At a Glance
- Tasks: Develop GPU Capture and Replay technology for PlayStation, enhancing game performance and debugging.
- Company: Join the Advanced Technology Group at PlayStation, a leader in gaming innovation.
- Benefits: Competitive salary, inclusive culture, and opportunities for professional growth.
- Other info: Collaborative environment with a focus on diversity and inclusion.
- Why this job: Make a real impact on gaming by developing cutting-edge tools for developers worldwide.
- Qualifications: Strong C++ skills, problem-solving abilities, and a passion for GPU architecture.
The predicted salary is between 60000 - 84000 £ per year.
About the Advanced Technology Group
The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group. Established over 20 years ago as part of PlayStation’s first-party game development studios, ATG has always focused on helping game developers get the most out of PlayStation hardware—a mission that continues today. As a team, we are responsible for a large part of the graphics software stack used by all PlayStation games, and collaborate with leading engineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies.
What you’ll be doing
- You will be working on Razor GPU, a GPU performance analysis and debugging tool, for current and future PlayStation platforms.
- You will be developing GPU Capture and Replay technology, which allows GPU commands, shaders and resources to be captured, analysed and later reinstated, so that graphics frames can be re‑executed on the GPU independently from the running game.
- You will be developing profiling and debugging features upon this core technology, to help game developers worldwide realise their creative vision and push PlayStation hardware to its limits.
- You will be developing internal features used by platform software and hardware teams, to help build and improve the PlayStation graphics software stack, as well as diagnose low‑level platform issues.
- You will collaborate with game developers and platform engineers to gain a deep understanding of their needs, with a view to creating efficient, reliable and scalable tools, which are a joy to use for entry‑level and deeply technical engineers alike.
What we are looking for
- Strong problem‑solving skills, including the ability to design and implement highly reliable performance systems in C++.
- Strong debugging skills, including the ability to understand and reason about complex systems, as well as unpick their interactions.
- Experience developing on consoles, particularly using console graphics and memory management APIs.
- An interest in GPU architecture and low‑level graphics engineering.
- Experience using GPU profiling and debugging tools.
- An eagerness to learn and take responsibility of features end‑to‑end, from building core systems to influencing end‑user UX design.
Equal Opportunity Statement
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Senior Software Engineer - GPU Capture and Replay in London employer: Dormont Manufacturing Co
At PlayStation, we pride ourselves on being an exceptional employer, particularly within our Advanced Technology Group, where innovation meets collaboration. Our inclusive work culture fosters creativity and growth, offering employees the chance to work on cutting-edge GPU technologies that shape the future of gaming. With a commitment to professional development and a supportive environment, we empower our team members to push boundaries and realise their full potential in a dynamic and rewarding setting.
StudySmarter Expert Advice🤫
We think this is how you could land Senior Software Engineer - GPU Capture and Replay in London
✨Join Local Tech Meetups
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✨Contribute to Open Source Projects
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We think you need these skills to ace Senior Software Engineer - GPU Capture and Replay in London
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Dormont Manufacturing Co.
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Dormont Manufacturing Co and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!
How to prepare for a job interview at Dormont Manufacturing Co
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Dormont Manufacturing Co uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.