Lead LookDev TD: Photoreal Character Materials
Lead LookDev TD: Photoreal Character Materials

Lead LookDev TD: Photoreal Character Materials

Full-Time 42000 - 84000 Β£ / year (est.) No home office possible
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At a Glance

  • Tasks: Enhance character asset quality and refine lookdev workflows in high-end VFX.
  • Company: Leading visual effects company based in London with a creative atmosphere.
  • Benefits: Competitive salary, opportunities for growth, and a collaborative team environment.
  • Why this job: Join a passionate team and tackle complex shading challenges in visual storytelling.
  • Qualifications: 5+ years in look development, expertise in Houdini and Maya required.
  • Other info: Dynamic role with opportunities to influence industry best practices.

The predicted salary is between 42000 - 84000 Β£ per year.

A leading visual effects company in London is seeking a Lead Look Development Artist to enhance character asset quality. The role demands over 5 years of look development experience in high-end VFX, along with expertise in Houdini and Maya.

The successful candidate will contribute significantly to the lookdev pipeline, refining workflows and collaborating with cross-disciplinary teams. We seek a passionate individual who excels in problem-solving and visual storytelling, ready to tackle complex shading challenges and advocate for industry best practices.

Lead LookDev TD: Photoreal Character Materials employer: DNEG

Join a leading visual effects company in London, where creativity meets innovation in a collaborative and dynamic work environment. We offer competitive benefits, a strong focus on employee growth through continuous learning opportunities, and the chance to work on cutting-edge projects that push the boundaries of visual storytelling. Our inclusive culture fosters teamwork and encourages you to take ownership of your work, making it an ideal place for passionate professionals looking to make a meaningful impact in the VFX industry.
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Contact Detail:

DNEG Recruiting Team

StudySmarter Expert Advice 🀫

We think this is how you could land Lead LookDev TD: Photoreal Character Materials

✨Tip Number 1

Network like a pro! Reach out to industry contacts on LinkedIn or attend VFX meetups. We all know that sometimes it’s not just what you know, but who you know that can land you that dream role.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in look development and character materials. We recommend including breakdowns of your projects to showcase your problem-solving abilities and visual storytelling.

✨Tip Number 3

Prepare for interviews by brushing up on your knowledge of Houdini and Maya. We suggest practising common technical questions and being ready to discuss your approach to complex shading challenges.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are proactive about their job search and passionate about joining our team.

We think you need these skills to ace Lead LookDev TD: Photoreal Character Materials

Look Development
Houdini
Maya
VFX Experience
Workflow Refinement
Collaboration
Problem-Solving
Visual Storytelling
Shading Techniques
Industry Best Practices

Some tips for your application 🫑

Show Off Your Experience: Make sure to highlight your 5+ years of look development experience in high-end VFX. We want to see how you've tackled complex shading challenges and contributed to the lookdev pipeline in your previous roles.

Be Specific About Your Skills: When mentioning your expertise in Houdini and Maya, give us examples of projects where you used these tools. We love seeing how you've applied your skills in real-world scenarios!

Collaborate and Communicate: Since this role involves working with cross-disciplinary teams, share any experiences where you've collaborated effectively. We appreciate candidates who can advocate for best practices and enhance workflows.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity!

How to prepare for a job interview at DNEG

✨Know Your Tools Inside Out

Make sure you’re well-versed in Houdini and Maya, as these are crucial for the role. Brush up on your skills and be ready to discuss specific projects where you’ve used these tools to solve complex shading challenges.

✨Showcase Your Visual Storytelling Skills

Prepare a portfolio that highlights your best work in character materials and visual storytelling. Be ready to explain your thought process behind each piece and how it contributes to the overall narrative.

✨Collaborate Like a Pro

Since the role involves working with cross-disciplinary teams, think of examples where you’ve successfully collaborated with others. Be prepared to discuss how you handle feedback and integrate ideas from different perspectives.

✨Stay Updated on Industry Best Practices

Research the latest trends and techniques in look development and VFX. During the interview, share your insights on industry best practices and how you can advocate for them within the team.

Lead LookDev TD: Photoreal Character Materials
DNEG

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