Automation Engineer, Build & Release — Hybrid (Guildford)

Automation Engineer, Build & Release — Hybrid (Guildford)

Guildford Full-Time 45000 - 55000 £ / year (est.) Home office (partial)
Electronic Arts (EA)

At a Glance

  • Tasks: Join EA to support builds, automate solutions, and maintain systems.
  • Company: Electronic Arts, a leader in gaming with a vibrant culture.
  • Benefits: Enjoy extensive benefits, career growth, and a balanced work-life.
  • Other info: Hybrid role based in Guildford with great opportunities for advancement.
  • Why this job: Be part of an innovative team shaping the future of gaming.
  • Qualifications: 3+ years in software development and knowledge of Terraform and Docker.

The predicted salary is between 45000 - 55000 £ per year.

Electronic Arts (EA) seeks a Software Engineer to join the Development and Release Engineering team. This hybrid role involves working from the Guildford office 3 days a week, focusing on build support, automation solutions, and system maintenance.

Ideal candidates should have over 3 years of software development experience and familiarity with infrastructure as code tools like Terraform and Docker, as well as build orchestration techniques.

EA promotes a balanced life with extensive benefits and career growth opportunities.

Automation Engineer, Build & Release — Hybrid (Guildford) employer: Electronic Arts (EA)

Electronic Arts (EA) is an exceptional employer that values work-life balance and offers extensive benefits, making it an ideal place for Automation Engineers to thrive. With a strong focus on employee growth and development, EA provides opportunities to work on cutting-edge technology in a collaborative environment at their Guildford office, fostering innovation and creativity among its team members.

Electronic Arts (EA)

Contact Details:

Electronic Arts (EA) Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Automation Engineer, Build & Release — Hybrid (Guildford)

Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at Electronic Arts (EA) or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to Electronic Arts (EA).

Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like Electronic Arts (EA).

Explore Job Boards Specifically for Tech Roles

Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like Electronic Arts (EA) that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!

We think you need these skills to ace Automation Engineer, Build & Release — Hybrid (Guildford)

Software Development
Build Support
Automation Solutions
System Maintenance
Infrastructure as Code
Terraform
Docker

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Electronic Arts (EA).

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Electronic Arts (EA) and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at Electronic Arts (EA)

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Electronic Arts (EA) uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.