Software Engineer: Creature Rigging & FX

Software Engineer: Creature Rigging & FX

Full-Time 40000 - 55000 £ / year (est.) No working from home possible
DNEG

At a Glance

  • Tasks: Innovate software for rigging, crowds, and animation in the Creature Performance team.
  • Company: DNEG, a leader in visual effects and animation technology.
  • Benefits: Competitive salary, creative environment, and opportunities for professional growth.
  • Other info: Join a dynamic team and work on exciting projects in the animation industry.
  • Why this job: Blend technical skills with creativity to enhance artists' experiences.
  • Qualifications: Degree in Computer Science, programming in C++ and Python, knowledge of geometry processing.

The predicted salary is between 40000 - 55000 £ per year.

DNEG is seeking a Software Developer in the Creature Performance team to innovate technologies for rigging, crowds, and animation. You will work with Product Owners to understand artist needs and deliver robust software solutions.

The ideal candidate has a degree in Computer Science, programming experience in C++ and Python, and some knowledge in geometry processing or kinematics. This role involves a blend of technical skill and creativity to enhance user experience for our artists.

Software Engineer: Creature Rigging & FX employer: DNEG

DNEG is an exceptional employer that fosters a collaborative and innovative work culture, where creativity meets cutting-edge technology. Located in a vibrant area, we offer our employees competitive benefits, opportunities for professional growth, and the chance to work alongside talented artists and developers on exciting projects. Join us to be part of a team that values your contributions and encourages you to push the boundaries of visual effects and animation.

DNEG

Contact Details:

DNEG Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Software Engineer: Creature Rigging & FX

Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those at DNEG. A friendly chat can open doors and give you insights that a job description just can't.

Tip Number 2

Show off your skills! Create a portfolio or a GitHub repo showcasing your C++ and Python projects. This is your chance to demonstrate your creativity and technical prowess in rigging and animation.

Tip Number 3

Prepare for the interview by brushing up on geometry processing and kinematics. We want to see how you think and solve problems, so be ready to tackle some technical questions!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you're genuinely interested in joining the DNEG team.

We think you need these skills to ace Software Engineer: Creature Rigging & FX

C++
Python
Geometry Processing
Kinematics
Software Development
Problem-Solving Skills
Collaboration

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your programming experience in C++ and Python. We want to see how your technical skills can contribute to our Creature Performance team, so don’t hold back!

Connect with Our Mission:Take a moment to understand what we do at DNEG. Tailor your application to show how your creativity and technical expertise align with our goal of enhancing user experience for artists.

Be Clear and Concise:When writing your application, keep it clear and to the point. We appreciate well-structured applications that make it easy for us to see your qualifications and passion for the role.

Apply Through Our Website:Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the Software Engineer position in our Creature Rigging & FX team.

How to prepare for a job interview at DNEG

Know Your Tech Inside Out

Make sure you brush up on your C++ and Python skills before the interview. Be ready to discuss your previous projects and how you've used these languages to solve problems, especially in areas like geometry processing or kinematics.

Understand the Artist's Perspective

Since you'll be working closely with artists, take some time to understand their needs and challenges. Think about how your software solutions can enhance their workflow and be prepared to share ideas on improving user experience.

Showcase Your Creativity

This role is not just about technical skills; creativity is key! Prepare examples of how you've approached problems in innovative ways, particularly in rigging or animation. This will demonstrate your ability to think outside the box.

Ask Insightful Questions

At the end of the interview, don’t forget to ask questions that show your interest in the role and the company. Inquire about the current projects the Creature Performance team is working on or how they envision the future of rigging technology. This shows you're engaged and eager to contribute.