Lead Features Designer for Mobile Live Games in Cardiff

Lead Features Designer for Mobile Live Games in Cardiff

Cardiff Full-Time 60000 - 80000 £ / year (est.) No working from home possible
Electronic Arts

At a Glance

  • Tasks: Design exciting features for a top mobile game from concept to launch.
  • Company: Join a leading UK gaming company with a creative and innovative culture.
  • Benefits: Mentorship opportunities, creative environment, and a chance to shape the future of gaming.
  • Other info: Collaborative team atmosphere with room for personal and professional growth.
  • Why this job: Be at the forefront of mobile gaming and make your mark on a global hit.
  • Qualifications: 5+ years in game development, especially in mobile free-to-play games.

The predicted salary is between 60000 - 80000 £ per year.

A leading gaming company based in the United Kingdom seeks a highly motivated Lead Features Designer to join their team.

You will collaborate on designing features for a globally successful mobile game, driving ideation from concept to launch.

The ideal candidate has over 5 years of experience in game development, particularly in mobile free‑to‑play environments, and possesses strong analytical skills.

The role offers opportunities for mentorship and innovation within a creative culture. #J-18808-Ljbffr

Lead Features Designer for Mobile Live Games in Cardiff employer: Electronic Arts

At Electronic Arts, we pride ourselves on being an exceptional employer that fosters creativity and innovation within a vibrant community. As a Senior VO Designer at Criterion Games, you will be part of a passionate team dedicated to crafting immersive gaming experiences, with access to comprehensive benefits that support your physical, emotional, and career wellness. Our inclusive work culture encourages personal growth and collaboration, making it an exciting place to contribute to the future of the Battlefield franchise.

Electronic Arts

Contact Details:

Electronic Arts Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Lead Features Designer for Mobile Live Games in Cardiff

Show Off Your Portfolio

In the world of UX/UI design, your portfolio speaks volumes! Make sure it's packed with your best work and showcases your process, not just the final product. We want to see how you tackle design challenges, so consider adding case studies that reflect your thought process and user-centric approach.

Get Involved in Design Communities

Jump into local or online design meetups and workshops! Places like UXPA or local design events can be goldmines for networking and learning. Plus, mingling with fellow designers can introduce you to potential job openings that might not be listed elsewhere.

Tailor Your Applications

When you find a role that excites you, like the one at Electronic Arts for a Lead Features Designer for Mobile Live Games, make your application count! Highlight specific projects and skills that directly relate to the job description. Hiring managers are looking for candidates who fit into their specific team, so show them you’re the one!

Leverage Social Media

Don't underestimate the power of social media in finding a UX/UI design job! Follow design leaders on platforms like Twitter or Instagram, share your work, and engage in conversations. It’s a great way to get noticed by recruiters and even catch wind of openings at companies like Electronic Arts before they go live!

We think you need these skills to ace Lead Features Designer for Mobile Live Games in Cardiff

Game Development
Mobile Free-to-Play Design
Analytical Skills
Feature Design
Ideation
Collaboration
Mentorship

Some tips for your application 🫡

Showcase Your Design Process:When you're applying for a UX/UI Design role like Lead Features Designer for Mobile Live Games at Electronic Arts, make sure to include examples that clearly highlight your design process. We want to see not just the final product but also the journey that led you there—wireframes, user personas, and iterations demonstrate your thought process and user-centric approach!

Tailor Your Portfolio:A tailor-made portfolio is crucial for a full-time design role! Curate your best projects that align with the kind of work Electronic Arts does. We suggest including 3-5 case studies that showcase a variety of skills such as wireframing, prototyping, and user testing to really make your application pop.

Craft a Compelling Cover Letter:Your cover letter should not just be a summary of your CV. Use it to express why you’re excited about UX/UI Design and what draws you specifically to Electronic Arts. Mention any relevant experience, tools you’re proficient in (like Sketch or Figma), and how you can contribute to their projects.

Highlight Collaboration Skills:In the world of UX/UI Design, teamwork is crucial. Make sure to highlight any past experiences where you worked in cross-functional teams. Illustrate how you communicated design decisions and listened to feedback, as this will resonate well with the culture at Electronic Arts.

How to prepare for a job interview at Electronic Arts

Show Off Your Portfolio

When you're gunning for a full-time UX/UI design role, your portfolio is your best friend! Make sure you've got a solid selection of your work, showcasing not just the final designs, but the process behind them—think wireframes, user flows, and any user research you've conducted. During the interview with Electronic Arts, be prepared to discuss your design decisions and how they solve specific user problems.

Prepare for Design Challenges

Expect to face some practical design tasks during your interview. Electronic Arts might ask you to tackle a quick design challenge or critique an existing interface. Brush up on your problem-solving skills and try to articulate your thought process as you work through these scenarios. Showing how you approach a design problem is just as important as the final output!

Know the Tools of the Trade

Familiarise yourself with the tools commonly used in the industry—figma, Adobe XD, or Sketch should be second nature to you. Be ready to discuss your preferred tools during the interview and how they've shaped your design process at previous positions. This knowledge could give you an edge at Electronic Arts!

Show Passion for User Experience

In a full-time UX/UI design role, having a genuine passion for improving user interactions can set you apart. Be prepared to share instances when you went above and beyond to ensure a great user experience in your previous projects. This will demonstrate that you’re not just a designer, but a user advocate, which is exactly what Electronic Arts is looking for.