At a Glance
- Tasks: Lead a team to develop high-quality VFX and animation tools.
- Company: Dneg, a leading studio in VFX and Feature Animation.
- Benefits: Competitive salary, creative environment, and opportunities for growth.
- Other info: Collaborative culture with global impact on the entertainment industry.
- Why this job: Join us to shape the future of visual effects with cutting-edge technology.
- Qualifications: Degree in Computer Science, leadership experience, and strong C++/Python skills.
The predicted salary is between 70000 - 90000 £ per year.
Dneg in Greater London is looking for a Software Team Lead to drive development in VFX and Feature Animation. You will lead a multidisciplinary team, acting as Product Owner, and collaborate with stakeholders to shape requirements and deliver high-quality tools.
Ideal candidates have:
- A degree in Computer Science
- Team leadership experience
- Strong programming skills in C++ and Python
- Knowledge of various DCCs for CG production
Join us in building cutting-edge technology for our global studios.
Lead Software Engineer - Creatures FX, Rigging & Crowds in London employer: DNEG
Contact Detail:
DNEG Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead Software Engineer - Creatures FX, Rigging & Crowds in London
✨Tip Number 1
Network like a pro! Reach out to folks in the VFX and animation industry on LinkedIn or at events. A friendly chat can open doors that a CV just can't.
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your projects, especially those involving C++ and Python. This is your chance to demonstrate your expertise in a way that words on a page can't.
✨Tip Number 3
Prepare for interviews by brushing up on your leadership experiences. Be ready to share how you've successfully led teams and delivered high-quality tools in past roles.
✨Tip Number 4
Don't forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are proactive!
We think you need these skills to ace Lead Software Engineer - Creatures FX, Rigging & Crowds in London
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your programming skills in C++ and Python. We want to see how you can apply these in VFX and animation, so don’t hold back on showcasing your projects or experiences!
Tailor Your Application: Take a moment to customise your application for the Lead Software Engineer role. Mention your experience with team leadership and how you've collaborated with stakeholders in the past. This helps us see how you fit into our multidisciplinary team.
Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured applications that get straight to the heart of your qualifications and experiences. Remember, less is often more!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy!
How to prepare for a job interview at DNEG
✨Know Your Tech Inside Out
Make sure you brush up on your C++ and Python skills before the interview. Be ready to discuss your previous projects and how you've used these languages in real-world applications, especially in VFX or animation.
✨Showcase Your Leadership Skills
Prepare examples of how you've successfully led a team in the past. Think about challenges you faced and how you motivated your team to overcome them. This will demonstrate your capability as a Software Team Lead.
✨Understand the Company’s Vision
Research Dneg and their recent projects in VFX and Feature Animation. Being able to discuss their work and how you can contribute to their goals will show your genuine interest in the role and the company.
✨Prepare for Technical Questions
Expect technical questions related to software development and tools used in CG production. Practice explaining complex concepts clearly, as you'll need to communicate effectively with both technical and non-technical stakeholders.