At a Glance
- Tasks: Create stunning 3D assets for the Golf Clash team and push creative boundaries.
- Company: Join Electronic Arts, a leader in gaming with a vibrant culture.
- Benefits: Enjoy healthcare, mental well-being support, paid time off, and more.
- Other info: Collaborative team atmosphere with opportunities for mentorship and career growth.
- Why this job: Work on exciting projects and grow your artistic skills in a supportive environment.
- Qualifications: Experience in 3D modelling, strong creativity, and a passion for games.
The predicted salary is between 30000 - 40000 £ per year.
Playdemic are looking for a 3D Artist to join the Live Ops Golf Clash team to provide high quality 3D assets. As a generalist, you will be expected to work across all areas of the studio's art requirements, producing standard-setting work which can be used in-game and in a promotional context. You will produce inspiring work which meets the project requirements while also pushing creative boundaries. You will collaborate with various disciplines in the team such as design, code and other members of the art team and will have excellent communication skills to clearly iterate on work for the highest quality outcome. The Golf Clash 3D Art team works hard to support, inspire, challenge and learn from one another. Whatever your level of experience, you will have the opportunity to develop and grow artistically. In-depth training, discussion and mentoring is always part of our working process.
Must Haves
- Very creative, with a strong ability to visualise entirely original concepts and designs and to execute on those ideas to a high level of polish
- Good level of experience using 3ds Max
- Experience with Photoshop/Procreate or similar drawing software
- Can demonstrate a portfolio with examples of 3D asset creation, organic sculpts, hard surface objects, 3D modelling and UV layout skills
- Sketching ability to demonstrate ideas/concepts/explain processes, must be able to contribute to the idea generation stage with ideas fitting within an established art direction and game tone
- A passion for games and the processes involved in making them
- Experience using Z Brush, Substance Designer/Painter
Bonus Points
- Strong skillset in 2D drawing, painting, composition and graphic design is very beneficial
- Understanding of shader design/implementation
- Good understanding of lighting/colour theory
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Equal Employment Opportunity
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
3D Artist in Manchester employer: Electronic Arts
At Playdemic, we pride ourselves on being an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration among our talented team. As a 3D Artist, you'll have access to extensive training and mentorship opportunities, allowing you to grow artistically while contributing to innovative projects in the gaming industry. Our comprehensive benefits package supports your overall well-being, ensuring a balanced life as you thrive in a dynamic environment dedicated to pushing creative boundaries.
StudySmarter Expert Advice🤫
We think this is how you could land 3D Artist in Manchester
✨Show Off Your Skills with a Killer Portfolio
As a graphic designer, your portfolio is your secret weapon! Make sure it's not just a collection of your work but showcases your creative process too. Use platforms like Behance or Dribbble to share your designs and gain visibility within the design community.
✨Get Involved in Design Meetups
Networking is key in the design world! Check out local design meetups or workshops where you can connect with other creatives and potential employers. This is a goldmine for finding unadvertised job openings at companies like Electronic Arts.
✨Tailor Your Applications
When you’re applying for a full-time role at a creative company like Electronic Arts, don’t go for a one-size-fits-all approach. Ensure your application highlights specific projects or styles that align with their brand image, showing that you’re a perfect fit for their team.
✨Leverage Social Media
Don't underestimate the power of social media in landing your dream design job! Share your work on platforms like Instagram or Pinterest, and engage with accounts from your desired companies—this could put you on their radar before they start hiring.
We think you need these skills to ace 3D Artist in Manchester
Some tips for your application 🫡
Showcase Your Portfolio:Your portfolio is your visual CV! Make sure to include a link to your best design projects that showcase your creativity and versatility. Tailor it to include works that relate to the kind of design work Electronic Arts does, so they can see you in action.
Tailor Your CV for Design:When crafting your CV, highlight your design skills and software proficiencies, like Adobe Creative Suite or Sketch. Mention any relevant experience you have with branding, UI/UX design, or typography, as we want to see how you fit in with the creative team at Electronic Arts.
Craft a Compelling Cover Letter:In your cover letter, share your design philosophy and what excites you about working at Electronic Arts. Let us know how you approach your design projects and any specific campaigns or themes that resonate with you, showing we’re not just a good fit but a perfect match!
Highlight Collaboration Skills:As a graphic designer, you often work with various teams and stakeholders. In your application, mention experiences where you've collaborated with others to bring a project to life, whether it's with clients, writers, or developers. This shows you can thrive in a team environment, which is key at Electronic Arts.
How to prepare for a job interview at Electronic Arts
✨Get Your Portfolio Ready
Your portfolio is your secret weapon in graphic design interviews! Make sure it's showing off your best work, with a variety of styles and projects that highlight different skills — from branding to digital illustration. Be prepared to talk through each piece, focusing on your creative process and the tools you used.
✨Know Your Design Tools Inside Out
Familiarity with software like Adobe Creative Suite is a must! Brush up on your skills with Photoshop, Illustrator, and InDesign, as interviewers might dive into specific technical questions or ask for your workflow. If you’ve worked with any innovative tools or techniques, don't hesitate to showcase that expertise!
✨Prepare for Design Challenges
Some companies may throw a design challenge your way during the interview! This might involve sketching out ideas or solving a branding issue on the spot. Practising these quick thinking exercises beforehand can help us show off our creativity and adaptability.
✨Passion Counts
For a full-time position, showing genuine enthusiasm for design is key! Talk about your inspirations, the projects you're excited about, and why you're drawn to Electronic Arts. They want to see not just a skilled designer, but someone who'll bring passion and fresh ideas to the team.