At a Glance
- Tasks: Create stunning lighting for games and mentor fellow artists.
- Company: Join a leading game studio pushing visual boundaries.
- Benefits: Competitive salary, creative environment, and opportunities for growth.
- Other info: Collaborative team culture with a focus on innovation and mentorship.
- Why this job: Shape player experiences with your lighting expertise and creativity.
- Qualifications: Experience in lighting for AAA games and a passion for visual art.
The predicted salary is between 45000 - 60000 £ per year.
We are looking for a Senior Lighting Artist who wants to push visual and technical boundaries to deliver stunning experiences to our players. Collaborating with other artists, designers and engineers you'll shape and craft both top tier level and cinematic lighting that hits the tone set by the art direction and adds to the goals of the overall experience. Reporting up to the lighting lead, you'll have influence in how the team approaches different topics in the lighting craft where you'll help mentor less experienced members of the team to get the best results using the latest technology.
Responsibilities
- Deliver cutting edge quality level and cinematic lighting
- Work on grading, post process techniques, lens effects and lens flares to add a layer of realism and style to your work
- Set visual targets to inspire the team of what to aim for
- Research new technology and workflows that help push visual quality in the experience
- Mentor less experienced members of the lighting team to work through creative and technical challenges
- Collaborate with art, design and engineering to deliver a cohesive overall experience
- Work under the guidance of the Lighting Lead and support them when needed by owning and driving topics in the lighting team
- Team up with Tech Art to understand performance optimisations and smart approaches to your work
- Communicate progress and raise any issues or proposed solutions with the art directors on the team
- A great collaborator and communicator that wants to work in a multidisciplinary team to solve problems together
- Understand how to use light and colour to guide the player's eye and evoke different emotions that add to the player experience
Qualifications
- Have excellent knowledge of lighting, shading and PBR for realtime applications, including optimisation for performance and quality (e.g. experience using UE4/5, Frostbite, Unity, and other game engines)
- Experience shipping multiple AAA titles on current gen consoles
- Experience with reference capture for Lighting, including HDRI capture and calibration workflows and authoring of skydomes
- Knowledge of colour grading pipelines and tonemapping (e.g. DaVinci Resolve)
- An appetite to train and mentor other members of the team
- A passion for the technical side of realtime lighting along with the creative side
- A broad interest in aspects of visual art including video games (e.g. photography, cinematography, painting, etc.)
- Knowledge of image editing or mastering software (e.g. Photoshop, Nuke, etc.)
- A passion for games and a deep understanding of what makes great player experiences
Senior Lighting Artist in London employer: Electronic Arts Inc.
Join a dynamic and innovative team as a Senior Lighting Artist, where your creativity and technical expertise will be valued in crafting breathtaking visual experiences for players. Our collaborative work culture fosters mentorship and growth, allowing you to influence the lighting craft while working with cutting-edge technology in a vibrant environment. Located in a thriving hub for game development, we offer unique opportunities for professional advancement and a chance to be part of a passionate community dedicated to pushing the boundaries of gaming.
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We think this is how you could land Senior Lighting Artist in London
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We think you need these skills to ace Senior Lighting Artist in London
Some tips for your application 🫡
Showcase Your Portfolio:Your portfolio is your visual CV! Make sure to include a link to your best design projects that showcase your creativity and versatility. Tailor it to include works that relate to the kind of design work Electronic Arts Inc. does, so they can see you in action.
Tailor Your CV for Design:When crafting your CV, highlight your design skills and software proficiencies, like Adobe Creative Suite or Sketch. Mention any relevant experience you have with branding, UI/UX design, or typography, as we want to see how you fit in with the creative team at Electronic Arts Inc..
Craft a Compelling Cover Letter:In your cover letter, share your design philosophy and what excites you about working at Electronic Arts Inc.. Let us know how you approach your design projects and any specific campaigns or themes that resonate with you, showing we’re not just a good fit but a perfect match!
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How to prepare for a job interview at Electronic Arts Inc.
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Your portfolio is your secret weapon in graphic design interviews! Make sure it's showing off your best work, with a variety of styles and projects that highlight different skills — from branding to digital illustration. Be prepared to talk through each piece, focusing on your creative process and the tools you used.
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