Senior Software Engineer (Rendering API) in London

Senior Software Engineer (Rendering API) in London

London Full-Time 60000 - 80000 € / year (est.) No home office possible
Deepstreamtech

At a Glance

  • Tasks: Design and implement cutting-edge rendering features for PlayStation games.
  • Company: Join the Advanced Technology Group at PlayStation, a leader in gaming innovation.
  • Benefits: Enjoy competitive salary, flexible work options, and opportunities for professional growth.
  • Other info: Dynamic team environment with high trust and autonomy in decision-making.
  • Why this job: Shape the future of console graphics programming and make a real impact.
  • Qualifications: Experience in low-level graphics architecture and rendering code on consoles.

The predicted salary is between 60000 - 80000 € per year.

Requirements

  • Experience and interest in low-level graphics architecture and engineering
  • Experience writing rendering code on top of multiple existing rendering APIs
  • Experience writing rendering code on console
  • The ability to keep an eye on the big picture, even when deep in the weeds
  • An eagerness to learn and to take responsibility for the long run

What the job involves

The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group. Established over 20 years ago as part of PlayStation's first-party game development studios, ATG has always focused on helping game developers get the most out of PlayStation hardware - a mission that continues to this day.

As a team, we are responsible for large parts of the graphics software stack used by all PlayStation games, and collaborate with leading engineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies.

You will be working on the current and future rendering APIs used by PlayStation games, as well as the hardware underpinning them. You will design and implement features that enable efficient game development, push GPU programming forward, and create a healthy platform.

You will observe industry trends, understanding of - and empathy for - our customers, and business needs as the foundation of your decision making. You will help shape the path of the PlayStation graphics stack going forward.

You will collaborate with the platform software and hardware teams, as well as game developers. You will often take the role as the game-developer advocate when working with the platform teams, or the role as the platform-team advocate when working with game developers.

This is a senior position at the core of PlayStation GPU technology with an unusual degree of influence on the future of console graphics programming. ATG is granted a high degree of trust and autonomy in shaping the graphics software stack and we are looking for people who are passionate about carrying this forward.

You will not be spending your time in committee meetings or writing endless proposals; this is very much an engineering role where your primary role is to determine what needs to be implemented, how best to implement it and to then sit down, code, debug. We believe that this practical focus is crucial in building up the skill, experience, and insight required to make the large-scale and long-term decisions we have been entrusted with.

Senior Software Engineer (Rendering API) in London employer: Deepstreamtech

At PlayStation, we pride ourselves on being an exceptional employer, offering a dynamic work culture that fosters innovation and collaboration within the Advanced Technology Group. Our commitment to employee growth is evident through our focus on hands-on engineering roles, where you can directly influence the future of console graphics programming while enjoying the autonomy to shape your projects. Located in a vibrant tech hub, we provide unique opportunities to work alongside leading engineers and game developers, ensuring that your contributions are both meaningful and rewarding.

Deepstreamtech

Contact Detail:

Deepstreamtech Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Software Engineer (Rendering API) in London

Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those already working at PlayStation or similar companies. Attend meetups, webinars, or gaming conferences to make connections that could lead to job opportunities.

Tip Number 2

Show off your skills! Create a portfolio showcasing your rendering code projects and any contributions to open-source graphics libraries. This will give potential employers a taste of what you can do and how you think about graphics architecture.

Tip Number 3

Prepare for technical interviews by brushing up on low-level graphics concepts and APIs. Practice coding challenges related to rendering and GPU programming, as these are likely to come up during the interview process.

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our team at StudySmarter.

We think you need these skills to ace Senior Software Engineer (Rendering API) in London

Low-Level Graphics Architecture
Rendering Code Development
Multiple Rendering APIs
Console Programming
Big Picture Thinking
Eagerness to Learn
Responsibility Taking

Some tips for your application 🫡

Show Your Passion for Graphics:When you're writing your application, let your enthusiasm for low-level graphics architecture shine through. We want to see that you’re not just ticking boxes but genuinely excited about the tech and how it impacts game development.

Highlight Relevant Experience:Make sure to detail your experience with rendering code and any existing APIs you've worked with. We love seeing specific examples of your work, especially if you've tackled challenges on console platforms.

Keep It Clear and Concise:While we appreciate a good story, clarity is key! Make your application easy to read and to the point. We want to understand your skills and experiences without wading through unnecessary fluff.

Apply Through Our Website:Don’t forget to submit your application through our website! It’s the best way for us to keep track of your application and ensure it gets the attention it deserves. Plus, it shows you’re serious about joining our team!

How to prepare for a job interview at Deepstreamtech

Know Your Graphics APIs

Make sure you brush up on the various rendering APIs you'll be working with. Be ready to discuss your experience with them and how you've used them in past projects. This shows that you’re not just familiar with the tech, but you can also apply it effectively.

Showcase Your Problem-Solving Skills

Prepare to talk about specific challenges you've faced in graphics programming and how you overcame them. Use examples that highlight your ability to keep an eye on the big picture while diving deep into technical details. This will demonstrate your analytical skills and your hands-on approach.

Demonstrate Your Passion for Gaming

Since this role is at the heart of PlayStation technology, express your enthusiasm for gaming and how it drives your work. Share insights on industry trends and how they influence your perspective on graphics development. This connection can set you apart as a candidate who truly understands the audience.

Be Ready to Collaborate

Collaboration is key in this role, so prepare to discuss your experiences working with cross-functional teams. Highlight instances where you acted as a bridge between developers and platform teams, showcasing your ability to advocate for both sides. This will illustrate your teamwork skills and adaptability.