At a Glance
- Tasks: Lead narrative design for immersive storytelling in the Battlefield game.
- Company: Join Electronic Arts, a leader in gaming innovation and creativity.
- Benefits: Enjoy competitive pay, healthcare, mental well-being support, and more.
- Other info: Collaborative culture that values creativity, adaptability, and personal growth.
- Why this job: Shape engaging narratives and mentor a team in a dynamic gaming environment.
- Qualifications: 5+ years in narrative design with experience in AAA titles and game engines.
The predicted salary is between 60000 - 80000 € per year.
We are seeking an experienced Lead Narrative Designer to join the Battlefield team on a fixed-term basis to provide maternity leave cover. In this role, you will partner closely with cross-discipline teams to drive the implementation and delivery of narrative content, ensuring a cohesive, immersive player experience that aligns with Battlefield’s tone, lore, and gameplay pillars.
Key Responsibilities
- Narrative Leadership: Define, champion, and uphold the narrative vision, tone, and storytelling goals across the game. Lead and mentor a small team of narrative designers, providing clear direction, feedback, and support to maintain consistency and high-quality standards across all narrative content.
- Narrative Systems Design: Design, prototype, and iterate on narrative systems, including dialogue frameworks, branching logic, environmental storytelling, in-world messaging, and interactive narrative moments. Ensure seamless integration of narrative with gameplay systems, UI, and player progression.
- Dialogue Implementation: Own the end-to-end implementation of dialogue content within the game engine. This includes structuring conversations, setting up branching flows and conditions, integrating VO assets, and implementing triggers, volumes, and state-driven logic. Collaborate with audio and cinematic teams to ensure performances are correctly hooked up, timed, and contextually responsive to gameplay. Maintain clarity, scalability, and performance of dialogue systems across single-player and multiplayer contexts where applicable.
- Cross-Discipline Collaboration: Work closely with level design, gameplay, art, audio, and cinematic teams to embed narrative meaningfully into all aspects of the player experience. Advocate for narrative needs during development and ensure storytelling opportunities are maximised without compromising gameplay.
- Documentation & Communication: Create and maintain clear, detailed narrative documentation, including system designs, implementation workflows, VO pipelines, and Confluence pages. Communicate narrative intent effectively across disciplines to ensure alignment and efficient execution.
- Iteration & Feedback: Continuously refine narrative content based on playtests, team feedback, and production needs. Conduct regular reviews to ensure narrative cohesion, pacing, and emotional impact throughout development milestones.
- Planning & Delivery: Manage narrative priorities and workload, ensuring timely delivery of assets in line with project milestones. Identify risks, dependencies, and opportunities, and communicate progress clearly to project leadership.
Experience & Qualifications
- 5+ years of experience in Narrative Design, with at least 1–2 shipped AAA titles in a Senior or Lead capacity (FPS/action experience preferred).
- Strong understanding of interactive storytelling, narrative structure, and character development.
- Hands‑on experience implementing narrative content in game engines (e.g. Unreal, Unity, Frostbite).
- Familiarity with production tools and pipelines (e.g. Jira, Confluence, Perforce).
- Experience designing and implementing branching dialogue and narrative systems.
- Proven leadership and mentorship skills, with the ability to guide and develop others.
- Excellent written and verbal communication skills.
- Ability to work both independently and collaboratively in a fast‑paced, iterative environment.
- Passion for military action storytelling and familiarity with the Battlefield franchise.
Lead Narrative Designer in Guildford employer: Electronic Arts
Electronic Arts is an exceptional employer, offering a dynamic work culture that fosters creativity and collaboration in the heart of Guildford, Surrey. With a strong emphasis on employee growth, we provide tailored benefits that support physical, emotional, and career wellness, ensuring our team members thrive both personally and professionally. Join us to be part of a passionate community dedicated to crafting immersive gaming experiences while enjoying a balanced life and opportunities for continuous learning.
StudySmarter Expert Advice🤫
We think this is how you could land Lead Narrative Designer in Guildford
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those who work at EA or have connections to the Battlefield team. A friendly chat can open doors and give you insights that might just land you an interview.
✨Tip Number 2
Show off your portfolio! Make sure it highlights your narrative design skills and any AAA titles you've worked on. Tailor it to showcase projects that align with the Battlefield franchise's tone and storytelling style.
✨Tip Number 3
Prepare for interviews by brushing up on your knowledge of interactive storytelling and the Battlefield lore. Be ready to discuss how you would approach narrative systems design and collaboration with other teams.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're serious about joining the EA family and contributing to the Battlefield experience.
We think you need these skills to ace Lead Narrative Designer in Guildford
Some tips for your application 🫡
Show Your Narrative Skills:When applying, make sure to highlight your experience in narrative design. Share specific examples of how you've crafted compelling stories and characters in previous projects, especially if you've worked on AAA titles.
Tailor Your Application:Don’t just send a generic application! Tailor your CV and cover letter to reflect the key responsibilities and qualifications mentioned in the job description. We want to see how you align with our vision for the Battlefield narrative.
Be Clear and Concise:In your written application, clarity is key. Use straightforward language and structure your thoughts logically. This will help us understand your narrative approach and how you communicate ideas effectively.
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you're serious about joining our team!
How to prepare for a job interview at Electronic Arts
✨Know Your Narrative Inside Out
Before the interview, dive deep into the Battlefield lore and narrative style. Familiarise yourself with previous titles and their storytelling techniques. This will not only show your passion for the franchise but also help you articulate how your vision aligns with their narrative goals.
✨Showcase Your Leadership Skills
Prepare examples of how you've led teams in the past, especially in narrative design. Be ready to discuss specific challenges you faced and how you mentored others to achieve high-quality standards. Highlighting your ability to guide a team will resonate well with their need for a Lead Narrative Designer.
✨Demonstrate Technical Proficiency
Brush up on your experience with game engines like Unreal or Unity. Be prepared to discuss your hands-on experience with dialogue systems and narrative frameworks. Showing that you can implement narrative content effectively will give you an edge in the technical aspects of the role.
✨Communicate Clearly and Confidently
Practice articulating your ideas clearly, as communication is key in cross-discipline collaboration. Prepare to explain your narrative concepts and how they integrate with gameplay. Being able to convey your thoughts effectively will demonstrate your fit for a role that requires extensive documentation and communication.