Senior Game Designer - The Sims in Guildford
Senior Game Designer - The Sims

Senior Game Designer - The Sims in Guildford

Guildford Full-Time 50000 - 70000 ÂŁ / year (est.) No home office possible
Electronic Arts

At a Glance

  • Tasks: Design and prototype engaging gameplay content for The Sims, collaborating with a creative team.
  • Company: Join Electronic Arts, a leader in next-level entertainment experiences.
  • Benefits: Enjoy flexible hybrid work, competitive pay, healthcare, and wellness support.
  • Why this job: Shape the future of gaming and inspire creativity in players worldwide.
  • Qualifications: 5+ years in game design with experience in AAA titles and simulation games.
  • Other info: Mentor junior designers and thrive in a dynamic, inclusive environment.

The predicted salary is between 50000 - 70000 ÂŁ per year.

Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. We work at The Sims, home to tinkerers, craftspeople, and storytellers, where the focus is on inspiring everyone to make a better world through creative play. The team values creativity, inclusivity, and a continuous drive to build a world as it could be.

Location: Guildford, UK – hybrid in‑studio three days a week. This individual contributor senior role reports to a Development Director and is part of a multidisciplinary team working on the future of The Sims.

Responsibilities

  • Create prototypes and designs for gameplay content, mechanics, and systems.
  • Write clear and detailed documentation that communicates functionality, logic, tuning, and player outcomes.
  • Implement and tune interactive objects, mechanics, and systems, or mechanics that power story‑driven simulation and gameplay.
  • Collaborate with designers, art, engineering, and QA to ensure alignment and feasibility.
  • Partner with producers and project managers to scope features and track tasks.
  • Use player‑centered and data‑informed design processes through quantitative and qualitative player insights.
  • Troubleshoot in‑engine, taking ownership over quality and player experience.
  • Mentor junior designers, offering feedback and guidance based on expertise.

Qualifications

  • 5+ years of professional experience with one shipped AAA title.
  • Experience in builders, simulation, sandbox, or life‑sim games.
  • Experience with expansion content or live service development.
  • Experience with logic, scripting, and in‑engine implementation using proprietary tools (e.g., Unreal, XML, Blueprints).
  • Proficient in version control (e.g., Perforce, Git), task tracking (e.g., Jira), and data visualization tools (e.g., Looker or Tableau).
  • Experience with player‑driven storytelling and systems supporting different playstyles.
  • Comfort designing content around themes like identity, relationships, and social dynamics.
  • Bonus: Experience working within Agile development.

About Electronic Arts

Electronic Arts is proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity and empower teams to pursue growth and excellence. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness. Packages are tailored to local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Senior Game Designer - The Sims in Guildford employer: Electronic Arts

Electronic Arts is an exceptional employer, particularly for those passionate about game design and innovation. Located in Guildford, UK, our hybrid work model fosters a collaborative environment where creativity thrives, and employees are encouraged to grow through mentorship and diverse projects. With a comprehensive benefits package that prioritises well-being and inclusivity, we empower our team to create meaningful experiences that resonate with players worldwide.
Electronic Arts

Contact Detail:

Electronic Arts Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Game Designer - The Sims in Guildford

✨Tip Number 1

Network like a pro! Reach out to current or former employees at EA, especially those in the game design field. A friendly chat can give you insider info and maybe even a referral!

✨Tip Number 2

Show off your creativity! When you get the chance to present your ideas, make sure to include prototypes or examples of your work. This is your moment to shine and demonstrate your design skills.

✨Tip Number 3

Be ready to collaborate! EA loves teamwork, so be prepared to discuss how you’ve worked with different departments in the past. Highlight your experience in mentoring junior designers too!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re serious about joining the EA family!

We think you need these skills to ace Senior Game Designer - The Sims in Guildford

Prototyping
Gameplay Design
Documentation Writing
Interactive Object Implementation
Collaboration
Player-Centered Design
Troubleshooting
Mentoring
Experience with AAA Titles
Simulation Game Development
Logic and Scripting
In-Engine Implementation
Version Control (e.g., Perforce, Git)
Task Tracking (e.g., Jira)
Data Visualization Tools (e.g., Looker, Tableau)
Agile Development

Some tips for your application 🫡

Show Your Creative Side: When you're crafting your application, let your creativity shine through! Share examples of your past work that highlight your design skills and how you've contributed to gameplay mechanics. We love seeing innovative ideas that align with the spirit of The Sims.

Be Clear and Concise: Make sure your documentation is easy to read and straight to the point. Use clear language to explain your design processes and player outcomes. Remember, we want to understand your thought process without getting lost in jargon!

Tailor Your Application: Don’t just send a generic application! Tailor your CV and cover letter to reflect the specific requirements of the Senior Game Designer role. Highlight your experience with simulation games and any relevant tools you’ve used, like Unreal or Git.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team at EA!

How to prepare for a job interview at Electronic Arts

✨Know Your Stuff

Make sure you’re well-versed in The Sims and its gameplay mechanics. Familiarise yourself with the latest updates, expansions, and community feedback. This will show your passion and understanding of the game, which is crucial for a Senior Game Designer role.

✨Showcase Your Creativity

Prepare to discuss your previous projects and how you approached design challenges. Bring along prototypes or examples of your work that highlight your creativity and problem-solving skills. Don’t be shy about sharing your unique ideas for future gameplay content!

✨Collaboration is Key

Since this role involves working closely with various teams, be ready to talk about your experience collaborating with designers, artists, and engineers. Share specific examples of how you’ve successfully worked in multidisciplinary teams to achieve project goals.

✨Player-Centric Mindset

Demonstrate your understanding of player-driven design by discussing how you’ve used player insights to inform your work. Be prepared to explain your approach to balancing creativity with data-informed decisions, as this is essential for creating engaging gameplay experiences.

Senior Game Designer - The Sims in Guildford
Electronic Arts
Location: Guildford

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