UX Designer in Guildford

UX Designer in Guildford

Guildford Full-Time 36000 - 60000 £ / year (est.) No working from home possible
Electronic Arts

At a Glance

  • Tasks: Shape the future of Battlefield by designing intuitive player experiences.
  • Company: Join Electronic Arts, a leader in next-level entertainment and gaming.
  • Benefits: Enjoy competitive pay, wellness support, and opportunities for growth.
  • Other info: Collaborative environment with a focus on innovation and inclusivity.
  • Why this job: Be part of a creative team that values your unique input and ideas.
  • Qualifications: 4+ years in UX design with a passion for gaming and user experience.

The predicted salary is between 36000 - 60000 £ per year.

Locations: Guildford, Surrey, United Kingdom

Role ID: 212930

Worker Type: Regular Employee

Studio/Department: Work Model Hybrid

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Criterion Games is seeking a UX Designer to help shape the future of the Battlefield franchise. This role is ideal for a designer who has mastered the fundamentals and is ready to own feature areas, drive design strategy, and elevate player experience in a world-class FPS.

You’ll partner with senior designers and cross-functional teams to translate complex player needs into intuitive, high-fidelity interface systems.

What You’ll Do:

  • Report directly into the UX Director.
  • Own identified parts of the game, ensuring your experiences meet our UX/Game Design and Artistic goals.
  • Gather and elicit requirements with Game Design and Franchise teams.
  • Work with our dedicated UX Research team to construct and document research that informs design decisions at all stages of the development cycle.
  • Lead your UX designs and work with the entire team to bring these experiences to life throughout the development lifecycle, finding pragmatic solutions when challenges arise.

What We’re Looking For:

  • Passionate about computer games, player experience, and the UCD process.
  • 4+ years of professional user-centered design experience.
  • Full knowledge of the theoretical and practical UX design rules (e.g. heuristics), with evidence of application.
  • Demonstrated ability to use a tool such as Figma to create detailed UI specifications, including interaction design; information architecture; important visual elements (although not a Visual Designer).
  • Experience with UX Research methodologies (e.g. personas versus segments, journey mapping versus use cases, quantitative versus qualitative) and understanding when to use one over another, and how to reduce bias.
  • Committed to inclusive design, including accessibility.
  • You do not have to have made a video game before (personally or professionally), but do tell us if you have.
  • Optional Bonus Level: You have designed for a AAA game.

About Electronic Arts: We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, colour, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

UX Designer in Guildford employer: Electronic Arts

Electronic Arts is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration are at the forefront. Located in Guildford, Surrey, our hybrid work model allows for flexibility while providing extensive opportunities for professional growth and development within the gaming industry. With a comprehensive benefits package that prioritises employee wellness and a commitment to diversity, EA is dedicated to empowering its team members to thrive both personally and professionally.

Electronic Arts

Contact Details:

Electronic Arts Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land UX Designer in Guildford

Tip Number 1

Network like a pro! Reach out to current or former employees at EA, especially in the UX design team. A friendly chat can give you insider info and maybe even a referral!

Tip Number 2

Show off your portfolio! Make sure it highlights your best UX projects. Tailor it to showcase your understanding of player experience and user-centred design, just like EA values.

Tip Number 3

Prepare for interviews by practising common UX design questions. Think about how you’d approach design challenges and be ready to discuss your process and decisions.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining the EA family and contributing to something extraordinary.

We think you need these skills to ace UX Designer in Guildford

User-Centred Design (UCD)
UX Design
Figma
Interaction Design
Information Architecture
UX Research Methodologies
Journey Mapping

Some tips for your application 🫡

Show Your Passion:Let your love for gaming and UX design shine through in your application. Share specific examples of how you've contributed to player experiences in the past, and why you're excited about the Battlefield franchise.

Tailor Your Portfolio:Make sure your portfolio highlights relevant projects that showcase your user-centred design skills. Include detailed case studies that demonstrate your thought process and the impact of your designs on player experience.

Be Clear and Concise:When writing your application, keep it straightforward and to the point. Use clear language to describe your experience and skills, making it easy for us to see how you fit into the team.

Apply Through Our Website:We encourage you to apply directly through our website. This way, you can ensure your application reaches the right people and stands out in the best possible way!

How to prepare for a job interview at Electronic Arts

Know Your UX Fundamentals

Brush up on your user-centred design principles and be ready to discuss how you've applied them in past projects. Make sure you can articulate the importance of heuristics and how they influence your design decisions.

Showcase Your Tools

Familiarise yourself with Figma or any other design tools mentioned in the job description. Prepare a portfolio that highlights your best work, focusing on detailed UI specifications and interaction designs that demonstrate your skills.

Research is Key

Be prepared to discuss your experience with UX research methodologies. Think about specific examples where you've used personas, journey mapping, or other techniques to inform your design choices, and how these have led to better player experiences.

Emphasise Collaboration

Since this role involves working closely with cross-functional teams, be ready to share examples of how you've successfully collaborated with others in the past. Highlight your ability to gather requirements and communicate effectively with different stakeholders.