Senior Lighting Artist in Surrey

Senior Lighting Artist in Surrey

Surrey Full-Time 50000 - 70000 € / year (est.) No home office possible
Electronic Arts

At a Glance

  • Tasks: Create stunning lighting effects for immersive gaming experiences and mentor fellow artists.
  • Company: Join Electronic Arts, a leader in innovative entertainment and gaming.
  • Benefits: Enjoy flexible work options, health support, and opportunities for personal growth.
  • Other info: Collaborative environment that values creativity and diverse perspectives.
  • Why this job: Be part of the iconic Battlefield franchise and shape the future of gaming.
  • Qualifications: Experience with AAA titles and a passion for lighting and visual art.

The predicted salary is between 50000 - 70000 € per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Criterion Games, we cherish our rich, award-winning history of crafting quality games with joy and passion. We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary.

What You'll Do

  • Deliver cutting edge quality level and cinematic lighting
  • Work on grading, post process techniques, lens effects and lens flares to add a layer of realism and style to your work
  • Set visual targets to inspire the team of what to aim for
  • Research new technology and workflows that help push visual quality in the experience
  • Mentor less experienced members of the lighting team to work through creative and technical challenges
  • Collaborate with art, design and engineering to deliver a cohesive overall experience
  • Work under the guidance of the Lighting Lead and support them when needed by owning and driving topics in the lighting team
  • Team up with Tech Art to understand performance optimisations and smart approaches to your work
  • Communicate progress and raise any issues or proposed solutions with the art directors on the team

Who You Are

  • A great collaborator and communicator that wants to work in a multidisciplinary team to solve problems together
  • Understand how to use light and colour to guide the player’s eye and evoke different emotions that add to the player experience
  • Have excellent knowledge of lighting, shading and PBR for realtime applications, including optimisation for performance and quality (e.g. experience using UE4/5, Frostbite, Unity, and other game engines)
  • Experience shipping multiple AAA titles on current gen consoles
  • Experience with reference capture for Lighting, including HDRI capture and calibration workflows and authoring of skydomes
  • Knowledge of colour grading pipelines and tonemapping (e.g. DaVinci Resolve)
  • An appetite to train and mentor other members of the team
  • A passion for the technical side of realtime lighting along with the creative side
  • A broad interest in aspects of visual art including video games (e.g. photography, cinematography, painting, etc.)
  • Knowledge of image editing or mastering software (e.g. Photoshop, Nuke, etc.)
  • A passion for games and a deep understanding of what makes great player experiences

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Senior Lighting Artist in Surrey employer: Electronic Arts

Electronic Arts is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration are at the forefront. As a Senior Lighting Artist, you will have the opportunity to work alongside world-class teams in a dynamic environment that values innovation and diverse perspectives. With a strong emphasis on employee growth, comprehensive benefits, and a commitment to work-life balance, EA empowers its employees to thrive both personally and professionally while contributing to the future of gaming.

Electronic Arts

Contact Detail:

Electronic Arts Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Lighting Artist in Surrey

Tip Number 1

Network like a pro! Reach out to current or former employees at Electronic Arts on LinkedIn. A friendly chat can give you insider info and maybe even a referral, which can really boost your chances.

Tip Number 2

Show off your portfolio! Make sure to have a stunning showcase of your lighting work ready to go. Highlight projects that demonstrate your skills in real-time applications and how you’ve tackled creative challenges.

Tip Number 3

Prepare for the interview by brushing up on your technical knowledge. Be ready to discuss your experience with lighting techniques, game engines, and how you’ve collaborated with teams in the past. Confidence is key!

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining the EA family and being part of something extraordinary.

We think you need these skills to ace Senior Lighting Artist in Surrey

Lighting Techniques
Post Process Techniques
Lens Effects
Visual Target Setting
Mentoring
Collaboration
Performance Optimisation

Some tips for your application 🫡

Show Your Passion:When you're writing your application, let your love for lighting and games shine through! Share specific examples of your work that highlight your creativity and technical skills. We want to see what makes you tick!

Tailor Your Application:Make sure to customise your application to fit the Senior Lighting Artist role. Highlight your experience with lighting techniques, game engines, and any AAA titles you've worked on. This helps us see how you align with our needs!

Be Clear and Concise:Keep your application straightforward and to the point. Use clear language to describe your experiences and skills. We appreciate a well-structured application that’s easy to read and understand!

Apply Through Our Website:Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it’s super easy to do!

How to prepare for a job interview at Electronic Arts

Know Your Lighting Inside Out

Make sure you brush up on your knowledge of lighting, shading, and PBR for real-time applications. Be ready to discuss your experience with different game engines like UE4/5 and Frostbite, as well as how you've optimised performance while maintaining quality.

Show Off Your Creative Side

Prepare to showcase your understanding of how light and colour can influence player emotions and guide their experience. Bring examples from your previous work that highlight your ability to create immersive environments and cinematic lighting.

Collaboration is Key

Since this role involves working closely with multidisciplinary teams, be ready to talk about your collaboration experiences. Share specific examples of how you've worked with artists, designers, and engineers to solve problems and deliver cohesive experiences.

Mentorship Matters

If you have experience mentoring others, make sure to highlight it! Discuss how you've helped less experienced team members overcome challenges and grow in their roles, as this shows your leadership potential and commitment to team success.