Technical Artist: Rigging, Facial Animation & Pipelines in Birmingham

Technical Artist: Rigging, Facial Animation & Pipelines in Birmingham

Birmingham Full-Time On-site
E

Electronic Arts is seeking a Technical Artist specialising in rigging and character pipelines. You will bridge the gap between character artists, animators, and software engineers, guiding development of facial rigs and skeletal deformation to support high-fidelity characters.

The role is hybrid with 3 days per week in the listed offices. You will work on extending rigging systems, improving pipeline performance, and collaborating with cross-functional teams to meet EA SPORTS objectives.

#J-18808-Ljbffr

Technical Artist: Rigging, Facial Animation & Pipelines in Birmingham employer: Electronic Arts Ltd

Electronic Arts is an exceptional employer that fosters a dynamic and inclusive work culture, offering employees the flexibility to work remotely from various locations including Guildford and Galway. With a strong emphasis on professional development, employees are encouraged to grow their skills in a supportive environment while contributing to meaningful employment matters across diverse regions.

E

Contact Details:

Electronic Arts Ltd Recruitment Team