VR Shooter - Unity Level Designer (Freelance) in Cheshire, Warrington

VR Shooter - Unity Level Designer (Freelance) in Cheshire, Warrington

Warrington +1 Freelance 30000 - 42000 £ / year (est.) Working from home possible
Digital Shamans Ltd.

At a Glance

  • Tasks: Design and build immersive VR gameplay arenas for a critically acclaimed shooter.
  • Company: Join a passionate team of game developers at Digital Shamans.
  • Benefits: Flexible remote work, collaborative culture, and opportunities for personal growth.
  • Other info: Be part of a supportive team that values creativity and collaboration.
  • Why this job: Make your mark in the gaming world with creative freedom and impactful projects.
  • Qualifications: 3+ years in level design, experience with Unity and VR shooters.

The predicted salary is between 30000 - 42000 £ per year.

About The Company:

Digital Shamans are professional video game developers and freelance artists, whose common passion is creating art for video games.

We form an outsourcing studio to help developers make their games faster, while raising artistic, emotional and production value.

We concept design and create fully functional, performance friendly 3d game assets and environments.

Also providing assistance in game development itself, accessing project repositories and work in game engines.

In our core is a small, collaborative, quality and self-development oriented savvy team, which consists of both game dev veterans and bold young artists.

Digital Shamans stand strongly about work-life balance and create a bubble of working environment where respect, appreciation and understanding are essential and decisions are being made in respect of our established values. Where every team member is valued for the perspectives and results brought to the table.

Nothing done well is insignificant.

About The Role:

We are looking for a Freelance Unity Level Designer to join our team on a fixed–term contract running until the end of December 2025. This remote role is project–assignment based, giving you the flexibility to work from anywhere in the world and manage your own hours.

You will help expand a critically acclaimed, realistic VR shooter on Oculus Quest 3 by designing and delivering three new gameplay arenas. A clear production timeline is in place, with milestones set for each arena leading up to the final delivery before Christmas.

Responsibilities and Expectations:

  • Design and build greybox prototypes of combat arenas, both independently and in collaboration with other level designers and artists.
  • Apply strong level design fundamentals by building clean layouts, sightlines, cover, traversal options, and encounter flow to support engaging combat.
  • Interpret and expand upon existing designs and references while exercising creative freedom.
  • Implement and adapt interactive gameplay assets from the studio’s asset library or external marketplaces.
  • Place and balance enemy spawn points, interactive objects, colliders, and basic gameplay hooks (e.g., triggers, objectives, or extraction points) using Blueprint logic where needed.
  • Share regular progress updates and actively participate in playtesting, feedback, and iterative design loops.
  • Create clear and detailed level documentation for environment artists when required.
  • Work within established game design metrics and level constraints.
  • Ensure effective and reliable bot navigation across all designed levels.
  • Test and refine levels daily on Oculus Quest 3 hardware.
  • Take ownership of gameplay and level design elements, ensuring functionality, balance, and overall quality from early development through to final sign-off.
  • Communicate and anticipate production needs effectively.

Level Blockout Timeline

Arena 01: 06.10 - 30.10

Arena 02: 03.11 - 24.11

Arena 03: 01.12 - 22.12

Skills & Requirements:

  • Skills representing 3+ years of relevant professional experience as a level designer of FPP shooters.
  • Among multiple titles you worked on, at least one that was released, was made in Unity Engine and in VR.
  • Proficiency and experience with the whole level design creation process in Unity.
  • Understanding extraction shooter loops and FPS readability.
  • Experience building maps PvEvP spaces and knowledge of callout conventions and map readability.
  • Experience using Fork Git, Jira and Confluence is a plus.
  • Experience working in both settings; office studio and from home as a freelancer is welcomed.
  • Understanding the importance of communication and collaborative problem-solving skills.
  • Growth mindset. Critical and independent thinking.
  • High level of creativity and independence with little oversight.
  • Being a self driven and assertive individual with developed good tasks and time management skills & practices.
  • Proven ability to prioritise and execute ideas within a time schedule and other production requirements.
  • Successfully handling undertaken scope of work and responsibilities, while working with a bigger picture in mind.
  • Strong foundation of level design skills.
  • Understanding of level blocking, spatial composition, and what makes games fun to play.
  • Great sense of spatial relations and structural logic.
  • Ability to provide clear and consistent feedback and critique based on direction and any technical considerations.
  • Experience with and strong understanding of current generation production pipelines and workflows.

Additional Information:

We\'re a super friendly, tight-knit team of passionate creatives who value growth, empathy, and collaboration. We foster a culture centered around continuous personal and professional development, and we’re proud to support that every step of the way.

If you bring passion and experience, even more exciting opportunities may open up for you!

How to Apply?

Please apply by sending your application including portfolio, resume and cover letter on the address: jobs@digitalshamans.co.uk

Locations

WarringtonCheshire

VR Shooter - Unity Level Designer (Freelance) in Cheshire, Warrington employer: Digital Shamans Ltd.

Digital Shamans is an exceptional employer for creative professionals, offering a collaborative and supportive work environment that prioritises work-life balance and personal growth. As a remote team, we empower our Freelance Unity Level Designers to manage their own schedules while contributing to exciting projects like the critically acclaimed VR shooter on Oculus Quest 3. With a focus on artistic expression and innovation, we value every team member's unique contributions and foster a culture of respect and appreciation.

Digital Shamans Ltd.

Contact Details:

Digital Shamans Ltd. Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land VR Shooter - Unity Level Designer (Freelance) in Cheshire, Warrington

Tip Number 1

Network like a pro! Reach out to fellow designers and developers in the industry. Join online forums, attend virtual meetups, or even slide into DMs on LinkedIn. You never know who might have the inside scoop on job openings!

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work, especially any VR projects you've tackled. Make sure it’s easy to navigate and visually appealing. We love seeing creativity in action!

Tip Number 3

Prepare for interviews by practising common questions and showcasing your knowledge of the company. Familiarise yourself with their games and be ready to discuss how your experience aligns with their projects. Confidence is key!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love when candidates take the initiative to connect directly with us. Don’t hesitate – get your application in today!

We think you need these skills to ace VR Shooter - Unity Level Designer (Freelance) in Cheshire, Warrington

Unity Engine
Level Design
VR Development
Greybox Prototyping
Gameplay Arena Design
Blueprint Logic
Enemy Spawn Point Placement

Some tips for your application 🫡

Show Off Your Portfolio:Make sure to include a link to your portfolio that showcases your best level design work. We want to see your creativity and skills in action, so pick projects that highlight your experience with Unity and VR!

Tailor Your Cover Letter:When writing your cover letter, don’t just recycle the same old template. We love seeing how you connect your experience to our specific needs, so mention your relevant projects and how they relate to the role of a Unity Level Designer.

Be Clear and Concise:Keep your resume and cover letter clear and to the point. We appreciate straightforward communication, so avoid fluff and focus on what makes you a great fit for the role. Highlight your skills and experiences that align with our expectations!

Apply Through Our Website:We encourage you to apply through our website for a smoother process. It helps us keep track of applications better and ensures you don’t miss any important updates from us during the hiring process!

How to prepare for a job interview at Digital Shamans Ltd.

Know Your Stuff

Before the interview, dive deep into your portfolio and be ready to discuss specific projects. Highlight your experience with Unity and VR shooters, especially any titles that showcase your level design skills. This will show Digital Shamans that you’re not just a fit for the role, but also passionate about what you do.

Showcase Collaboration Skills

Since this role involves working closely with other designers and artists, be prepared to share examples of how you've successfully collaborated in the past. Talk about how you handle feedback and iterate on designs, as this aligns with their emphasis on teamwork and communication.

Understand the Game Design Metrics

Familiarise yourself with the specific game design metrics and level constraints mentioned in the job description. Be ready to discuss how you would apply these principles in your designs, particularly in creating engaging combat arenas that balance gameplay elements effectively.

Ask Insightful Questions

At the end of the interview, don’t shy away from asking questions. Inquire about their current projects, team dynamics, or how they approach playtesting. This shows your genuine interest in the company and the role, and it gives you a chance to assess if it’s the right fit for you too.