Facial Mocap Supervisor β€” Pipeline & MetaHuman Expert in London

Facial Mocap Supervisor β€” Pipeline & MetaHuman Expert in London

London Full-Time 45000 - 55000 Β£ / year (est.) On-site
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At a Glance

  • Tasks: Lead facial capture and develop workflows for high-end productions.
  • Company: Join DNEG Group, a leader in visual effects and animation.
  • Benefits: Competitive salary, travel opportunities, and a creative work environment.
  • Other info: Exciting projects with global teams and career advancement potential.
  • Why this job: Shape the future of facial animation with cutting-edge technology.
  • Qualifications: Experience in facial capture and strong collaboration skills.

The predicted salary is between 45000 - 55000 Β£ per year.

DNEG Group is seeking a Mocap Facial Supervisor to lead the facial capture, solving and pipeline integration for high-end production.

You will oversee on-set facial capture, develop Meta Human-based workflows and ensure data quality across the production pipeline.

You will collaborate with Rigging, Animation, Pipeline and Technology teams, travel to Mumbai as needed, and guide global teams to deliver reliable, scalable facial animation for crowds and shots.

Facial Mocap Supervisor β€” Pipeline & MetaHuman Expert in London employer: DNEG Group

DNEG Feature Animation is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration among talented artists. Located in a dynamic environment, we provide our Groom TDs with ample opportunities for professional growth, access to cutting-edge tools, and the chance to work on exciting animated feature films. Our commitment to employee development and a supportive atmosphere makes DNEG a rewarding place to advance your career in animation.

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Contact Details:

DNEG Group Recruitment Team

We think you need these skills to ace Facial Mocap Supervisor β€” Pipeline & MetaHuman Expert in London

Facial Capture Supervision
Pipeline Integration
MetaHuman Workflows
Data Quality Assurance
Collaboration with Rigging Teams
Collaboration with Animation Teams
Collaboration with Technology Teams