Cinematic Scripter needed in Take-Two Interactive Software Take-Two Interactive Software
Cinematic Scripter needed in Take-Two Interactive Software Take-Two Interactive Software

Cinematic Scripter needed in Take-Two Interactive Software Take-Two Interactive Software

Farnborough Full-Time 36000 - 60000 ÂŁ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Create dynamic narratives and cinematic experiences for the game Judas.
  • Company: Join Ghost Story Games, founded by industry legends like Ken Levine.
  • Benefits: Work in a creative environment with opportunities for growth and collaboration.
  • Why this job: Be part of an innovative team shaping the future of narrative-driven gaming.
  • Qualifications: 2+ years in game development with strong storytelling and scripting skills.
  • Other info: Diverse and inclusive workplace committed to equal opportunity.

The predicted salary is between 36000 - 60000 ÂŁ per year.

About the Job

Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay.

The Challenge

Ghost Story Games is seeking a talented Cinematic Scripter to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Judas is built upon novel technology by which the visual world, gameplay, and story unfold in meaningful, dynamic ways. The result is a significant and personal journey adapted to each player’s experience and offers a new approach to the art and storytelling of video games. Combine your love of scripting and storytelling and help us develop Judas’ dynamic, narrative-driven systems and content.

What You’ll Take On

  • Develop and maintain high-performance C++ and Blueprint systems that support in-game cinematics, scripted events, and narrative-driven gameplay.
  • Design extensible pipelines and tooling for cinematic and narrative content, enabling cross-disciplinary teams to deliver high-quality experiences with minimal engineering support.
  • Provide technical direction for character animation integration and runtime control, focusing on improving emotional fidelity and storytelling impact.
  • Collaborate closely with audio, lighting, animation, and narrative design teams to build systems that unify presentation layers and enhance dramatic storytelling.
  • Drive performance optimization, reliability, and scalability of all narrative systems to support long-term project goals and creative iteration.

What You Bring

  • 2+ years of development experience in the game industry with recent hands-on implementation experience.
  • Strong understanding of timing and pacing of narrative delivery.
  • Contributed to at least one shipped title recognized for its strong narrative and/or mission design.
  • Excellent communication, collaboration, and organizational skills.
  • Excellent visual scripting and/or programming skills.
  • Passion for narrative first-person shooters.

What You Have

  • Proficiency in managing time effectively to meet deadlines.
  • Ability to receive feedback and not only apply it but learn from it.
  • Ability to work independently to diagnose and proactively solve problems.
  • Experience with task/bug-tracking software and pipelines.
  • Experience with Perforce or similar version control software.

How to Apply

Please watch the following GDC talk given by Ken Levine:
http://www.gdcvault.com/play/1020434/Narrative

Please be aware that Ghost Story does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Ghost Story also does not engage in any financial exchanges during the recruitment or onboarding process, and Ghost Story will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Ghost Story’s in-house recruitment team will only contact individuals through their official Ghost Story email addresses (i.e., via a ghoststorygames.com email domain). If you need to report an issue or otherwise have questions, please contact Careers@ghoststorygames.com

As an equal opportunity employer, Ghost Story Games, LLC (“Ghost Story”) is committed to fostering and celebrating the diverse thoughts, cultures, and backgrounds of its talent, partners, and communities throughout its organization. Consistent with this commitment, Ghost Story does not discriminate or retaliate against any employee or job applicant because of their race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, and genetic information (including family medical history), or on the basis of any other trait protected by applicable law. If you need to report a concern or have questions regarding Ghost Story’s equal opportunity commitment, please contact Careers@ghoststorygames.com.

See more remote jobs.

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Cinematic Scripter needed in Take-Two Interactive Software Take-Two Interactive Software employer: Digitaltidewave

At Ghost Story Games, we pride ourselves on being an exceptional employer that fosters creativity and innovation in a collaborative environment. Our commitment to narrative-driven game development not only allows employees to work on groundbreaking projects like Judas but also offers ample opportunities for professional growth and skill enhancement. With a focus on diversity and inclusion, we ensure that every team member's voice is heard, making our studio a truly inspiring place to build a rewarding career in the gaming industry.
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Contact Detail:

Digitaltidewave Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Cinematic Scripter needed in Take-Two Interactive Software Take-Two Interactive Software

✨Tip Number 1

Get to know the studio's vibe! Before you step into any interview, do a bit of homework on Ghost Story Games. Check out their previous titles and understand their narrative style. This will help you connect your skills as a Cinematic Scripter to their unique approach.

✨Tip Number 2

Show off your passion! When you're chatting with the team, let your enthusiasm for narrative-driven games shine through. Share examples of how you've contributed to storytelling in past projects, especially if you've worked on titles with strong narratives.

✨Tip Number 3

Be ready to collaborate! Since the role involves working closely with various teams, highlight your teamwork skills. Talk about how you've successfully collaborated with audio, animation, or design teams in the past to create immersive experiences.

✨Tip Number 4

Apply through our website! We want to see your application come through our official channels. It shows you're serious about joining us at Ghost Story Games and helps us keep everything organised. Plus, it’s the best way to ensure your application gets the attention it deserves!

We think you need these skills to ace Cinematic Scripter needed in Take-Two Interactive Software Take-Two Interactive Software

C++
Blueprint
Narrative Design
Character Animation Integration
Performance Optimisation
Visual Scripting
Programming Skills
Collaboration Skills
Organisational Skills
Task/Bug-Tracking Software
Version Control Software (Perforce)
Problem-Solving Skills
Time Management
Feedback Reception and Application

Some tips for your application 🫡

Show Your Passion for Storytelling: When you're writing your application, let your love for narrative-driven experiences shine through. Share examples of how you've combined scripting and storytelling in your past projects – we want to see that spark!

Tailor Your Application: Make sure to customise your application to highlight your relevant experience with C++ and Blueprint systems. We’re looking for specific skills that align with the role, so don’t be shy about showcasing your best work!

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your communication is organised and easy to follow. This will help us understand your qualifications quickly!

Apply Through Our Website: Don’t forget to submit your application through our official website! It’s the best way to ensure it reaches us directly. Plus, you’ll find all the details you need to make your application stand out.

How to prepare for a job interview at Digitaltidewave

✨Know Your Narrative

Dive deep into the narrative style of Ghost Story Games. Familiarise yourself with their previous titles, especially the storytelling techniques used in BioShock. This will help you articulate how your scripting skills can enhance their narrative-driven gameplay.

✨Showcase Your Technical Skills

Be ready to discuss your experience with C++ and Blueprint systems. Prepare examples from your past work where you developed high-performance systems for in-game cinematics or scripted events. Highlight any shipped titles you've contributed to that showcase your technical prowess.

✨Collaboration is Key

Ghost Story values teamwork, so be prepared to discuss how you've collaborated with cross-disciplinary teams in the past. Share specific instances where your communication and organisational skills helped drive a project forward, especially in narrative design.

✨Embrace Feedback

Demonstrate your ability to receive and apply feedback effectively. Share examples of how you've used constructive criticism to improve your work, particularly in narrative delivery and pacing. This shows you're adaptable and committed to continuous improvement.

Cinematic Scripter needed in Take-Two Interactive Software Take-Two Interactive Software
Digitaltidewave

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  • Cinematic Scripter needed in Take-Two Interactive Software Take-Two Interactive Software

    Farnborough
    Full-Time
    36000 - 60000 ÂŁ / year (est.)

    Application deadline: 2027-09-23

  • D

    Digitaltidewave

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