At a Glance
- Tasks: Create stunning shaders and enhance real-time rendering for F1 game titles.
- Company: Join Electronic Arts, a leader in gaming innovation and creativity.
- Benefits: Enjoy competitive pay, flexible work options, and opportunities for growth.
- Other info: Collaborative environment with a focus on cutting-edge game development.
- Why this job: Be at the forefront of gaming visuals and make a lasting impact.
- Qualifications: Experience in shader development and a passion for art and technology.
The predicted salary is between 50000 - 70000 Β£ per year.
Electronic Arts seeks a Senior Technical Artist focused on shaders, materials, and real-time rendering.
Reporting to the Technical Art Director, you will develop shaders and rendering workflows to enhance the visual quality of the F1 game titles.
You will collaborate across Art and Engineering to contribute to proprietary tech and high-quality content.
The role involves bridging art and engineering, developing HLSL shaders for our engine and tools, and guiding look development while optimizing
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Senior Technical Artist β Real-Time Shaders & Rendering employer: EA SPORTS
EA SPORTS is an exceptional employer, offering a dynamic work culture that fosters creativity and collaboration among diverse teams. With opportunities for professional growth and development in the gaming industry, employees benefit from a hybrid work model that promotes work-life balance while being part of a leading company at the forefront of gaming technology in Southam, UK.