Lead Level Designer in Guildford

Lead Level Designer in Guildford

Guildford Full-Time 60000 - 80000 £ / year (est.) Home office (partial)
Dormont Manufacturing Co

At a Glance

  • Tasks: Lead the design of immersive single-player levels for blockbuster games.
  • Company: Join Sledgehammer Games, a leader in the gaming industry known for Call of Duty.
  • Benefits: Competitive salary, hybrid work model, and opportunities for career growth.
  • Other info: Dynamic studio environment with a focus on creativity and collaboration.
  • Why this job: Make a real impact on iconic games enjoyed by millions worldwide.
  • Qualifications: Experience in AAA game design and team leadership required.

The predicted salary is between 60000 - 80000 £ per year.

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles including Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and, most recently, Call of Duty: Modern Warfare III.

As industry leaders in first-person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single-player campaigns. At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement.

We are excited to invite a talented and passionate developer to join our growing team as a Lead Single Player Level Designer based in our Guildford, UK studio. In this role, you will work collaboratively with our talented teams across the globe, including our locations in the United States, Australia, Canada, and the United Kingdom. If you’re ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

Please note: This is not a remote role. This is a hybrid position based in our Guildford Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.

Your Mission

  • Guide the creative and technical direction of our campaign levels from early concept to final polish.
  • Lead a talented team of designers in building cinematic, gameplay-driven levels that deliver emotional impact and unforgettable player experiences.
  • Champion design quality, mentor others and collaborate closely with narrative, art, engineering and production.
  • Act as the level design leader for Single Player content made by Sledgehammer Games.
  • Define and uphold best practices in level design, pacing and player readability.
  • Translate creative direction into clear, actionable design goals and documentation.
  • Hold regular reviews and provide iterative feedback to the team to meet the required quality bar.
  • Build effective working relationships with key creative and production partners across Sledgehammer Games.
  • Work with stakeholders across other Activision studios to ensure content developed fits with creative pillars.
  • Provide leadership, mentorship, and career development for level designers of varying experience levels.
  • Work with user research during playtests to identify iterative improvements and changes.
  • Learn, understand, and improve the tools and workflow for the team.
  • Work with production teams to provide estimates and schedules for the Design team.
  • Communicate progress and resolution of issues with the ability to set guidelines for peers and support teams.
  • Represent the team’s work at global SHG all-hands meetings when required.
  • Partner with the recruitment team to identify key hires, taking an active role in building the core team.
  • Become a key creative leader at the studio with a highly visible presence at team all-hands and other studio events.

Minimum Requirements

  • Extensive industry experience working in AAA Game Design.
  • Previous experience as a Lead Designer, with experience of managing and mentoring a team (2+ designers).
  • Prior experience with technical scripting, ideally through text-based languages (C++, C#, Lua, or similar) or Unreal’s Blueprints.
  • Expansive knowledge of game design with appreciation and understanding for the other disciplines.
  • Strong grasp of combat design, AI behaviours, player guidance and geometry building, flow and layout.
  • Solid understanding of level design with ability to clearly discuss modern trends.
  • Strong communication and presentation skills, with the ability to pitch concepts clearly and concisely.
  • Experience working with proprietary engines and toolsets including Unreal.
  • Analytical problem-solver with a passion for iteration and continuous improvement.
  • Passion and enthusiasm for narrative-driven Single Player games.
  • An egoless attitude that encourages feedback and constructive critique.
  • Experience taking major AAA console and PC games from concept to completion.
  • Open to working in / relocating to Guildford, UK.

Extra Points

  • Ideally shipped at least one title as a Lead Designer.
  • Experience working on projects involving multiple internal and external partners.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World: At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future? The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Lead Level Designer in Guildford employer: Dormont Manufacturing Co

Sledgehammer Games is an exceptional employer, offering a dynamic and collaborative work environment in Guildford, UK, where creativity and innovation thrive. Employees benefit from flexible hybrid working arrangements, opportunities for professional growth through mentorship, and the chance to contribute to iconic gaming franchises that engage millions worldwide. With a strong commitment to diversity and inclusion, Sledgehammer Games fosters a culture that values every voice, making it an ideal place for passionate developers to advance their careers.

Dormont Manufacturing Co

Contact Details:

Dormont Manufacturing Co Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Lead Level Designer in Guildford

Tip Number 1

Network like a pro! Reach out to industry contacts, attend gaming events, and join online forums. The more people you know, the better your chances of landing that Lead Level Designer role.

Tip Number 2

Show off your portfolio! Make sure it’s polished and highlights your best work. When you get the chance to chat with recruiters or hiring managers, have your portfolio ready to showcase your skills.

Tip Number 3

Prepare for interviews by practising common questions and scenarios specific to level design. Think about how you can demonstrate your leadership and technical skills during the conversation.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining our team at Sledgehammer Games.

We think you need these skills to ace Lead Level Designer in Guildford

AAA Game Design
Team Management
Mentoring
Technical Scripting
C++
C#
Lua

Some tips for your application 🫡

Show Off Your Portfolio:Make sure to include a professional portfolio that highlights your previous work. We want to see your creativity and technical skills in action, so pick your best projects that showcase your level design prowess!

Tailor Your Application:When applying, don’t just send a generic application. Take the time to tailor your CV and cover letter to reflect how your experience aligns with our mission at Sledgehammer Games. We love seeing candidates who are genuinely excited about what we do!

Be Clear and Concise:In your written application, clarity is key! Use straightforward language to communicate your ideas and experiences. We appreciate applicants who can pitch their concepts clearly and concisely, so keep it sharp!

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team!

How to prepare for a job interview at Dormont Manufacturing Co

Know Your Portfolio Inside Out

Before the interview, make sure you can discuss your portfolio in detail. Highlight specific projects that showcase your level design skills, especially those that align with Sledgehammer Games' focus on cinematic and gameplay-driven experiences.

Research the Studio's Titles

Familiarise yourself with Sledgehammer Games' previous titles, particularly the Call of Duty franchise. Understanding their design philosophy and gameplay mechanics will help you tailor your responses and demonstrate your passion for their work.

Prepare for Technical Questions

Brush up on your technical scripting knowledge, especially in languages like C++ or Unreal’s Blueprints. Be ready to discuss how you've used these skills in past projects and how they can contribute to the team at Sledgehammer Games.

Show Your Collaborative Spirit

Since this role involves working closely with various teams, be prepared to share examples of how you've successfully collaborated in the past. Emphasise your ability to mentor others and your openness to feedback, which are key traits for a Lead Designer.