At a Glance
- Tasks: Create stunning shaders and materials for F1® games, enhancing visual quality.
- Company: Join Electronic Arts, a leader in gaming innovation and creativity.
- Benefits: Enjoy a hybrid work model, competitive salary, and opportunities for growth.
- Other info: Collaborative environment that values innovation and teamwork.
- Why this job: Be part of a creative team where your ideas shape the future of gaming.
- Qualifications: 5+ years in real-time engines and expertise in shader optimisation required.
The predicted salary is between 60000 - 80000 £ per year.
Electronic Arts (EA) in Birmingham is seeking a Senior Technical Artist to focus on shaders, materials, and real-time rendering. You will be responsible for developing shaders that enhance the visual quality of the F1® games, working closely with both art and engineering teams.
The position requires 5+ years of experience with real-time engines and a strong background in optimizing shaders. This is a hybrid role, allowing for a mix of in-office and remote work, fostering collaboration and innovation.
Join a creative team at EA where your ideas will be valued and encouraged.
Senior Technical Artist — Real-Time Shaders (Hybrid, F1) employer: Electronic Arts (EA)
Electronic Arts (EA) in Birmingham is an exceptional employer, offering a dynamic work culture that values creativity and innovation. As a Senior Technical Artist, you will benefit from a hybrid work model that promotes collaboration while allowing for flexibility, alongside opportunities for professional growth within a leading gaming company renowned for its commitment to quality and employee development.