Senior Economy Designer

Senior Economy Designer

Smethwick Full-Time 43200 - 72000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Design and balance in-game economies for a new F1 racing game mode.
  • Company: Join Electronic Arts, a leader in creating next-level entertainment experiences.
  • Benefits: Enjoy hybrid work options, healthcare, mental well-being support, and complimentary games.
  • Why this job: Be part of a creative team shaping a beloved racing franchise with global impact.
  • Qualifications: 4+ years in economy design with experience in live-service games and data analysis.
  • Other info: Collaborate with top talent in a supportive, inclusive environment that values your contributions.

The predicted salary is between 43200 - 72000 £ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

This is a Hybrid remote/in-office role based in our Birmingham, UK studio. Our award-winning Codemasters studio is looking for a Senior Economy Designer to join the F1 team. You’ll be part of a team delivering ‘AAA’ racing games within a studio that will value and recognize your contributions. You will help to re-invent and shape Codemasters’ boldest F1 racing title ever, from its creation to a genre-defining experience.

We’re looking for a Senior Economy Designer to join our world-class development team working on one of the most successful and beloved racing franchises in the industry. You’ll play an important part in designing, balancing, and evolving the in-game economy for a brand-new game mode, reporting to the Creative Director. You’ll collaborate with teams to create systems that are rewarding, fair, and engaging—while also supporting the game’s long-term monetisation and live operations goals. You’ll help shape a fresh economic foundation from the ground up, using your creativity and data experience with systems design to create an experience that millions of players will love.

Responsibilities:

  • Design and balance in-game economies, including currencies, progression systems, rewards, and monetisation mechanics.
  • Use data analysis to monitor economic health, identify areas for improvement, and implement optimisations that enhance player experience and support our goals.
  • Collaborate with game designers, product managers, analysts, and engineers to develop economic systems that are tightly integrated with gameplay and live operations.
  • Manage features or systems from brainstorming through to implementation and post-launch iteration.
  • Propose and run A/B tests and economy experiments and evaluate outcomes.
  • Stay current with industry trends, player behaviour, and evolving monetisation models to bring ideas to the table.

Qualifications:

  • 4+ years of experience in economy design, systems design, or monetisation design - with experience working on one live-service game.
  • Experience designing and tuning virtual economies, progression systems, and in-game reward structures at scale.
  • Experience working with large datasets and creating economic models in software such as Excel (can perform complex functions).
  • Hands-on experience using data to improve on design decisions.
  • Comfortable working in a collaborative environment with teams.

About Electronic Arts: We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Senior Economy Designer employer: ELECTRONIC ARTS-1

Electronic Arts is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration within its Birmingham studio. As a Senior Economy Designer, you will be part of a world-class team dedicated to delivering groundbreaking gaming experiences, with ample opportunities for professional growth and development. The company prioritises employee well-being through comprehensive benefits, including healthcare, mental wellness support, and flexible working arrangements, ensuring a balanced and fulfilling work life.
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Contact Detail:

ELECTRONIC ARTS-1 Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Economy Designer

✨Tip Number 1

Familiarise yourself with the latest trends in game economies and monetisation models. This knowledge will not only help you during interviews but also demonstrate your passion for the role and the industry.

✨Tip Number 2

Network with current or former employees of Electronic Arts, especially those in the Codemasters studio. Engaging with them can provide valuable insights into the company culture and expectations for the Senior Economy Designer role.

✨Tip Number 3

Prepare to discuss specific examples of your previous work in economy design. Be ready to explain how your designs improved player engagement and monetisation, as this will showcase your expertise and problem-solving skills.

✨Tip Number 4

Stay updated on the F1 racing franchise and its community. Understanding the audience and their preferences will help you tailor your approach to designing engaging in-game economies that resonate with players.

We think you need these skills to ace Senior Economy Designer

Economy Design
Systems Design
Monetisation Design
Data Analysis
Excel Proficiency
Game Balancing
Progression Systems Design
In-Game Reward Structures
A/B Testing
Collaboration Skills
Creative Problem Solving
Industry Trend Awareness
Player Behaviour Analysis
Live Operations Management

Some tips for your application 🫡

Understand the Role: Before applying, make sure you fully understand the responsibilities and qualifications for the Senior Economy Designer position. Tailor your application to highlight relevant experience in economy design and systems design.

Showcase Your Experience: In your CV and cover letter, emphasise your 4+ years of experience in economy design, particularly any work on live-service games. Provide specific examples of how you've designed and balanced in-game economies or progression systems.

Highlight Data Skills: Since the role requires working with large datasets and creating economic models, be sure to mention your proficiency in data analysis tools like Excel. Include examples of how you've used data to inform design decisions.

Collaborative Spirit: Electronic Arts values collaboration, so in your application, discuss your experience working in teams. Highlight any projects where you collaborated with game designers, product managers, or engineers to develop integrated economic systems.

How to prepare for a job interview at ELECTRONIC ARTS-1

✨Know Your Economics

Brush up on your knowledge of in-game economies, currencies, and progression systems. Be prepared to discuss your previous experience in designing and balancing these elements, as well as how you’ve used data analysis to improve player experiences.

✨Showcase Your Collaboration Skills

Since the role involves working closely with various teams, be ready to share examples of successful collaborations. Highlight how you’ve worked with game designers, product managers, and engineers to create integrated economic systems.

✨Prepare for Data-Driven Discussions

Expect questions about your experience with large datasets and economic modelling. Be prepared to discuss specific tools you've used, like Excel, and how you've applied data to inform design decisions and optimise in-game economies.

✨Stay Current with Industry Trends

Familiarise yourself with the latest trends in gaming monetisation and player behaviour. Bring insights to the interview about how these trends could influence your approach to economy design in the new F1 game mode.

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