At a Glance
- Tasks: Design and implement engaging in-game experiences for EA SPORTS FC using cutting-edge tools.
- Company: Join Electronic Arts, a leader in interactive entertainment and gaming innovation.
- Benefits: Enjoy competitive pay, healthcare, remote work options, and opportunities for personal growth.
- Other info: Hybrid role with a dynamic team and excellent career advancement opportunities.
- Why this job: Be part of redefining football gaming and connect with a global community of fans.
- Qualifications: Experience in game content design and understanding of cinematic presentation is essential.
The predicted salary is between 50000 - 70000 £ per year.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
Here, everyone is part of the story.
Part of a community that connects across the globe.
A place where creativity thrives, new perspectives are invited, and ideas matter.
A team where everyone makes play happen.
EA SPORTS is one of the world's most iconic entertainment brands, connecting hundreds of millions of players to the sports they love through a portfolio of industry-leading video games.
Building on an incredible 30‑year foundation, we are redefining football with EA SPORTS FC—a genre‑leading ecosystem of interactive experiences that brings a global community of football fans closer to The World's Game.
Together, we are taking the world's largest football club to new heights—and this is just the beginning.
With more opportunities than ever to create authentic, immersive experiences that bring joy, inclusivity, and excitement to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC and welcome everyone to the club.
Role
As an Interactive Technical Artist, you will design and implement presentation‑driven content for EA SPORTS FC, partnering with designers, engineers, and artists to bring engaging in‑game experiences to life using proprietary tools and the Frostbite engine.
This role is an initial 12‑month fixed‑term contract and is Hybrid based, working 3 days at our Southam, UK, office.
Responsibilities
- Work closely with the Design team to prototype and implement interactive gameplay experiences.
- Use in‑house tools to create and implement presentation content including:
- Character presentation and interaction.
- Interactive cutscenes and cinematics.
- Camera control and shot composition.
- Gameplay and presentation triggers for cinematic and audio events.
- Follow creative direction and reference material provided by producers, art directors, and game designers, translating the vision into high‑quality in‑game presentation.
- Collaborate with multidisciplinary teams—including Art, Animation, Rendering, Gameplay, Audio, and UI—to define and implement presentation features.
- Gather references, storyboard ideas, and present concepts back to the team while contributing to the overall creative vision.
- Report progress to Technical Directors and Project Managers.
Qualifications
- Understanding of cinematic presentation, including characters, cameras, dialogue delivery, and audio.
- Experience working with in‑game cinematic systems, including camera control, timing, sequencing, and event triggers.
- Understanding of interactive cutscene logic and event‑driven gameplay systems.
- 2+ years of experience designing and implementing game content using game editing tools.
- Familiarity with gameplay logic, conditional systems, in‑game events, and object properties.
- Understanding of the game development lifecycle, from concept through to final release.
- Experience with game engines and 3D content creation software is a plus.
- About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA.
We value adaptability, resilience, creativity, and curiosity.
From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life.
Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more.
We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal‑opportunity employer.
All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status or any other characteristic protected by law.
We will also consider employment qualified applicants with criminal records in accordance with applicable law.
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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Interactive Technical Artist - EA Sports FC in Southam employer: EA SPORTS
EA SPORTS is an exceptional employer, offering a dynamic work culture that fosters creativity and collaboration among diverse teams. With opportunities for professional growth and development in the gaming industry, employees benefit from a hybrid work model that promotes work-life balance while being part of a leading company at the forefront of gaming technology in Southam, UK.
StudySmarter Expert Advice🤫
We think this is how you could land Interactive Technical Artist - EA Sports FC in Southam
✨Get Your Work Out There
As a temporary UX/UI designer, it’s crucial to have a solid portfolio that showcases your best projects. Share your designs on platforms like Behance or Dribbble, and don't shy away from seeking feedback in design communities. The more visible you are, the better your chances of snagging that next gig!
✨Join Design Meet-ups
Networking in the UX/UI design field can be a game changer. Attend local design meet-ups or workshops to connect with other designers and potential employers. These casual settings often lead to freelance or temporary job opportunities that are not advertised widely. Plus, it’s a great way to share ideas and get inspired!
✨Flexible Platforms for Temporary Roles
Use job platforms that focus on temporary roles, like Creative Circle or Similar. These sites often have listings specifically for short-term design projects, making it easier for you to find quick gigs. Make sure your profiles on these platforms are up to date and highlight your availability!
✨Slide into Direct Applications
When you see a company like EA SPORTS is looking for a Interactive Technical Artist - EA Sports FC, don’t just rely on job boards. Check out their careers page and apply directly! Companies often prefer candidates who show initiative and genuine interest in their work, plus you might find opportunities that haven't been widely advertised yet.
We think you need these skills to ace Interactive Technical Artist - EA Sports FC in Southam
Some tips for your application 🫡
Show off your portfolio:Since you're diving into UX/UI design, make sure your portfolio is front and centre. We want to see your design process, not just the final products. Share case studies that explain your thought process, the problems you solved, and how you approached user research!
Tailor your CV for the design world:In UX/UI design, your CV should reflect your creative side! Highlight relevant design skills, software you’re proficient in (like Sketch or Figma), and any user experience methodologies you’ve employed. Keep it sleek and visually appealing—after all, we’re in design!
Emphasise your adaptability:Because this is a temporary role with EA SPORTS, we want to see that you can hit the ground running. In your cover letter, mention examples of how you’ve adapted to tight deadlines or changing project scopes in the past. Showcase that flexibility and eagerness to learn!
Highlight collaboration experience:UX/UI design is all about teamwork. When you’re applying, mention any experiences where you’ve worked closely with developers, product managers, or other designers. Let EA SPORTS know how you can effectively communicate and collaborate to create fantastic user experiences.
How to prepare for a job interview at EA SPORTS
✨Show Off Your Portfolio
When interviewing for a temporary UX/UI design role at EA SPORTS, your portfolio is your best friend. Bring along a digital copy and be ready to discuss your design process, the challenges you faced in your past projects, and how you solved them. This is a great opportunity to showcase your adaptability and how quickly you can deliver results.
✨Know Your Tools Inside Out
In the world of UX/UI design, familiarity with tools like Sketch, Figma, or Adobe XD is crucial. Make sure you can comfortably talk about projects you’ve completed with these tools and any unique features you’ve leveraged. The interviewer might throw in some technical questions about these tools, so be prepared!
✨Understand the Company’s Design Voice
For a temporary gig at EA SPORTS, it's key to understand their brand and design ethos. Dive into their past projects or any current designs they may have on their website. Showing that you’re aligned with their visual style and user experience approach will help you stand out during the interview.
✨Flexibility is Key
As it’s a temporary position, highlight your ability to adapt and learn quickly. Discuss previous experiences where you’ve had to pivot your design approach or work under tight deadlines. Employers like EA SPORTS will appreciate someone who can hit the ground running and be a quick study.