Tools Software Engineer II – Hybrid (Remote/In-Office) in Birmingham
Tools Software Engineer II – Hybrid (Remote/In-Office)

Tools Software Engineer II – Hybrid (Remote/In-Office) in Birmingham

Birmingham Full-Time 30000 - 42000 £ / year (est.) No home office possible
E

At a Glance

  • Tasks: Create awesome internal tools to supercharge game development and boost team productivity.
  • Company: Leading video game developer with a focus on creativity and innovation.
  • Benefits: Great salary, comprehensive benefits, hybrid work model, and opportunities for growth.
  • Why this job: Join a creative team and make a real difference in game development tools.
  • Qualifications: Experience in C# and C++, with knowledge of WPF and MVVM preferred.
  • Other info: Dynamic studio environment with plenty of room for career advancement.

The predicted salary is between 30000 - 42000 £ per year.

A leading video game developer is seeking a Software Engineer II – Tools for their Birmingham studio. The role focuses on developing high-quality internal tools to support game development.

Candidates should have professional experience in C# and C++, ideally alongside WPF and MVVM architecture. This hybrid position offers an opportunity to improve tools based on user feedback and develop applications that enhance productivity across the team.

The company values creativity and offers a comprehensive benefits package.

Tools Software Engineer II – Hybrid (Remote/In-Office) in Birmingham employer: Electronic Arts (EA)

As a leading video game developer, we pride ourselves on fostering a creative and collaborative work environment in our Birmingham studio. Our hybrid work model allows for flexibility while providing access to a comprehensive benefits package and ample opportunities for professional growth, making us an excellent employer for those passionate about game development and innovation.
E

Contact Detail:

Electronic Arts (EA) Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Tools Software Engineer II – Hybrid (Remote/In-Office) in Birmingham

Tip Number 1

Network like a pro! Reach out to current employees on LinkedIn or join relevant gaming forums. A friendly chat can give us insights into the company culture and might even lead to a referral!

Tip Number 2

Show off your skills! If you’ve worked on any personal projects or tools, make sure to showcase them in your portfolio. We want to see your creativity and how you tackle challenges in C# and C++.

Tip Number 3

Prepare for the interview by brushing up on WPF and MVVM architecture. We recommend doing some mock interviews with friends or using online platforms to get comfortable discussing your technical expertise.

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take that extra step to connect directly with us.

We think you need these skills to ace Tools Software Engineer II – Hybrid (Remote/In-Office) in Birmingham

C#
C++
WPF
MVVM architecture
Tool Development
User Feedback Integration
Application Development
Productivity Enhancement
Creativity

Some tips for your application 🫡

Show Off Your Skills: Make sure to highlight your experience with C# and C++. We want to see how you've used these skills in past projects, especially if you've worked with WPF and MVVM architecture. Don't hold back!

Tailor Your Application: Take a moment to customise your application for this role. Mention how your background aligns with developing internal tools for game development. We love seeing candidates who understand our needs!

Be Creative: Since we value creativity, feel free to showcase any unique projects or ideas you've had in the past. This is your chance to stand out and show us what you can bring to the table!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you don’t miss out on any important updates from us!

How to prepare for a job interview at Electronic Arts (EA)

Know Your Tech Stack

Make sure you brush up on your C# and C++ skills before the interview. Be ready to discuss your experience with WPF and MVVM architecture, as these are key components of the role. Practising coding challenges related to these technologies can really help you stand out.

Showcase Your Creativity

Since the company values creativity, think of examples where you've used innovative solutions in your previous projects. Prepare to discuss how you’ve improved tools or processes based on user feedback, as this aligns perfectly with what they’re looking for.

Understand the Game Development Process

Familiarise yourself with the game development lifecycle and how internal tools fit into that process. Being able to speak knowledgeably about how your work can enhance productivity for the team will show that you’re not just a coder, but a valuable team player.

Ask Insightful Questions

Prepare some thoughtful questions about the team’s current tools and any challenges they face. This shows your genuine interest in the role and helps you understand how you can contribute effectively from day one.

Tools Software Engineer II – Hybrid (Remote/In-Office) in Birmingham
Electronic Arts (EA)
Location: Birmingham

Land your dream job quicker with Premium

You’re marked as a top applicant with our partner companies
Individual CV and cover letter feedback including tailoring to specific job roles
Be among the first applications for new jobs with our AI application
1:1 support and career advice from our career coaches
Go Premium

Money-back if you don't land a job in 6-months

E
Similar positions in other companies
UK’s top job board for Gen Z
discover-jobs-cta
Discover now
>