Senior Software Engineer - Creatures Tools & Pipelines Lead

Senior Software Engineer - Creatures Tools & Pipelines Lead

Full-Time 60000 - 80000 £ / year (est.) No working from home possible
DNEG

At a Glance

  • Tasks: Lead software development for Creatures tools and manage a dynamic team.
  • Company: Top visual effects company in Greater London with a focus on innovation.
  • Benefits: Competitive salary, mentorship opportunities, and a creative work environment.
  • Other info: Collaborative atmosphere with exciting projects and career growth potential.
  • Why this job: Join a passionate team and shape the future of visual effects technology.
  • Qualifications: Strong C++ and Python skills, plus experience with Maya or Houdini SDK.

The predicted salary is between 60000 - 80000 £ per year.

A leading visual effects company is looking for a Senior Software Developer to join their team in Greater London. This role involves software development and team management, contributing to the development of frameworks and tools for Creatures technology. Ideal candidates should have strong skills in C++ and Python, along with experience using the Maya or Houdini SDK. The position offers opportunities for coaching and mentorship within a multidisciplinary team focused on innovative projects.

Senior Software Engineer - Creatures Tools & Pipelines Lead employer: DNEG

At DNEG, we pride ourselves on being an exceptional employer, particularly for those passionate about digital Creature technology. Our collaborative work culture fosters creativity and innovation, allowing Software Developers to thrive while working alongside talented artists and technologists in a dynamic environment. With a commitment to employee growth and development, we offer opportunities to influence cutting-edge VFX and animation technologies, making this an exciting place to advance your career.

DNEG

Contact Details:

DNEG Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Software Engineer - Creatures Tools & Pipelines Lead

Tip Number 1

Network like a pro! Reach out to folks in the visual effects industry, especially those who work with Creatures technology. A friendly chat can lead to insider info about job openings and even referrals.

Tip Number 2

Show off your skills! Create a portfolio showcasing your C++ and Python projects, especially any that involve Maya or Houdini. This will give potential employers a taste of what you can bring to the table.

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge and soft skills. Be ready to discuss your experience in team management and how you've contributed to innovative projects in the past.

Tip Number 4

Don't forget to apply through our website! We make it easy for you to submit your application and get noticed by the right people. Plus, it shows you're serious about joining our awesome team.

We think you need these skills to ace Senior Software Engineer - Creatures Tools & Pipelines Lead

C++
Python
Maya SDK
Houdini SDK
Software Development
Team Management
Coaching

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your strong skills in C++ and Python right from the get-go. We want to see how your experience aligns with the role, so don’t hold back on showcasing your technical prowess!

Tailor Your Application:Take a moment to customise your application for this specific role. Mention your experience with Maya or Houdini SDK, as it’s super relevant to what we’re looking for. A tailored application shows us you’re genuinely interested!

Share Your Leadership Experience:Since this role involves team management, don’t forget to include any leadership or mentorship experiences you’ve had. We love seeing how you can contribute to our multidisciplinary team and help others grow.

Apply Through Our Website:We encourage you to apply through our website for a smoother process. It helps us keep everything organised and ensures your application gets the attention it deserves. Plus, it’s super easy!

How to prepare for a job interview at DNEG

Know Your Tech Inside Out

Make sure you brush up on your C++ and Python skills before the interview. Be ready to discuss specific projects where you've used these languages, especially in relation to tools or frameworks for Creatures technology.

Familiarise Yourself with Maya and Houdini

Since the role involves using the Maya or Houdini SDK, it’s crucial to have a solid understanding of these tools. Prepare to talk about how you've integrated them into your previous work and any challenges you faced.

Showcase Your Leadership Skills

As this position involves team management, be prepared to share examples of how you've successfully led a team or mentored others. Highlight your coaching style and how you foster collaboration within a multidisciplinary team.

Prepare for Problem-Solving Questions

Expect technical questions that assess your problem-solving abilities. Practice coding challenges or scenarios related to software development in visual effects, and be ready to explain your thought process clearly.