At a Glance
- Tasks: Bring characters and worlds to life through expert 3D modeling and collaboration.
- Company: Join ILM, a leader in visual effects and storytelling.
- Benefits: Hybrid work model, creative environment, and opportunities for career growth.
- Other info: Submit a demo reel to showcase your skills and creativity.
- Why this job: Shape the future of visual storytelling with your artistry and creativity.
- Qualifications: Experience in VFX modeling, proficiency in Maya and Zbrush, strong attention to detail.
The predicted salary is between 35000 - 45000 £ per year.
Are you passionate about bringing characters and worlds to life through expert modeling? Join ILM as a Modeler and contribute to the creation of groundbreaking CG creatures, hard-surface models, and production assets. We’re looking for a skilled artist with a deep understanding of anatomy, form, function and technical workflows to collaborate with our texturing and creature development teams alongside our production crew.
What You’ll Do:
- Design and build 3D characters, digital doubles and creatures with a focus on anatomy, form, and realism, ensuring they are ready for texturing, rigging, and animation.
- Create hard-surface models and support the construction of environmental assets when required.
- Utilise advanced modeling tools to craft the geometry and structure of models that meet the technical and artistic needs of production.
- Collaborate with a cross-functional team, including Animators, Texture Artists, and other Modelers, to achieve the desired look and functionality of assets.
- Incorporate artistic skill and technical expertise to develop models that seamlessly integrate into the production pipeline.
- Participate in creative discussions and provide feedback during team reviews.
What We’re Looking For:
- Proven professional experience in VFX modeling and sculpting with a portfolio that demonstrates expertise in modeling photorealistic assets.
- Strong spatial awareness and technical skills for the construction of complex hard surface assets.
- Proven experience in creating assets in a feature film or production environment.
- Proficiency in Maya and Zbrush.
- Ability to use node networks and procedural workflows is a plus.
- Strong organisational and time-management abilities to navigate schedules and meet project demands.
- Ability to collaborate effectively across departments and assimilate new information quickly.
- A collaborative team player with excellent communication skills.
- Exceptional attention to detail and a keen eye for realism.
- A solid understanding of film production and computer graphics workflows.
Preferred Skills:
- Fundamental skills in subdivision surface modelling.
- A basic understanding of the full CG pipeline.
- Production experience with industry-standard tools and software.
Be part of a creative and innovative team where your artistry will help shape the future of visual storytelling. Apply now to take your career to the next level with ILM! As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required. This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.
Modeler (All Levels) - ILM London employer: Disney Cruise Line - The Walt Disney Company
Contact Detail:
Disney Cruise Line - The Walt Disney Company Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Modeler (All Levels) - ILM London
✨Tip Number 1
Get your portfolio in tip-top shape! Make sure it showcases your best work, especially those photorealistic assets. We want to see your skills in action, so include a demo reel that highlights your modelling prowess.
✨Tip Number 2
Network like a pro! Connect with other artists and professionals in the VFX industry. Attend events, join online forums, and don’t be shy about reaching out to people on LinkedIn. We’re all about collaboration, so building relationships can really help you land that dream job.
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge and artistic skills. Be ready to discuss your process and how you tackle challenges in modelling. We love seeing candidates who can articulate their creative journey and problem-solving abilities.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we’re always on the lookout for passionate artists who are eager to contribute to our innovative projects at ILM.
We think you need these skills to ace Modeler (All Levels) - ILM London
Some tips for your application 🫡
Showcase Your Best Work: When applying, make sure to include a demo reel or shot breakdown that highlights your modelling skills. We want to see your best work, so pick pieces that really showcase your expertise in creating photorealistic assets.
Tailor Your Resume: Your resume should reflect your experience in VFX modelling and sculpting. Highlight any relevant projects you've worked on, especially in a feature film or production environment, to show us you’ve got what it takes.
Be Clear and Concise: In your written application, keep things clear and to the point. We appreciate well-structured applications that are easy to read, so avoid fluff and focus on what makes you a great fit for the role.
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way to ensure your application gets to us directly. Plus, it shows you’re keen on joining our team at ILM!
How to prepare for a job interview at Disney Cruise Line - The Walt Disney Company
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work in VFX modeling and sculpting. Include a demo reel that showcases your photorealistic assets, as this will give the interviewers a clear insight into your skills and artistic vision.
✨Know Your Tools
Brush up on your proficiency in Maya and Zbrush before the interview. Be prepared to discuss your experience with these tools and how you've used them in past projects. If you have experience with node networks and procedural workflows, make sure to mention that too!
✨Understand the Production Pipeline
Familiarise yourself with the full CG pipeline and how your role as a Modeler fits into it. Being able to discuss how your work integrates with texturing, rigging, and animation will show that you understand the collaborative nature of the job.
✨Communicate Effectively
During the interview, demonstrate your communication skills by articulating your thought process and how you approach collaboration. Share examples of how you've worked with cross-functional teams in the past, as this will highlight your ability to contribute positively to the team dynamic.