At a Glance
- Tasks: Join our team to build innovative client applications in Rust for Disney+, ESPN, and more.
- Company: Be part of Disney Entertainment & ESPN Technology, transforming media experiences for millions worldwide.
- Benefits: Enjoy competitive pay, bonuses, and a range of medical and financial benefits.
- Why this job: Work on cutting-edge technology that shapes how audiences enjoy sports and entertainment.
- Qualifications: 3+ years in C/C++ with 1-2 years in Rust; degree in relevant field preferred.
- Other info: This is an on-site role in a dynamic tech environment.
The predicted salary is between 60000 - 84000 £ per year.
Disney Entertainment & ESPN Technology is reimagining ways to create magical viewing experiences for the world’s most beloved stories while transforming Disney’s media business for the future. We are evolving our streaming and digital products, powering worldwide advertising and distribution, and delivering unmatched entertainment and sports content.
A few reasons why we think you’d love working for Disney Entertainment & ESPN Technology:
- Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.
- Reach & Scale: The products and platforms this group builds delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
- Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.
The Product & Data Engineering team is responsible for end-to-end development for Disney’s world-class consumer-facing products, including streaming platforms Disney+, Hulu, and ESPN+, and digital products & experiences across ESPN, Marvel, Disney Studios, NatGeo, and ABC News. The team drives innovation at scale for millions of consumers around the world across Apple, Android, Smart TVs, game consoles, and the web, with our platforms powering core experiences like personalization, search, messaging and data.
As part of the Living Room Devices, Native Client Platform Rust Client Application Engineering Team, you will help us push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace! You’ll be part of the team that builds our Direct-to-Consumer client apps, such as Disney+, Star+, ESPN and Hulu on a wide range of devices supported by our Native Client Platform. Best of all, you’ll get to build these apps in Rust!
We’re looking for a Software Engineer II who has experience in Rust and comes from a C/C++ background, who knows how to write cross platform code, and is ready to push the boundaries of UX on our custom in-house runtime to provide the best app experiences for our viewers on devices across the varying spectrum from set-top boxes to modern game consoles.
Responsibilities:
- Bring journey-level native engineering skills to be a critical member of a team of engineers responsible for building our client application experiences in Rust.
- Contribute to the development of new application features from on-boarding to browse UI/UX experiences, analytics, video playback UI/UX and much more.
- If you see it on screen, you’ll likely have a chance to work on it in code.
- Work with hardware manufacturing partners to vet new hardware from a client application perspective.
- Collaborate closely with our Native Client Platform Core engineering team, services engineering teams and product owners to help understand and explain device limitations and requirements.
Basic Qualifications:
- 3+ years of C/C++ experience on embedded systems and/or writing portable multi-platform code, with 1-2+ years of personal or professional Rust experience.
- Understanding of various chip architectures and what features they support.
- Experience using build runners / compilation tools for multi-platform projects.
- Bachelor’s degree in computer science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience.
Preferred Qualifications:
- Experience working on user interface-level code with knowledge of common patterns, architectures and approaches to present a data driven UX to viewers.
- Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, SigmaTel, etc.
- Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc.
- Cross device dependency management.
- Game engines and game engine technologies.
- Internals of browser technology such as Webkit, WPE, Chromium, Cobalt.
The hiring range for this position in San Francisco is $125,800 - $168,700 per year, in New York City and Seattle is $120,300 - $161,300, and Santa Monica is $114,900 - $154,100 per year. The base pay actually offered will take into account internal equity and may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Software Engineer II - C++/Rust employer: Disney Cruise Line - The Walt Disney Company
Contact Detail:
Disney Cruise Line - The Walt Disney Company Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Software Engineer II - C++/Rust
✨Tip Number 1
Familiarise yourself with Disney's products and platforms, especially Disney+, Hulu, and ESPN+. Understanding their user experience and technical requirements will help you demonstrate your knowledge during discussions.
✨Tip Number 2
Brush up on your Rust and C/C++ skills, focusing on cross-platform development. Be prepared to discuss specific projects where you've successfully implemented these languages in a multi-platform context.
✨Tip Number 3
Network with current or former employees of Disney Entertainment & ESPN Technology. They can provide insights into the company culture and expectations, which can be invaluable during interviews.
✨Tip Number 4
Stay updated on the latest trends in streaming technology and user interface design. Being able to discuss recent innovations or challenges in the industry can set you apart as a knowledgeable candidate.
We think you need these skills to ace Software Engineer II - C++/Rust
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience with C/C++ and Rust, focusing on relevant projects or roles that demonstrate your ability to write cross-platform code. Use keywords from the job description to align your skills with what Disney Entertainment & ESPN Technology is looking for.
Craft a Compelling Cover Letter: In your cover letter, express your passion for building innovative applications and how your background in embedded systems and user interface-level code makes you a great fit for the role. Mention specific experiences that relate to the responsibilities outlined in the job description.
Showcase Relevant Projects: If you have personal or professional projects that involve Rust or C/C++, include them in your application. Provide links to your GitHub or any other portfolio where potential employers can see your work in action, especially if it relates to streaming platforms or user experience.
Highlight Collaboration Skills: Since the role involves working closely with various teams, emphasise your teamwork and collaboration skills in your application. Share examples of how you've successfully worked with cross-functional teams in the past to achieve project goals.
How to prepare for a job interview at Disney Cruise Line - The Walt Disney Company
✨Showcase Your Rust and C++ Skills
Make sure to highlight your experience with Rust and C/C++. Be prepared to discuss specific projects where you've used these languages, focusing on how you tackled challenges and implemented solutions.
✨Understand the Product Landscape
Familiarise yourself with Disney's streaming platforms like Disney+, Hulu, and ESPN+. Knowing their features and user experiences will help you demonstrate your understanding of the products you'll be working on.
✨Prepare for Technical Questions
Expect technical questions related to embedded systems and cross-platform code. Brush up on your knowledge of chip architectures and build tools, as these are crucial for the role.
✨Demonstrate Collaboration Skills
Since the role involves working closely with various teams, be ready to share examples of how you've successfully collaborated in past projects. Highlight your communication skills and ability to work in a team environment.