Technical Director, Build (Character) NEW London Animation Studio

Technical Director, Build (Character) NEW London Animation Studio

Full-Time 60000 - 80000 £ / year (est.) No working from home possible
Dream Games

At a Glance

  • Tasks: Support and enhance character artists' work with smart technical solutions.
  • Company: Join a fast-growing London animation studio with a creative team.
  • Benefits: Competitive salary, creative environment, and opportunities for professional growth.
  • Other info: Dynamic role with a focus on teamwork and storytelling in animation.
  • Why this job: Make a real impact on world-class animation content and collaborate with talented artists.
  • Qualifications: Experience in character-build workflows and proficiency in tools like Houdini and Maya.

The predicted salary is between 60000 - 80000 £ per year.

We are looking for an experienced Character Technical Director to join our creative team.

In this role, you are responsible to support, enable and enhance the ‘build’ work of all character artists.

You bring your smart technical solutions to our modelers, groomers and texturing & surfacing artists and create outstanding characters.

At Dream Games, all team members have a genuine chance to contribute to the final product and have an impact on the company.

If you want to be part of a fast-growing company, you might be the person we are looking for.

Responsibilities

  • Configuring and maintaining the core pipeline, including how we load and publish work at each step of the asset department
  • Supporting teams to review their work in a consistent and meaningful way
  • Articulating and documenting best practices to build a culture of continuous improvement
  • Creating sanity checks to ensure the highest quality assets
  • Advising and supporting the team in creating assets that render efficiently
  • Working with department leadership to accelerate workflows to reduce friction and automate manual steps
  • Proposing and implementing new workflows or tools to continuously improve creative output
  • Representing the character team on workflow decisions and cross-departmental technical challenges
  • Helping artists with workflow and technical questions
  • Contributing to our mission of delivering world-class animation content

Requirements

  • Deep understanding of feature animation character-build workflows (model, groom, texturing, lookdev)
  • Deep understanding of core asset creation tools like Houdini, Maya and Blender
  • Understanding of USD, particularly in regards to characters (variants, shading, etc.)
  • Python and VEX skills to create gizmos, HDAs, and tools
  • Background in lookdev or rigging favorable
  • Experience with AYON, Renderman, Shading, C++, or AI is a plus
  • Proven ability to manage complex projects with multiple stakeholders and tight deadlines
  • Experience working with both internal teams and external vendors
  • Appreciation and understanding of teamwork
  • Passion for storytelling, animation, and games

Protecting your privacy and the security of your data is a top priority for Dream Games.

We collect and process your personal data as confidential as part of the recruitment process.

Please read our Statement of Personal Data Protection Law and Consent Letter to know more details.

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Technical Director, Build (Character) NEW London Animation Studio employer: Dream Games

At Dream Games, we pride ourselves on fostering a collaborative and innovative work environment where every team member's contributions are valued. As a Technical Director in our London Animation Studio, you'll have the opportunity to work alongside talented artists and play a pivotal role in shaping world-class animation content. With a focus on employee growth and continuous improvement, we offer a dynamic culture that encourages creativity and technical excellence, making us an exceptional employer for those passionate about storytelling and animation.

Dream Games

Contact Details:

Dream Games Recruitment Team

We think you need these skills to ace Technical Director, Build (Character) NEW London Animation Studio

Character-Build Workflows
Houdini
Maya
Blender
USD
Python
VEX