showcase Your Portfolio
As a Lead 3D Artist, your portfolio is your best friend. Make sure to present a well-organised selection of your work that highlights your experience with Blender and Unity, especially any stylised projects you've worked on. This will give the interviewers a clear idea of your artistic style and capabilities.
✨Demonstrate Leadership Skills
Since this role requires leadership, be prepared to discuss your previous experiences managing teams. Share specific examples of how you've guided projects, resolved conflicts, or mentored junior artists. This will show that you can lead effectively in a creative environment.
✨Understand the Company’s Vision
Research Eleven Eleven and their projects to understand their aesthetic and goals. Be ready to discuss how your vision aligns with theirs and how you can contribute to the development of their new IP. This shows genuine interest and preparation.
✨Prepare for Technical Questions
Expect questions about your technical skills, particularly regarding Blender and Unity. Brush up on your knowledge of both tools, and be ready to discuss your workflow, techniques, and any challenges you've faced while using them. This will demonstrate your expertise and problem-solving abilities.