Lead Features Designer

Lead Features Designer

Full-Time 60000 - 80000 £ / year (est.) Home office (partial)
Electronic Arts

At a Glance

  • Tasks: Lead the design of exciting new features for a globally loved mobile game.
  • Company: Join Playdemic, a BAFTA Award-winning developer under Electronic Arts.
  • Benefits: Enjoy flexible working, healthcare, and opportunities for personal growth.
  • Why this job: Shape the future of a game enjoyed by millions and unleash your creativity.
  • Qualifications: 5+ years in game development with strong design and mentoring skills.
  • Other info: Collaborative culture that values innovation and supports your career journey.

The predicted salary is between 60000 - 80000 £ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Founded in 2010, Playdemic is a BAFTA Award winning developer and publisher of mobile games, focused on creating fun and engaging, free-to-play game services for iOS and Android, including the global smash hit, Golf Clash. Our culture and values place great emphasis upon open communication, autonomy and empowerment. We believe in encouraging people to be the best they can be and giving them the tools to achieve their goals. Innovation and creative risk taking is encouraged, whilst maintaining developments meeting the needs of the business. Our flat and transparent approach to decision making creates a shared culture of success. We are committed to constantly improving our working practices and collective knowledge through training and support. Golf Clash has been entertaining millions of players for over 9 years, and we remain committed to delivering exciting new features and content to our fans for many more years to come.

Following a comprehensive onboarding experience, this is a rare opportunity for a highly motivated Lead Features Designer to join the team and help shape the future of a globally successful game enjoyed by millions.

Responsibilities

  • Collaboratively drive ideation of new features and systems with the product management team.
  • Lead the design and development of features from concept through launch and iteration, ensuring they align with product goals and design direction.
  • Define clear design objectives, player value and success criteria for features, using these to guide development and evaluate outcomes post-launch.
  • Create and maintain clear, efficient and legible feature documentation.
  • Guide feature development through implementation, collaborating closely with cross-disciplinary teams to ensure quality execution.
  • Review and provide feedback on design output within the feature design team, helping to maintain high standards of design quality, communication and delivery.
  • Support and mentor designers within the team, helping them to develop their skills and improve their work.
  • Help prioritise feature development in collaboration with product management and production.
  • Use player behaviour, feedback and data insights to evaluate feature performance, and to inform iteration, optimisation and design decisions.
  • Help establish and maintain strong design practices across the feature team.

Key Skills

  • A minimum of 5 years’ experience working in a Game Development studio.
  • Experience working on live games with a proven track record of owning and delivering multiple features or systems within the constraints of a release schedule.
  • Strong experience designing features and systems for mobile free-to-play live service games.
  • Experience leading, mentoring or guiding other designers and helping to improve team output.
  • Strong experience designing and balancing game systems and economies, supported by excellent Excel skills.
  • Strong understanding of analytics, KPIs and success metrics, and how they can be used to support design decisions, evaluate feature performance and drive optimisation.
  • Technical skills and knowledge of game development tools including Confluence and JIRA.
  • Strong communication skills, with the ability to clearly articulate design goals, trade-offs and requirements across disciplines.
  • Ability to review work, provide clear feedback, and maintain a high bar for design quality.
  • Experience working collaboratively across Product, Production, Art and development disciplines to drive feature outcomes.

Bonus Skills

  • Prior experience working on sports or competitive multiplayer titles.
  • Experience using experimentation, analytics and player behaviour data to optimise feature performance post-launch.
  • Educated to degree level in a game design related subject, or equivalent experience.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Lead Features Designer employer: Electronic Arts

At Electronic Arts, we foster a vibrant and inclusive work culture that champions creativity and innovation, making it an exceptional place for a Lead Features Designer to thrive. Our commitment to employee growth is evident through comprehensive training programs and a supportive environment that encourages collaboration and autonomy. With a focus on holistic well-being, we offer tailored benefits that enhance both personal and professional life, ensuring our team members can bring their best selves to work every day.
Electronic Arts

Contact Detail:

Electronic Arts Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Features Designer

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Electronic Arts or Playdemic. Attend events, join online forums, and don’t be shy about sliding into DMs on LinkedIn. You never know who might have the inside scoop on job openings!

✨Tip Number 2

Show off your portfolio! Make sure it’s up-to-date with your best work, especially projects that highlight your experience in mobile free-to-play games. When you get an interview, bring it along and be ready to discuss your design process and decisions.

✨Tip Number 3

Prepare for the interview by researching EA’s culture and values. They love creativity and innovation, so think of examples from your past where you’ve taken risks or led successful projects. Be ready to chat about how you can contribute to their mission of creating next-level entertainment experiences.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in being part of the EA community. Don’t forget to follow up after applying; a little nudge can go a long way!

We think you need these skills to ace Lead Features Designer

Game Development
Feature Design
Mobile Game Systems
Mentoring
Excel Skills
Analytics
KPI Understanding
Communication Skills
Collaboration
Confluence
JIRA
Player Behaviour Analysis
Design Documentation
Iterative Design

Some tips for your application 🫡

Show Your Passion: When you're writing your application, let your enthusiasm for game design shine through! We want to see how much you love creating engaging experiences and how that passion can contribute to our team.

Tailor Your Experience: Make sure to highlight your relevant experience in game development, especially with mobile free-to-play games. We’re looking for specific examples of features you've designed and how they’ve impacted player engagement.

Be Clear and Concise: Keep your application straightforward and to the point. Use clear language to describe your skills and achievements, as we appreciate efficient communication just as much as creativity!

Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for this exciting opportunity to join our team.

How to prepare for a job interview at Electronic Arts

✨Know Your Stuff

Before the interview, dive deep into the game development world, especially focusing on mobile free-to-play games. Familiarise yourself with Golf Clash and its features, as well as the latest trends in game design. This will not only show your passion but also help you speak confidently about how you can contribute.

✨Showcase Your Leadership Skills

As a Lead Features Designer, you'll need to demonstrate your ability to mentor and guide other designers. Prepare examples from your past experiences where you've successfully led a team or improved team output. Highlight your collaborative approach and how you’ve driven feature ideation in previous roles.

✨Be Data-Driven

Since analytics and KPIs are crucial for this role, come prepared to discuss how you've used data to inform your design decisions. Share specific instances where player behaviour insights influenced your work, and be ready to talk about how you measure success post-launch.

✨Communicate Clearly

Strong communication skills are key in this role. Practice articulating your design goals and trade-offs clearly. During the interview, ensure you ask questions that reflect your understanding of cross-disciplinary collaboration, and be open to feedback on your ideas to showcase your adaptability.

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