Senior Game Product Manager

Senior Game Product Manager

London Full-Time 43200 - 72000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead game product management, analyse player data, and drive engagement strategies.
  • Company: Join Electronic Arts, a global leader in gaming, known for creativity and community.
  • Benefits: Enjoy hybrid work, healthcare, mental well-being support, and complimentary games.
  • Why this job: Be part of a BAFTA-winning team, shaping player experiences and driving innovation.
  • Qualifications: 3 years in Product Management or Game Design, strong analytical skills, AGILE experience required.
  • Other info: Work in a vibrant studio in Wilmslow, just 15 minutes from Manchester.

The predicted salary is between 43200 - 72000 £ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Just 13 miles south of Manchester and a 15-minute train journey, is the attractive market town of Wilmslow. Here amongst the boutique shops and independent cafes and bars is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA winning mobile smash - Golf Clash. Our award-winning studio space offers conventional desk space and indulgent breakout areas, meeting rooms and alternative workspaces. The office has been designed to create an environment that encourages and allows us to do our best work.

Responsibilities:

  • Reporting to the Director of Game Product Management, you will study the game economy, player motivations and player journey to identify opportunities that increase additive revenue, increased engagement and facilitate user acquisition.
  • You will work with the Data Science and Design teams to bring a higher-level perspective, facilitating and driving ideas that elevate specific goals.
  • You will estimate the potential impact of proposed features and game updates on product goals, to inform development prioritisation.
  • You will run targeted campaign and testing strategies that inspire a more customised player experience, and improvements to main indicators.
  • Evaluate feature performance, summarise weekly reports to track performance against our goals.
  • Produce competitive analysis to share best industry best practices with the team.
  • Monitor the health of the game, conduct game health and metric analysis and when issues arise to identify underlying causes.

Qualifications:

  • 3 years of Product Management, Game Design, Data Science or Business Performance experience required in a mobile or console games context.
  • Strong analytical skills and experience with data-driven product design.
  • Sound ability in using and understanding in-game trends using data insights to affect top line indicators.
  • Experience presenting decks to several partners.
  • Experienced in AGILE development.
  • Experienced in: Design content, A/B tests, campaigns and features that maximise acquisition, engagement, and monetization throughout the product life cycle.
  • Obtain insights and develop strategies through analytical metrics-driven analysis and design experimentation.

This is a hybrid role with mandatory on-site days.

About Electronic Arts:

We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Senior Game Product Manager employer: ELECTRONIC ARTS-1

Electronic Arts is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration in the stunning Playdemic studio located in Wilmslow. With a strong emphasis on employee growth, comprehensive benefits, and a commitment to work-life balance, EA empowers its team members to thrive both personally and professionally while contributing to innovative gaming experiences that resonate globally.
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Contact Detail:

ELECTRONIC ARTS-1 Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Game Product Manager

✨Tip Number 1

Familiarise yourself with the latest trends in mobile gaming and product management. Understanding current player motivations and game economies will help you speak confidently about how you can contribute to the team at Playdemic.

✨Tip Number 2

Network with professionals in the gaming industry, especially those who have experience in product management or data science. Engaging with others can provide insights into the role and may even lead to referrals.

✨Tip Number 3

Prepare to discuss your experience with A/B testing and data-driven decision-making. Be ready to share specific examples of how you've used analytics to drive engagement and monetisation in previous roles.

✨Tip Number 4

Showcase your passion for gaming and creativity during interviews. EA values innovative ideas, so be prepared to discuss how you would approach enhancing player experiences and driving revenue through new features.

We think you need these skills to ace Senior Game Product Manager

Product Management
Game Design
Data Analysis
Business Performance
Analytical Skills
Data-Driven Product Design
In-Game Trend Analysis
AGILE Development
A/B Testing
Campaign Management
Monetisation Strategies
Player Engagement Strategies
Competitive Analysis
Performance Tracking
Presentation Skills

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience in Product Management, Game Design, or Data Science. Focus on achievements that demonstrate your analytical skills and ability to drive engagement and revenue in gaming.

Craft a Compelling Cover Letter: In your cover letter, express your passion for gaming and how your background aligns with the responsibilities outlined in the job description. Mention specific projects where you've successfully used data-driven insights to enhance player experiences.

Showcase Analytical Skills: Provide examples of how you've used data analysis to inform product decisions. Discuss any A/B testing or campaign strategies you've implemented that led to measurable improvements in user acquisition or engagement.

Prepare for Interviews: If selected for an interview, be ready to discuss your experience with AGILE development and how you've collaborated with cross-functional teams. Prepare to present a case study or example of a successful project that demonstrates your strategic thinking and problem-solving abilities.

How to prepare for a job interview at ELECTRONIC ARTS-1

✨Know Your Game Metrics

Familiarise yourself with key game metrics and how they impact player engagement and revenue. Be prepared to discuss specific examples of how you've used data to drive product decisions in your previous roles.

✨Showcase Your Analytical Skills

Prepare to demonstrate your analytical skills by discussing past experiences where you evaluated feature performance or conducted competitive analysis. Highlight any tools or methodologies you used to derive insights.

✨Understand the Company Culture

Research Electronic Arts and Playdemic's culture, values, and recent projects. Show that you align with their emphasis on creativity, collaboration, and community by sharing how you embody these traits in your work.

✨Prepare for Scenario-Based Questions

Expect scenario-based questions that assess your problem-solving abilities. Think about how you would approach challenges related to game health, player motivations, and feature prioritisation, and be ready to articulate your thought process.

Senior Game Product Manager
ELECTRONIC ARTS-1
E
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