Electronic Arts is seeking a Technical Artist specializing in rigging and character pipelines. Reporting to the Technical Art Director, you will bridge the gap between character artists, animators, and software engineers to guide the development of our character pipelines and skeletal deformations for next-generation, high-fidelity characters.
The role involves building artist-facing rigging tools, advancing facial animation pipelines, and extending central rigging systems while collaborating
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Technical Artist - Rigging & Animation Pipelines in Manchester employer: EA SPORTS
At Electronic Arts, we pride ourselves on fostering a dynamic and inclusive work culture that empowers creativity and innovation. As a Senior Technical Artist in the EA SPORTS F1 studio, you will have access to cutting-edge technology and collaborative opportunities that enhance your professional growth. With a commitment to employee development and a passion for gaming, we offer a unique environment where your contributions directly impact the future of sports gaming.