Lead Narrative Designer (TFT) in Guildford

Lead Narrative Designer (TFT) in Guildford

Guildford Full-Time 45000 - 50000 £ / year (est.) No working from home possible
Electronic Arts

At a Glance

  • Tasks: Lead narrative design, mentor a team, and implement dialogue systems for the Battlefield game.
  • Company: Join the renowned Battlefield team at a leading gaming studio for a temporary role.
  • Benefits: This is a full-time position for 14 months covering parental leave.
  • Other info: Experience with Unreal, Unity, or Frostbite engines is essential.
  • Why this job: Opportunity to shape immersive narratives in a high-profile AAA title.
  • Qualifications: 5+ years in Narrative Design with 1-2 shipped AAA titles, preferably in FPS/action.

The predicted salary is between 45000 - 50000 £ per year.

This is a temporary full-time position for 14 months to cover parental leave.

We are seeking an experienced Lead Narrative Designer to join the Battlefield team on a fixed-term basis to provide maternity leave cover. In this role, you will partner closely with cross-discipline teams to drive the implementation and delivery of narrative content, ensuring a cohesive, immersive player experience that aligns with Battlefield’s tone, lore, and gameplay pillars.

Key Responsibilities
  • Narrative Leadership: Define, champion, and uphold the narrative vision, tone, and storytelling goals across the game. Lead and mentor a small team of narrative designers, providing clear direction, feedback, and support to maintain consistency and high-quality standards across all narrative content.
  • Narrative Systems Design: Design, prototype, and iterate on narrative systems, including dialogue frameworks, branching logic, environmental storytelling, in-world messaging, and interactive narrative moments. Ensure seamless integration of narrative with gameplay systems, UI, and player progression.
  • Dialogue Implementation: Own the end-to-end implementation of dialogue content within the game engine. This includes structuring conversations, setting up branching flows and conditions, integrating VO assets, and implementing triggers, volumes, and state-driven logic. Collaborate with audio and cinematic teams to ensure performances are correctly hooked up, timed, and contextually responsive to gameplay. Maintain clarity, scalability, and performance of dialogue systems across single-player and multiplayer contexts where applicable.
  • Cross-Discipline Collaboration: Work closely with level design, gameplay, art, audio, and cinematic teams to embed narrative meaningfully into all aspects of the player experience. Advocate for narrative needs during development and ensure storytelling opportunities are maximised without compromising gameplay.
  • Documentation & Communication: Create and maintain clear, detailed narrative documentation, including system designs, implementation workflows, VO pipelines, and Confluence pages. Communicate narrative intent effectively across disciplines to ensure alignment and efficient execution.
  • Iteration & Feedback: Continuously refine narrative content based on playtests, team feedback, and production needs. Conduct regular reviews to ensure narrative cohesion, pacing, and emotional impact throughout development milestones.
  • Planning & Delivery: Manage narrative priorities and workload, ensuring timely delivery of assets in line with project milestones. Identify risks, dependencies, and opportunities, and communicate progress clearly to project leadership.
Experience & Qualifications
  • 5+ years of experience in Narrative Design, with at least 1–2 shipped AAA titles in a Senior or Lead capacity (FPS/action experience preferred)
  • Strong understanding of interactive storytelling, narrative structure, and character development
  • Hands‑on experience implementing narrative content in game engines (e.g. Unreal, Unity, Frostbite)
  • Familiarity with production tools and pipelines (e.g. Jira, Confluence, Perforce)
  • Experience designing and implementing branching dialogue and narrative systems
  • Proven leadership and mentorship skills, with the ability to guide and develop others

Lead Narrative Designer (TFT) in Guildford employer: Electronic Arts

At Electronic Arts, we pride ourselves on being an exceptional employer that fosters creativity and innovation within a vibrant community. As a Senior VO Designer at Criterion Games, you will be part of a passionate team dedicated to crafting immersive gaming experiences, with access to comprehensive benefits that support your physical, emotional, and career wellness. Our inclusive work culture encourages personal growth and collaboration, making it an exciting place to contribute to the future of the Battlefield franchise.

Electronic Arts

Contact Details:

Electronic Arts Recruitment Team

We think you need these skills to ace Lead Narrative Designer (TFT) in Guildford

Narrative Design
Storytelling
Dialogue Implementation
Interactive Storytelling
Branching Logic
Environmental Storytelling
Game Engine Proficiency (e.g. Unreal, Unity, Frostbite)