At a Glance
- Tasks: Create immersive UI content for EA SPORTS FC, collaborating with a dynamic team.
- Company: Join Electronic Arts, a leader in sports entertainment and gaming innovation.
- Benefits: Enjoy competitive pay, health perks, remote work options, and growth opportunities.
- Why this job: Be part of redefining football gaming and connect with fans globally.
- Qualifications: 3+ years in game development with strong UI/UX skills and collaboration experience.
- Other info: Work in a creative, inclusive environment with excellent career advancement potential.
The predicted salary is between 30000 - 50000 Β£ per year.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. EA SPORTS is one of the most iconic brands in entertainment β connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity. With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
The Role: As the Technical Artist for Career Mode, you will create UI content for EA Sports FC game, partnering with game designers, programmers, and artists to develop features in the game using the Frostbite engine, along with working on new features every year. You will report to the Development Director and work with your Technical Lead to estimate, build, and improve projects. Together with a talented team of +20 engineers, you will work on the technology and pipelines that form the foundation of our game features. You will serve as a key link between art and engineering, ensuring that creative vision is executed with technical excellence. You will contribute to the design, implementation, and optimization of tools, pipelines, and UI/UX systems that enhance both the player experience and developer workflows. This role requires a balance of technical expertise, artistic sensibility, and problem-solving ability, supporting both feature development and long-term scalability of game systems.
Responsibilities:
- Feature Delivery: Structure, plan, and implement UI/UX features that meet gameplay goals, accessibility standards, and technical requirements.
- Cross-Functional Collaboration: Partner with engineers, scripters, UX designers, and UI artists to deliver complex UI elements, including 2D/3D layouts, menu flows, HUDs, AR features, and in-game animations.
- Tool & Pipeline Development: Build and maintain tools, scripts, and workflows that streamline UI/UX implementation and empower artists/designers to iterate efficiently.
- Technical Implementation: Use visual programming and scripting languages to develop robust UI logic, data flows, and feature integrations.
- Quality & Iteration: Improve implementations based on stakeholder feedback, design goals, and creative direction, polishing features to meet AAA quality standards.
- Optimization: Ensure UI/UX features and pipelines are efficient, scalable, and maintainable throughout the full production cycle.
- Communication & Reporting: Share progress with technical directors and project managers and provide clear documentation for systems and workflows.
- Team Mindset: Contribute to a collaborative, inclusive, and problem-solving team culture that bridges creative and technical disciplines.
Qualifications:
- Professional Experience: 3+ years in professional game development with a focus on UI/UX systems, pipelines, or technical art.
- UI Development Skills: Experience implementing UI screens, widgets, data flows, and logic within modern game engines (e.g., Unity, Unreal).
- Prototyping Ability: Experience in rapid prototyping to test feasibility and bring ideas from concept to execution independently.
- Collaboration & Communication: Strong interpersonal and communication skills, with a track record of working effectively across disciplines, teams, and partners to achieve shared goals.
- Nice to have:
- Game Engine Expertise: Experience with multiple engines or frameworks (Unity UI, Unreal UMG, ImGui, WPF, Qt).
- Rendering & Graphics Pipelines: Understanding of rendering pipelines, frame-rate efficiency, draw calls, batching, and GPU/CPU performance trade-offs.
- Version Control & Collaboration: Hands-on experience with Perforce, Git, or similar source control in large-scale team environments.
- Cross-Platform Development: Knowledge of adapting UI systems for PC, console, and mobile platforms.
- UX Sensibility: Background in user experience design, accessibility standards, or usability testing.
- Creative Tech Background: Exposure to motion graphics, AR/VR interfaces, or procedural content generation.
- Experience working within an agile team.
- Experience working with Microsoft, Sony, or Nintendo game consoles.
- Bachelor's degree in computer science or related field, or equivalent training and professional experience.
About Electronic Arts: Weβre proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Technical Artist, UI - EA SPORTS FC employer: Electronic Arts
Contact Detail:
Electronic Arts Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Technical Artist, UI - EA SPORTS FC
β¨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those at EA SPORTS. Attend gaming events or online meetups, and donβt be shy about sharing your passion for UI/UX design. You never know who might have a lead on that perfect job!
β¨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work in UI/UX systems. Make sure to include projects that demonstrate your technical expertise and artistic flair. A strong portfolio can really set you apart from the crowd.
β¨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge and problem-solving skills. Be ready to discuss how you've collaborated with cross-functional teams in the past. EA loves a team player, so show them how you can contribute to their dynamic environment!
β¨Tip Number 4
Apply through our website! Itβs the best way to ensure your application gets seen. Plus, it shows youβre genuinely interested in joining the EA SPORTS family. Donβt forget to tailor your application to highlight your fit for the Technical Artist role!
We think you need these skills to ace Technical Artist, UI - EA SPORTS FC
Some tips for your application π«‘
Show Your Passion: When writing your application, let your enthusiasm for gaming and the EA SPORTS brand shine through. We want to see how your love for football and creativity can contribute to our team!
Tailor Your Experience: Make sure to highlight your relevant experience in UI/UX systems and technical art. Weβre looking for specific examples of your work that align with the responsibilities mentioned in the job description.
Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your skills and experiences are easy to understand and directly related to the role.
Apply Through Our Website: Donβt forget to submit your application through our official website! Itβs the best way for us to receive your details and ensure youβre considered for this exciting opportunity.
How to prepare for a job interview at Electronic Arts
β¨Know Your Tools
Familiarise yourself with the Frostbite engine and any other tools mentioned in the job description. Be ready to discuss your experience with UI/UX systems and how you've used these tools in past projects. This shows youβre not just a fit for the role, but that you can hit the ground running.
β¨Showcase Your Collaboration Skills
Since this role involves working closely with engineers, designers, and artists, prepare examples of how you've successfully collaborated in the past. Highlight specific projects where teamwork led to innovative solutions or improved workflows. This will demonstrate your ability to bridge the gap between art and engineering.
β¨Prepare for Technical Questions
Brush up on your knowledge of visual programming and scripting languages relevant to UI development. Be prepared to answer questions about data flows, feature integrations, and optimisation techniques. Showing your technical prowess will reassure them that you can handle the complexities of the role.
β¨Bring Your Creative Ideas
EA SPORTS values creativity, so think of some innovative ideas or improvements you could suggest for their UI/UX features. Presenting fresh concepts during your interview can set you apart and show your passion for enhancing player experiences. Itβs all about making play happen!