At a Glance
- Tasks: Design and develop a unified metrics platform to enhance employee experience at EA.
- Company: Join Electronic Arts, a leader in next-level entertainment experiences.
- Benefits: Enjoy healthcare, mental well-being support, paid time off, and more.
- Why this job: Make a real impact on how EA supports its global workforce through data-driven decisions.
- Qualifications: Expertise in SQL, scripting, and data visualisation tools like Grafana.
- Other info: Work in a dynamic, hybrid environment with opportunities for growth and creativity.
The predicted salary is between 28800 - 48000 ÂŁ per year.
Overview
Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. The Employee & Studio Experience (ESE) IT team powers the people and workplace technology that helps EA teams do their best work. We develop, and support systems that shape the way employees connect, from core platforms to employee experience solutions, promoting approaches that make EA a great place to play and a great place to work.
The Challenge Ahead
As a Software & Data Engineer on the ESE IT team, you will contribute to the Omni Project – a unified metrics platform that brings together data across ESE to enable data‑driven decision‑making and measure success at scale. You will help design and implement solutions that provide real‑time visibility into employee and studio experience, helping identify opportunities for innovation, improvement, and effect. Working in a small, agile team, you will influence platform design, technical direction, and data strategies that shape how EA supports its global workforce. Reporting to the Senior Director of Service Management in our Guildford office, you will work in a hybrid model role.
Responsibilities
- Design the Omni unified metrics platform across ESE IT.
- Develop data pipelines and integrations using SQL, APIs, and scripting.
- Build dashboards and visualisations (e.g., Grafana) to make main metrics accessible and applicable.
- Collaborate with partners to understand success measures and translate them into scalable data solutions.
- Ensure platform performance, reliability, and data accuracy to support critical decision‑making.
- Identify opportunities to enhance employee and studio experience through data use.
Qualifications
- Expertise in SQL and database design.
- Hands‑on experience with Grafana or similar visualisation platforms.
- Proficiency in scripting languages (Python, PowerShell, or similar).
- Experience with APIs and system integrations.
Nice to Have
- Experience with cloud platforms (AWS, GCP, Azure).
- Knowledge of data engineering best practices, ETL workflows, and real‑time data pipelines.
About Electronic Arts
We\’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal‑opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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Business Analyst - 12 Month Fixed Term Contract employer: Electronic Arts Inc.
Contact Detail:
Electronic Arts Inc. Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Business Analyst - 12 Month Fixed Term Contract
✨Tip Number 1
Network like a pro! Reach out to current or former employees at EA on LinkedIn. A friendly chat can give you insider info and maybe even a referral, which can really boost your chances.
✨Tip Number 2
Prepare for the interview by knowing your stuff! Research EA's projects and values, especially around the Omni Project. Show them you’re not just another candidate but someone who genuinely cares about their mission.
✨Tip Number 3
Practice makes perfect! Get a friend to do mock interviews with you. Focus on articulating your experience with SQL, APIs, and data visualisation tools like Grafana. The more comfortable you are, the better you'll perform.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining the EA team and ready to contribute to their awesome projects.
We think you need these skills to ace Business Analyst - 12 Month Fixed Term Contract
Some tips for your application 🫡
Tailor Your CV: Make sure your CV reflects the skills and experiences that match the Business Analyst role. Highlight your expertise in SQL, data pipelines, and any relevant projects you've worked on. We want to see how you can contribute to our Omni Project!
Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Use it to explain why you're passionate about the role and how your background aligns with EA's mission. Don’t forget to mention your experience with visualisation tools like Grafana!
Showcase Your Problem-Solving Skills: In your application, give examples of how you've tackled challenges in previous roles. We love candidates who can think critically and come up with innovative solutions, especially when it comes to enhancing employee and studio experiences.
Apply Through Our Website: We encourage you to apply directly through our website for the best chance of success. It’s the easiest way for us to review your application and get you one step closer to joining our team at EA!
How to prepare for a job interview at Electronic Arts Inc.
✨Know Your Data
Make sure you brush up on your SQL skills and understand database design principles. Be ready to discuss how you've used data to drive decisions in past projects, as this role heavily relies on data-driven insights.
✨Showcase Your Visualisation Skills
Familiarise yourself with Grafana or similar visualisation tools. Prepare to share examples of dashboards you've built and how they helped stakeholders understand key metrics. This will demonstrate your ability to make data accessible.
✨Understand the Omni Project
Research the Omni Project and its goals. Be prepared to discuss how you can contribute to creating a unified metrics platform and what innovative ideas you might have for enhancing employee and studio experiences through data.
✨Collaborate and Communicate
Since this role involves working in a small, agile team, be ready to talk about your collaboration experiences. Highlight how you've worked with partners to translate success measures into scalable data solutions, showcasing your teamwork and communication skills.