Environment Artist (All Levels) - ILM London

Environment Artist (All Levels) - ILM London

Full-Time 36000 - 60000 € / year (est.) Home office (partial)
Disney

At a Glance

  • Tasks: Create stunning 3D environments for film and episodic projects.
  • Company: Join ILM London, a leader in visual effects and animation.
  • Benefits: Enjoy hybrid work options and collaborate with creative minds.
  • Other info: Work closely with various departments and participate in creative problem-solving.
  • Why this job: Be part of a dynamic team shaping the future of entertainment.
  • Qualifications: Experience in photorealistic CG landscapes and proficiency in 3D asset creation.

The predicted salary is between 36000 - 60000 € per year.

Environment Artist (All Levels) - ILM London

Environment Artists work closely with multiple departments to conceptualise, model, set dress, texture and look-dev published environments for use across the pipeline. Build on related concept art and photographic references to bring the concept to life. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects.

What you\'ll do:

  • Responsible for creating 3D environments, both photorealistic and stylized.
  • Performing layout and set dressing of environments using 3D assets.
  • Ensuring published environments function correctly in the pipeline.
  • Work with the lighting department to ensure environments render efficiently and without errors.
  • Creation of individual assets including modelling, texturing, look dev, and publishing.
  • Sourcing suitable reference materials for required assets.
  • Responsible for presenting lit and shaded environments for feedback.
  • Working with lead environment artists to address any creative or technical feedback.
  • Participating in team reviews of work under development.
  • Meeting defined milestones within a timeline by attending dailies and participating in creative problem-solving.

What we\'re looking for:

Proven track record contributing to photorealistic CG landscapes.

Proficiency with procedural set dressing and scattering systems, including Layout.

Familiarity with 3D asset creation.

Strong understanding of visual language - texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc.

Technically proficient, self-motivated, proactive, and enjoys problem-solving.

Engages in the creative process with an inclusive and encouraging approach.

Excellent time keeping skills, attention to targets and deadlines.

Experience with Houdini.

Experience with USD and Solaris.

Experience working with photogrammetry.

Experience with Katana.

Experience with 2.5D projection techniques in Nuke or similar packages.

Experience with scripting/automation.

Basic lighting skills.

This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.

JoinILM

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Environment Artist (All Levels) - ILM London employer: Disney

At ILM London, we pride ourselves on fostering a collaborative and innovative work culture that empowers Environment Artists at all levels to thrive. With a commitment to employee growth, we offer opportunities for skill enhancement through hands-on projects and mentorship from industry leaders, all while enjoying the vibrant atmosphere of London. Our hybrid work model ensures flexibility, allowing you to balance your creative pursuits with personal commitments, making ILM an exceptional place to build a rewarding career in the visual effects industry.

Disney

Contact Detail:

Disney Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Environment Artist (All Levels) - ILM London

Tip Number 1

Familiarise yourself with the latest trends in environment art and 3D modelling. Follow industry leaders on social media and engage with their content to stay updated on techniques and tools that are currently in demand.

Tip Number 2

Build a strong portfolio showcasing your best work, particularly focusing on photorealistic environments. Make sure to include a variety of styles and techniques, as this will demonstrate your versatility and skill set to potential employers.

Tip Number 3

Network with professionals in the industry by attending events, workshops, or online forums. Engaging with others can lead to valuable connections and insights that may help you land an interview at ILM.

Tip Number 4

Prepare for technical interviews by brushing up on your knowledge of software like Houdini, Katana, and Nuke. Being able to discuss your experience and problem-solving skills with these tools will give you an edge during the hiring process.

We think you need these skills to ace Environment Artist (All Levels) - ILM London

3D Modelling
Texturing
Look Development
Set Dressing
Photorealistic Rendering
Procedural Set Dressing
Layout Skills

Some tips for your application 🫡

Understand the Role:Before applying, make sure you fully understand the responsibilities and requirements of the Environment Artist position at ILM London. Familiarise yourself with the skills needed, such as proficiency in Houdini and experience with photorealistic CG landscapes.

Tailor Your CV:Customise your CV to highlight relevant experience and skills that align with the job description. Emphasise your proficiency in 3D asset creation, procedural set dressing, and any specific software mentioned, like Katana or Nuke.

Craft a Compelling Cover Letter:Write a cover letter that showcases your passion for environment art and your understanding of the creative process. Mention specific projects or experiences that demonstrate your ability to create stunning environments and solve problems creatively.

Showcase Your Portfolio:Include a link to your portfolio that features your best work related to environment art. Make sure to highlight projects that showcase your skills in creating photorealistic environments and your familiarity with the tools and techniques mentioned in the job description.

How to prepare for a job interview at Disney

Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work, especially projects that demonstrate your skills in creating photorealistic environments. Be prepared to discuss the techniques you used and the challenges you faced during each project.

Understand the Pipeline

Familiarise yourself with the production pipeline at ILM. Knowing how your role as an Environment Artist fits into the larger picture will show your understanding of the workflow and your ability to collaborate effectively with other departments.

Prepare for Technical Questions

Expect questions about your technical skills, particularly regarding software like Houdini, Katana, and Nuke. Brush up on your knowledge of procedural set dressing, asset creation, and any relevant scripting or automation techniques.

Demonstrate Problem-Solving Skills

Be ready to discuss specific examples where you've encountered creative or technical challenges in your work. Highlight how you approached these problems and what solutions you implemented, showcasing your proactive and self-motivated nature.