Economy Game PM - Live F1 Racing in Guildford

Economy Game PM - Live F1 Racing in Guildford

Guildford Full-Time 49500 - 60500 Β£ / year (est.) No working from home possible
Electronic Arts

At a Glance

  • Tasks: Guide player progression and in-game economies for EA SPORTS F1.
  • Company: Join Electronic Arts, a leader in gaming innovation.
  • Benefits: Competitive salary, flexible work options, and career development opportunities.
  • Other info: Collaborative environment with opportunities to work on live service innovations.
  • Why this job: Shape the future of racing games and enhance player experiences.
  • Qualifications: Experience in game product management and a passion for racing.

The predicted salary is between 49500 - 60500 Β£ per year.

Electronic Arts is seeking an Economy Game Product Manager for EA SPORTS F1 to guide the design and evolution of player progression and in-game economies.

You will work with Codemasters to deliver authentic racing experiences and support live service growth.

You will report to the Lead Game Product Manager and collaborate with Product Managers, Producers, Designers and external teams to drive ongoing live service innovation for F1.

Join EA SPORTS to pioneer the future of racing experiences.

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Economy Game PM - Live F1 Racing in Guildford employer: Electronic Arts

At Electronic Arts, we pride ourselves on being an exceptional employer that fosters creativity and innovation within a vibrant community. As a Senior VO Designer at Criterion Games, you will be part of a passionate team dedicated to crafting immersive gaming experiences, with access to comprehensive benefits that support your physical, emotional, and career wellness. Our inclusive work culture encourages personal growth and collaboration, making it an exciting place to contribute to the future of the Battlefield franchise.

Electronic Arts

Contact Details:

Electronic Arts Recruitment Team

We think you need these skills to ace Economy Game PM - Live F1 Racing in Guildford

Product Management
Game Design
In-Game Economy Design
Player Progression Systems
Collaboration Skills
Live Service Innovation
Analytical Skills