Software Engineer Intern - Tooling (Hybrid UK) in Birmingham

Software Engineer Intern - Tooling (Hybrid UK) in Birmingham

Birmingham Internship 19350 - 23650 £ / year (est.) Hybrid
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At a Glance

  • Tasks: Join our Tooling team to create high-performing tools for exciting game projects.
  • Company: Electronic Arts, a leading gaming company with a vibrant culture.
  • Benefits: Gain hands-on experience, mentorship, and a competitive internship salary.
  • Other info: Hybrid work model with a 12-month full-time internship starting July 2027.
  • Why this job: Work on a major racing game and collaborate with industry experts.
  • Qualifications: Passion for software engineering and eagerness to learn in a team.

The predicted salary is between 19350 - 23650 £ per year.

Electronic Arts in Birmingham is offering a Software Engineer - Tool Intern placement.

You will join our Tooling team to deliver high-performing tools for internal content creation and workflows.

You'll work hybrid, spend time with experienced engineers, designers, artists and producers, and gain hands-on experience on a major racing game project while completing a 12-month full-time internship starting July 2027.

Software Engineer Intern - Tooling (Hybrid UK) in Birmingham employer: Electronic Arts

Electronic Arts is an exceptional employer, offering a vibrant and inclusive work culture that fosters creativity and innovation. With studios in both Stockholm and Guildford, employees benefit from a collaborative environment where their ideas are valued, alongside comprehensive wellness programs that support personal and professional growth. Join us to be part of a passionate team dedicated to shaping the future of gaming while enjoying unique perks like complimentary games and flexible work arrangements.

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Contact Details:

Electronic Arts Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Software Engineer Intern - Tooling (Hybrid UK) in Birmingham

✨Join Developer Communities!

Dive into online communities like GitHub or Stack Overflow. Contributing to open-source projects can really showcase your coding skills and catch the eye of hiring managers at companies like Electronic Arts.

✨Attend Tech Meetups and Hackathons

Get your name out there by attending local tech meetups and hackathons. It's a perfect way to network with industry professionals and fellow interns, while also demonstrating your coding prowess in a collaborative setting.

✨Leverage University Career Services

Don't forget about your university's career services! They often have partnerships with companies like Electronic Arts, and can help you access exclusive internship listings and workshops tailored for aspiring interns like us.

✨Show Off Your Work

Create a portfolio showcasing your coding projects on a platform like GitHub Pages or personal website. When applying for internships, we should link this to provide tangible proof of our skills and creativity, making us stand out to Electronic Arts!

We think you need these skills to ace Software Engineer Intern - Tooling (Hybrid UK) in Birmingham

Software Development
Tooling
High-Performance Computing
Collaboration
Problem-Solving Skills
Hands-on Experience
Game Development

Some tips for your application 🫡

Show Off Your Side Projects:If you've got any side projects or contributions to open source, make sure to highlight them in your CV. We want to see what you can create! Include links to your GitHub or any relevant platforms to give us a taste of your coding style and skills.

Tailor Your CV for Software Engineering:Make your CV pop by tailoring it specifically for software engineering. List relevant programming languages, frameworks, and tools you’ve worked with, and showcase any tech stacks you're familiar with. This will help us quickly see how you fit into the Electronic Arts team!

Let Your Passion Shine in Your Cover Letter:In your cover letter, don't just list your skills—tell us why you're passionate about software engineering! We love to see candidates who are eager to learn and grow, so share what excites you about this field and how a role at Electronic Arts can help you on your journey.

Demonstrate Your Learning Mindset:As this is an internship, focus on your willingness to learn and adapt! We’re keen to see examples of how you’ve tackled challenges or learnt new skills in the past. Bring that eagerness to your application, showing us that you're ready to dive into a real-world software environment at Electronic Arts!

How to prepare for a job interview at Electronic Arts

✨Showcase Your Coding Skills

Since you're aiming for a software engineering internship, be ready to code on the spot or discuss your past projects. Brush up on your problem-solving skills, and practise coding challenges on platforms like LeetCode or HackerRank. We want to see how you approach problems and apply your knowledge, so having a few coding examples up your sleeve will definitely help!

✨Bring Your Portfolio to Life

Prepare a portfolio that highlights your coding projects—don't just list them! Be ready to explain your thought process, the technologies used, and any challenges you faced. It’s not just about the final product; we want to hear how you made it happen, so this narrative will show your depth of understanding and passion for software development.

✨Get Familiar with Technical Questions

Expect some technical questions or scenarios in the interview that assess your understanding of algorithms, data structures, and software design. Practise explaining your coding decisions clearly—it's less about getting the right answer and more about demonstrating your thought process and reasoning skills, which are crucial for growth in an internship.

✨Highlight Your Willingness to Learn

As an intern, your enthusiasm and eagerness to learn are key! During the interview, emphasise your willingness to tackle new challenges and pick up new skills. Companies like Electronic Arts are often looking for candidates who can grow with them, so remind us why you're excited about opportunities to learn and contribute in a team environment.