Lead Narrative Designer (TFT) in Surrey

Lead Narrative Designer (TFT) in Surrey

Surrey Full-Time 45000 - 50000 £ / year (est.) No working from home possible
Electronic Arts

At a Glance

  • Tasks: Lead narrative design for an immersive gaming experience and mentor a creative team.
  • Company: Join a renowned gaming studio known for its innovative storytelling.
  • Benefits: Competitive pay, flexible work environment, and opportunities for professional growth.
  • Other info: Temporary role with potential for impactful contributions in a dynamic team.
  • Why this job: Shape the narrative of a blockbuster game and leave your mark on the industry.
  • Qualifications: 5+ years in narrative design with experience in AAA titles and game engines.

The predicted salary is between 45000 - 50000 £ per year.

This is a temporary full-time position for 14 months to cover parental leave.

We are seeking an experienced Lead Narrative Designer to join the Battlefield team on a fixed-term basis to provide maternity leave cover. In this role, you will partner closely with cross-discipline teams to drive the implementation and delivery of narrative content, ensuring a cohesive, immersive player experience that aligns with Battlefield’s tone, lore, and gameplay pillars.

Key Responsibilities

  • Narrative Leadership
    • Define, champion, and uphold the narrative vision, tone, and storytelling goals across the game.
    • Lead and mentor a small team of narrative designers, providing clear direction, feedback, and support to maintain consistency and high-quality standards across all narrative content.
  • Narrative Systems Design
    • Design, prototype, and iterate on narrative systems, including dialogue frameworks, branching logic, environmental storytelling, in-world messaging, and interactive narrative moments.
    • Ensure seamless integration of narrative with gameplay systems, UI, and player progression.
  • Dialogue Implementation
    • Own the end-to-end implementation of dialogue content within the game engine.
    • This includes structuring conversations, setting up branching flows and conditions, integrating VO assets, and implementing triggers, volumes, and state-driven logic.
    • Collaborate with audio and cinematic teams to ensure performances are correctly hooked up, timed, and contextually responsive to gameplay.
    • Maintain clarity, scalability, and performance of dialogue systems across single-player and multiplayer contexts where applicable.
  • Cross-Discipline Collaboration
    • Work closely with level design, gameplay, art, audio, and cinematic teams to embed narrative meaningfully into all aspects of the player experience.
    • Advocate for narrative needs during development and ensure storytelling opportunities are maximised without compromising gameplay.
  • Documentation & Communication
    • Create and maintain clear, detailed narrative documentation, including system designs, implementation workflows, VO pipelines, and Confluence pages.
    • Communicate narrative intent effectively across disciplines to ensure alignment and efficient execution.
  • Iteration & Feedback
    • Continuously refine narrative content based on playtests, team feedback, and production needs.
    • Conduct regular reviews to ensure narrative cohesion, pacing, and emotional impact throughout development milestones.
  • Planning & Delivery
    • Manage narrative priorities and workload, ensuring timely delivery of assets in line with project milestones.
    • Identify risks, dependencies, and opportunities, and communicate progress clearly to project leadership.

Experience & Qualifications

  • 5+ years of experience in Narrative Design, with at least 1–2 shipped AAA titles in a Senior or Lead capacity (FPS/action experience preferred)
  • Strong understanding of interactive storytelling, narrative structure, and character development
  • Hands‑on experience implementing narrative content in game engines (e.g. Unreal, Unity, Frostbite)
  • Familiarity with production tools and pipelines (e.g. Jira, Confluence, Perforce)
  • Experience designing and implementing branching dialogue and narrative systems
  • Proven leadership and mentorship skills, with the ability to guide and develop others

Lead Narrative Designer (TFT) in Surrey employer: Electronic Arts

Join a dynamic and innovative team as a Lead Narrative Designer, where your creativity will shape immersive storytelling in the Battlefield universe. Our collaborative work culture fosters growth and mentorship, providing you with the opportunity to lead a talented team while working in a vibrant location that champions creativity and innovation. Enjoy competitive benefits and the chance to contribute to high-quality AAA titles, making a meaningful impact on player experiences.

Electronic Arts

Contact Details:

Electronic Arts Recruitment Team

We think you need these skills to ace Lead Narrative Designer (TFT) in Surrey

Narrative Design
Storytelling
Team Leadership
Mentorship
Dialogue Implementation
Game Engine Proficiency
Interactive Storytelling